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authorAndrei Karas <akaras@inbox.ru>2012-05-31 17:31:46 +0300
committerAndrei Karas <akaras@inbox.ru>2012-05-31 17:31:46 +0300
commit02677a3b9b3abefb84e24023697466c892c6ded4 (patch)
tree4e563d4fb0af1a8fb8e99a5b97c58281a21d3182 /src/net/ea/beinghandler.cpp
parentd4e5b8fb2b9b72e750845b874f3e60d3aea31543 (diff)
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Add support for each hair style own palete.
Diffstat (limited to 'src/net/ea/beinghandler.cpp')
-rw-r--r--src/net/ea/beinghandler.cpp4
1 files changed, 3 insertions, 1 deletions
diff --git a/src/net/ea/beinghandler.cpp b/src/net/ea/beinghandler.cpp
index a773ef0b1..1e73f5670 100644
--- a/src/net/ea/beinghandler.cpp
+++ b/src/net/ea/beinghandler.cpp
@@ -50,6 +50,8 @@
#include "net/net.h"
#include "resources/colordb.h"
+#include "resources/itemdb.h"
+#include "resources/iteminfo.h"
#include <iostream>
@@ -264,7 +266,7 @@ void BeingHandler::processBeingVisibleOrMove(Net::MessageIn &msg, bool visible)
dstBeing->setGender(Being::intToGender(gender));
// Set these after the gender, as the sprites may be gender-specific
setSprite(dstBeing, EA_SPRITE_HAIR, hairStyle * -1,
- ColorDB::getHairColor(hairColor));
+ ItemDB::get(-hairStyle).getDyeColorsString(hairColor));
setSprite(dstBeing, EA_SPRITE_BOTTOMCLOTHES, headBottom);
setSprite(dstBeing, EA_SPRITE_TOPCLOTHES, headMid);
setSprite(dstBeing, EA_SPRITE_HAT, headTop);