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authorAndrei Karas <akaras@inbox.ru>2015-08-13 21:46:01 +0300
committerAndrei Karas <akaras@inbox.ru>2015-08-13 21:46:01 +0300
commitde337195bdbb72df1e56b630f0b83d394648bbb8 (patch)
tree014a3555c0f855ce77dbf0df5377e1783b870bf7 /src/net/charserverhandler.h
parent1289a09b48736324e97f5ce82d9cfee656e6cbe7 (diff)
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Add support for load all item slots with cards in char selection dialog (hercules).
Also removed some outdated evol color code.
Diffstat (limited to 'src/net/charserverhandler.h')
-rw-r--r--src/net/charserverhandler.h9
1 files changed, 4 insertions, 5 deletions
diff --git a/src/net/charserverhandler.h b/src/net/charserverhandler.h
index 29f1a6f30..2495cf6c1 100644
--- a/src/net/charserverhandler.h
+++ b/src/net/charserverhandler.h
@@ -87,11 +87,13 @@ class CharServerHandler notfinal
virtual void changeSlot(const int oldSlot, const int newSlot) = 0;
virtual void readPlayerData(Net::MessageIn &msg,
- Net::Character *const character,
- const bool withColors) const = 0;
+ Net::Character *const character) const = 0;
virtual void ping() const = 0;
+ /** The list of available characters. */
+ static Net::Characters mCharacters;
+
protected:
CharServerHandler()
{
@@ -104,9 +106,6 @@ class CharServerHandler notfinal
static void updateCharSelectDialog();
static void unlockCharSelectDialog();
- /** The list of available characters. */
- static Net::Characters mCharacters;
-
/** The selected character. */
static Net::Character *mSelectedCharacter;