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author | Andrei Karas <akaras@inbox.ru> | 2013-09-30 19:44:59 +0300 |
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committer | Andrei Karas <akaras@inbox.ru> | 2013-09-30 19:44:59 +0300 |
commit | 076b11c903f88592fbd74f3af3989e71362912f8 (patch) | |
tree | e2fe6fe92e2a19ccd2c9a49073175128581eaa81 /src/mgl.h | |
parent | 112058d7208f9a48a14d943e560b3b703647653a (diff) | |
download | manaverse-076b11c903f88592fbd74f3af3989e71362912f8.tar.gz manaverse-076b11c903f88592fbd74f3af3989e71362912f8.tar.bz2 manaverse-076b11c903f88592fbd74f3af3989e71362912f8.tar.xz manaverse-076b11c903f88592fbd74f3af3989e71362912f8.zip |
move mgl files into render directory.
Diffstat (limited to 'src/mgl.h')
-rw-r--r-- | src/mgl.h | 136 |
1 files changed, 0 insertions, 136 deletions
diff --git a/src/mgl.h b/src/mgl.h deleted file mode 100644 index 335ee48f1..000000000 --- a/src/mgl.h +++ /dev/null @@ -1,136 +0,0 @@ -/* - * The ManaPlus Client - * Copyright (C) 2012-2013 The ManaPlus Developers - * - * This file is part of The ManaPlus Client. - * - * This program is free software; you can redistribute it and/or modify - * it under the terms of the GNU General Public License as published by - * the Free Software Foundation; either version 2 of the License, or - * any later version. - * - * This program is distributed in the hope that it will be useful, - * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the - * GNU General Public License for more details. - * - * You should have received a copy of the GNU General Public License - * along with this program. If not, see <http://www.gnu.org/licenses/>. - */ - -#ifndef MGL_H -#define MGL_H - -#include "main.h" -#ifdef USE_OPENGL - -#ifdef ANDROID -#include <GLES/gl.h> -#include <GLES/glext.h> -#define APIENTRY GL_APIENTRY -#else -#ifndef USE_SDL2 -#define GL_GLEXT_PROTOTYPES 1 -#endif -#include <SDL_opengl.h> -#include <GL/glext.h> -#endif - -#define GL_NUM_EXTENSIONS 0x821D -#define GL_DEPTH_ATTACHMENT 0x8D00 -#define GL_COLOR_ATTACHMENT0 0x8CE0 -#define GL_FRAMEBUFFER 0x8D40 -#define GL_RENDERBUFFER 0x8D41 - -#ifndef GL_COMPRESSED_RGBA_ARB -#define GL_COMPRESSED_RGBA_ARB 0x84EE -#define GL_COMPRESSED_RGBA_S3TC_DXT5_EXT 0x83F3 -#define GL_COMPRESSED_RGBA_FXT1_3DFX 0x86B1 -#endif -#ifndef GL_MAX_ELEMENTS_VERTICES -#define GL_MAX_ELEMENTS_VERTICES 0x80E8 -#define GL_MAX_ELEMENTS_INDICES 0x80E9 -#endif - -#ifndef GL_DEBUG_OUTPUT -#define GL_DEBUG_OUTPUT_SYNCHRONOUS 0x8242 -#define GL_DEBUG_OUTPUT 0x92E0 -#define GL_DEBUG_SOURCE_API 0x8246 -#define GL_DEBUG_SOURCE_WINDOW_SYSTEM 0x8247 -#define GL_DEBUG_SOURCE_SHADER_COMPILER 0x8248 -#define GL_DEBUG_SOURCE_THIRD_PARTY 0x8249 -#define GL_DEBUG_SOURCE_APPLICATION 0x824A -#define GL_DEBUG_SOURCE_OTHER 0x824B -#define GL_DEBUG_TYPE_ERROR 0x824C -#define GL_DEBUG_TYPE_DEPRECATED_BEHAVIOR 0x824D -#define GL_DEBUG_TYPE_UNDEFINED_BEHAVIOR 0x824E -#define GL_DEBUG_TYPE_PORTABILITY 0x824F -#define GL_DEBUG_TYPE_PERFORMANCE 0x8250 -#define GL_DEBUG_TYPE_OTHER 0x8251 -#define GL_DEBUG_TYPE_MARKER 0x8268 -#define GL_DEBUG_SEVERITY_NOTIFICATION 0x826B -#define GL_DEBUG_SEVERITY_HIGH 0x9146 -#define GL_DEBUG_SEVERITY_MEDIUM 0x9147 -#define GL_DEBUG_SEVERITY_LOW 0x9148 -#endif - -#define defNameE(name) extern name##_t m##name - -typedef void (APIENTRY *glGenRenderbuffers_t)(GLsizei, GLuint *); -typedef void (APIENTRY *glBindRenderbuffer_t)(GLenum target, - GLuint renderbuffer); -typedef void (APIENTRY *glRenderbufferStorage_t)(GLenum target, - GLenum internalformat, GLsizei width, GLsizei height); -typedef void (APIENTRY *glGenFramebuffers_t)(GLsizei n, GLuint *framebuffers); -typedef void (APIENTRY *glBindFramebuffer_t)(GLenum target, - GLuint framebuffer); -typedef void (APIENTRY *glFramebufferTexture2D_t)(GLenum target, - GLenum attachment, GLenum textarget, GLuint texture, GLint level); -typedef void (APIENTRY *glFramebufferRenderbuffer_t)(GLenum target, - GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer); -typedef void (APIENTRY *glDeleteFramebuffers_t) (GLsizei, const GLuint *); -typedef void (APIENTRY *glDeleteRenderbuffers_t) (GLsizei, const GLuint *); -typedef const GLubyte *(APIENTRY *glGetStringi_t) (GLenum, GLuint); -typedef void (APIENTRY *glGenSamplers_t) (GLsizei count, GLuint *samplers); -typedef void (APIENTRY *glDeleteSamplers_t) - (GLsizei count, const GLuint * samplers); -typedef void (APIENTRY *glBindSampler_t) (GLuint unit, GLuint sampler); -typedef void (APIENTRY *glSamplerParameteri_t) - (GLuint sampler, GLenum pname, GLint param); -typedef void (APIENTRY *glDebugMessageControl_t) (GLenum source, GLenum type, - GLenum severity, GLsizei count, const GLuint* ids, GLboolean enabled); - -// callback -typedef void (APIENTRY *GLDEBUGPROC_t) (GLenum source, GLenum type, GLuint id, - GLenum severity, GLsizei length, const GLchar *message, GLvoid *userParam); - -typedef void (APIENTRY *glDebugMessageCallback_t) (GLDEBUGPROC_t callback, - const void *userParam); - -defNameE(glGenRenderbuffers); -defNameE(glBindRenderbuffer); -defNameE(glRenderbufferStorage); -defNameE(glGenFramebuffers); -defNameE(glBindFramebuffer); -defNameE(glFramebufferTexture2D); -defNameE(glFramebufferRenderbuffer); -defNameE(glDeleteFramebuffers); -defNameE(glDeleteRenderbuffers); -defNameE(glGetStringi); -defNameE(glGenSamplers); -defNameE(glDeleteSamplers); -defNameE(glBindSampler); -defNameE(glSamplerParameteri); -defNameE(glDebugMessageControl); -defNameE(glDebugMessageCallback); - -#ifdef WIN32 -typedef const char* (APIENTRY * wglGetExtensionsString_t) (HDC hdc); - -defNameE(wglGetExtensionsString); -#else -#define CALLBACK -#endif - -#endif -#endif // MGL_H |