summaryrefslogtreecommitdiff
path: root/src/map.cpp
diff options
context:
space:
mode:
authorAndrei Karas <akaras@inbox.ru>2012-02-05 19:42:09 +0300
committerAndrei Karas <akaras@inbox.ru>2012-02-05 19:42:09 +0300
commit101ba08f997bd1912da32abe778cdc3305048380 (patch)
treeafa32264727644f3c42a2d77903132d39cb4a012 /src/map.cpp
parent8db4a7da23c36718152ca29cfb067bcfc759a92f (diff)
downloadmanaverse-101ba08f997bd1912da32abe778cdc3305048380.tar.gz
manaverse-101ba08f997bd1912da32abe778cdc3305048380.tar.bz2
manaverse-101ba08f997bd1912da32abe778cdc3305048380.tar.xz
manaverse-101ba08f997bd1912da32abe778cdc3305048380.zip
Separate map class to map and maplayer.
Diffstat (limited to 'src/map.cpp')
-rw-r--r--src/map.cpp788
1 files changed, 2 insertions, 786 deletions
diff --git a/src/map.cpp b/src/map.cpp
index 488fb16e9..a9aed4531 100644
--- a/src/map.cpp
+++ b/src/map.cpp
@@ -23,11 +23,10 @@
#include "map.h"
#include "actorspritemanager.h"
-#include "client.h"
#include "configuration.h"
-#include "graphics.h"
-#include "graphicsvertexes.h"
+
#include "logger.h"
+#include "maplayer.h"
#include "particle.h"
#include "simpleanimation.h"
#include "tileset.h"
@@ -37,17 +36,11 @@
#include "resources/image.h"
#include "resources/resourcemanager.h"
-#include "gui/gui.h"
-#include "gui/palette.h"
-#include "gui/sdlfont.h"
-
#include "gui/widgets/chattab.h"
#include "utils/dtor.h"
#include "utils/mkdir.h"
-#include "utils/stringutils.h"
-#include <queue>
#include <limits.h>
#include <sys/stat.h>
@@ -123,485 +116,6 @@ void TileAnimation::update(int ticks)
}
}
-MapLayer::MapLayer(int x, int y, int width, int height, bool fringeLayer):
- mX(x), mY(y),
- mWidth(width), mHeight(height),
- mIsFringeLayer(fringeLayer),
- mHighlightAttackRange(config.getBoolValue("highlightAttackRange"))
-{
- const int size = mWidth * mHeight;
- mTiles = new Image*[size];
-
- std::fill_n(mTiles, size, static_cast<Image*>(nullptr));
-
- config.addListener("highlightAttackRange", this);
-}
-
-MapLayer::~MapLayer()
-{
- config.removeListener("highlightAttackRange", this);
- delete[] mTiles;
- delete_all(mTempRows);
- mTempRows.clear();
-}
-
-void MapLayer::optionChanged(const std::string &value)
-{
- if (value == "highlightAttackRange")
- {
- mHighlightAttackRange =
- config.getBoolValue("highlightAttackRange");
- }
-}
-
-void MapLayer::setTile(int x, int y, Image *img)
-{
- mTiles[x + y * mWidth] = img;
-}
-
-void MapLayer::draw(Graphics *graphics, int startX, int startY,
- int endX, int endY, int scrollX, int scrollY,
- int debugFlags) const
-{
- if (!player_node)
- return;
-
- startX -= mX;
- startY -= mY;
- endX -= mX;
- endY -= mY;
-
- if (startX < 0)
- startX = 0;
- if (startY < 0)
- startY = 0;
- if (endX > mWidth)
- endX = mWidth;
- if (endY > mHeight)
- endY = mHeight;
-
- const int dx = (mX * 32) - scrollX;
- const int dy = (mY * 32) - scrollY + 32;
- const bool flag = (debugFlags != Map::MAP_SPECIAL
- && debugFlags != Map::MAP_SPECIAL2);
-
- for (int y = startY; y < endY; y++)
- {
- const int y32 = y * 32;
- const int yWidth = y * mWidth;
-
- const int py0 = y32 + dy;
-
- Image **tilePtr = mTiles + startX + yWidth;
-
- for (int x = startX; x < endX; x++, tilePtr++)
- {
- const int x32 = x * 32;
-
- int c = 0;
- Image *img = *tilePtr;
- if (img)
- {
- const int px = x32 + dx;
- const int py = py0 - img->mBounds.h;
- if (flag || img->mBounds.h <= 32)
- {
- int width = 0;
- // here need not draw over player position
- c = getTileDrawWidth(img, endX - x, width);
-
- if (!c)
- {
- graphics->drawImage(img, px, py);
- }
- else
- {
- graphics->drawImagePattern(img, px, py,
- width, img->mBounds.h);
- }
- }
- }
-
- x += c;
- }
- }
-}
-
-void MapLayer::updateSDL(Graphics *graphics, int startX, int startY,
- int endX, int endY, int scrollX, int scrollY,
- int debugFlags)
-{
- delete_all(mTempRows);
- mTempRows.clear();
-
- startX -= mX;
- startY -= mY;
- endX -= mX;
- endY -= mY;
-
- if (startX < 0)
- startX = 0;
- if (startY < 0)
- startY = 0;
- if (endX > mWidth)
- endX = mWidth;
- if (endY > mHeight)
- endY = mHeight;
-
- const int dx = (mX * 32) - scrollX;
- const int dy = (mY * 32) - scrollY + 32;
- const bool flag = (debugFlags != Map::MAP_SPECIAL
- && debugFlags != Map::MAP_SPECIAL2);
-
- for (int y = startY; y < endY; y++)
- {
- MapRowVertexes *row = new MapRowVertexes();
- mTempRows.push_back(row);
-
- Image *lastImage = nullptr;
- ImageVertexes *imgVert = nullptr;
-
- const int yWidth = y * mWidth;
- const int py0 = y * 32 + dy;
- Image **tilePtr = mTiles + startX + yWidth;
-
- for (int x = startX; x < endX; x++, tilePtr++)
- {
- Image *img = *tilePtr;
- if (img)
- {
- const int px = x * 32 + dx;
- const int py = py0 - img->mBounds.h;
- if (flag || img->mBounds.h <= 32)
- {
- if (lastImage != img)
- {
- imgVert = new ImageVertexes();
- imgVert->image = img;
- row->images.push_back(imgVert);
- lastImage = img;
- }
- graphics->calcTile(imgVert, px, py);
- }
- }
- }
- }
-}
-
-void MapLayer::drawSDL(Graphics *graphics)
-{
- MapRows::const_iterator rit = mTempRows.begin();
- MapRows::const_iterator rit_end = mTempRows.end();
- while (rit != rit_end)
- {
- MepRowImages *images = &(*rit)->images;
- MepRowImages::const_iterator iit = images->begin();
- MepRowImages::const_iterator iit_end = images->end();
- while (iit != iit_end)
- {
- graphics->drawTile(*iit);
- ++ iit;
- }
- ++ rit;
- }
-}
-
-void MapLayer::updateOGL(Graphics *graphics, int startX, int startY,
- int endX, int endY, int scrollX, int scrollY,
- int debugFlags)
-{
- delete_all(mTempRows);
- mTempRows.clear();
-
- startX -= mX;
- startY -= mY;
- endX -= mX;
- endY -= mY;
-
- if (startX < 0)
- startX = 0;
- if (startY < 0)
- startY = 0;
- if (endX > mWidth)
- endX = mWidth;
- if (endY > mHeight)
- endY = mHeight;
-
- const int dx = (mX * 32) - scrollX;
- const int dy = (mY * 32) - scrollY + 32;
- const bool flag = (debugFlags != Map::MAP_SPECIAL
- && debugFlags != Map::MAP_SPECIAL2);
-
- for (int y = startY; y < endY; y++)
- {
- MapRowVertexes *row = new MapRowVertexes();
- mTempRows.push_back(row);
-
- Image *lastImage = nullptr;
- ImageVertexes *imgVert = nullptr;
-
- const int yWidth = y * mWidth;
- const int py0 = y * 32 + dy;
- std::map<Image*, ImageVertexes*> imgSet;
-
- Image **tilePtr = mTiles + startX + yWidth;
- for (int x = startX; x < endX; x++, tilePtr++)
- {
- Image *img = *tilePtr;
- if (img)
- {
- const int px = x * 32 + dx;
- const int py = py0 - img->mBounds.h;
- if (flag || img->mBounds.h <= 32)
- {
- if (lastImage != img)
- {
- if (img->mBounds.w > 32)
- imgSet.clear();
-
- imgSet[lastImage] = imgVert;
- if (imgSet.find(img) != imgSet.end())
- {
- imgVert = imgSet[img];
- }
- else
- {
- imgVert = new ImageVertexes();
- imgVert->image = img;
- row->images.push_back(imgVert);
- }
- lastImage = img;
- }
- graphics->calcTile(imgVert, px, py);
- }
- }
- }
- }
-}
-
-void MapLayer::drawOGL(Graphics *graphics)
-{
- MapRows::const_iterator rit = mTempRows.begin();
- MapRows::const_iterator rit_end = mTempRows.end();
- while (rit != rit_end)
- {
- MepRowImages *images = &(*rit)->images;
- MepRowImages::const_iterator iit = images->begin();
- MepRowImages::const_iterator iit_end = images->end();
- while (iit != iit_end)
- {
- graphics->drawTile(*iit);
- ++ iit;
- }
- ++ rit;
- }
-}
-
-void MapLayer::drawFringe(Graphics *graphics, int startX, int startY,
- int endX, int endY, int scrollX, int scrollY,
- const Actors *actors, int debugFlags, int yFix) const
-{
- if (!player_node || !mSpecialLayer || !mTempLayer)
- return;
-
- startX -= mX;
- startY -= mY;
- endX -= mX;
- endY -= mY;
-
- if (startX < 0)
- startX = 0;
- if (startY < 0)
- startY = 0;
- if (endX > mWidth)
- endX = mWidth;
- if (endY > mHeight)
- endY = mHeight;
-
- Actors::const_iterator ai = actors->begin();
-
- const int dx = (mX * 32) - scrollX;
- const int dy = (mY * 32) - scrollY + 32;
-
- int specialWidth = mSpecialLayer->mWidth;
- int specialHeight = mSpecialLayer->mHeight;
-
- for (int y = startY; y < endY; y++)
- {
- const int y32 = y * 32;
- const int y32s = (y + yFix) * 32;
- const int yWidth = y * mWidth;
-
- // If drawing the fringe layer, make sure all actors above this row of
- // tiles have been drawn
- while (ai != actors->end() && (*ai)->getPixelY() <= y32s)
- {
- (*ai)->draw(graphics, -scrollX, -scrollY);
- ++ ai;
- }
-
- if (debugFlags == Map::MAP_SPECIAL3
- || debugFlags == Map::MAP_BLACKWHITE)
- {
- if (y < specialHeight)
- {
- int ptr = y * specialWidth;
- const int py1 = y32 - scrollY;
- int endX1 = endX;
- if (endX1 > specialWidth)
- endX1 = specialWidth;
- if (endX1 < 0)
- endX1 = 0;
-
- for (int x = startX; x < endX1; x++)
- {
- const int px1 = x * 32 - scrollX;
-
- MapItem *item = mSpecialLayer->mTiles[ptr + x];
- if (item)
- item->draw(graphics, px1, py1, 32, 32);
-
- item = mTempLayer->mTiles[ptr + x];
- if (item)
- item->draw(graphics, px1, py1, 32, 32);
- }
- }
- }
- else
- {
- const int py0 = y32 + dy;
- const int py1 = y32 - scrollY;
-
- Image **tilePtr = mTiles + startX + yWidth;
- for (int x = startX; x < endX; x++, tilePtr++)
- {
- const int x32 = x * 32;
-
- const int px1 = x32 - scrollX;
- int c = 0;
- Image *img = *tilePtr;
- if (img)
- {
- const int px = x32 + dx;
- const int py = py0 - img->mBounds.h;
- if ((debugFlags != Map::MAP_SPECIAL
- && debugFlags != Map::MAP_SPECIAL2)
- || img->mBounds.h <= 32)
- {
- int width = 0;
- // here need not draw over player position
- c = getTileDrawWidth(img, endX - x, width);
-
- if (!c)
- {
- graphics->drawImage(img, px, py);
- }
- else
- {
- graphics->drawImagePattern(img, px, py,
- width, img->mBounds.h);
- }
- }
- }
-
- if (y < specialHeight)
- {
- int c1 = c;
- if (c1 + x + 1 > specialWidth)
- c1 = specialWidth - x - 1;
- if (c1 < 0)
- c1 = 0;
-
- int ptr = y * specialWidth + x;
-
- for (int x1 = 0; x1 < c1 + 1; x1 ++)
- {
- MapItem *item1 = mSpecialLayer->mTiles[ptr + x1];
- MapItem *item2 = mTempLayer->mTiles[ptr + x1];
- if (item1 || item2)
- {
- const int px2 = px1 + (x1 * 32);
- if (item1 && item1->mType != MapItem::EMPTY)
- item1->draw(graphics, px2, py1, 32, 32);
-
- if (item2 && item2->mType != MapItem::EMPTY)
- item2->draw(graphics, px2, py1, 32, 32);
- }
- }
- }
- x += c;
- }
- }
- }
-
- // Draw any remaining actors
- if (debugFlags != Map::MAP_SPECIAL3)
- {
- while (ai != actors->end())
- {
- (*ai)->draw(graphics, -scrollX, -scrollY);
- ++ai;
- }
- if (mHighlightAttackRange && player_node)
- {
- const int px = player_node->getPixelX() - scrollX - 16;
- const int py = player_node->getPixelY() - scrollY - 32;
- const int attackRange = player_node->getAttackRange() * 32;
-
- int x = px - attackRange;
- int y = py - attackRange;
- int w = 2 * attackRange + 32;
- int h = w;
- if (attackRange <= 32)
- {
- x -= 16;
- y -= 16;
- w += 32;
- h += 32;
- }
-
- if (userPalette)
- {
- graphics->setColor(userPalette->getColorWithAlpha(
- UserPalette::ATTACK_RANGE));
-
- graphics->fillRectangle(gcn::Rectangle(
- x, y,
- w, h));
-
- graphics->setColor(userPalette->getColorWithAlpha(
- UserPalette::ATTACK_RANGE_BORDER));
-
- graphics->drawRectangle(gcn::Rectangle(
- x, y,
- w, h));
- }
- }
- }
-}
-
-int MapLayer::getTileDrawWidth(Image *img, int endX, int &width) const
-{
- Image *img1 = img;
- int c = 0;
- if (!img1)
- {
- width = 0;
- return c;
- }
- width = img1->mBounds.w;
- for (int x = 1; x < endX; x++)
- {
- img ++;
- if (img != img1)
- break;
- c ++;
- if (img)
- width += img->mBounds.w;
- }
- return c;
-}
-
Map::Map(int width, int height, int tileWidth, int tileHeight):
mWidth(width), mHeight(height),
mTileWidth(tileWidth), mTileHeight(tileHeight),
@@ -2055,301 +1569,3 @@ void Map::redrawMap()
{
mRedrawMap = true;
}
-
-SpecialLayer::SpecialLayer(int width, int height, bool drawSprites):
- mWidth(width), mHeight(height)
-{
- const int size = mWidth * mHeight;
- mTiles = new MapItem*[size];
- std::fill_n(mTiles, size, static_cast<MapItem*>(nullptr));
- mDrawSprites = drawSprites;
-}
-
-SpecialLayer::~SpecialLayer()
-{
- for (int f = 0; f < mWidth * mHeight; f ++)
- {
- delete mTiles[f];
- mTiles[f] = nullptr;
- }
- delete[] mTiles;
-}
-
-MapItem* SpecialLayer::getTile(int x, int y) const
-{
- if (x < 0 || x >= mWidth ||
- y < 0 || y >= mHeight)
- {
- return nullptr;
- }
- return mTiles[x + y * mWidth];
-}
-
-void SpecialLayer::setTile(int x, int y, MapItem *item)
-{
- if (x < 0 || x >= mWidth ||
- y < 0 || y >= mHeight)
- {
- return;
- }
-
- int idx = x + y * mWidth;
- delete mTiles[idx];
- if (item)
- item->setPos(x, y);
- mTiles[idx] = item;
-}
-
-void SpecialLayer::setTile(int x, int y, int type)
-{
- if (x < 0 || x >= mWidth ||
- y < 0 || y >= mHeight)
- {
- return;
- }
-
- int idx = x + y * mWidth;
- if (mTiles[idx])
- mTiles[idx]->setType(type);
- else
- mTiles[idx] = new MapItem(type);
- mTiles[idx]->setPos(x, y);
-}
-
-void SpecialLayer::addRoad(Path road)
-{
- for (Path::const_iterator i = road.begin(), i_end = road.end();
- i != i_end; ++i)
- {
- Position pos = (*i);
- MapItem *item = getTile(pos.x, pos.y);
- if (!item)
- {
- item = new MapItem(MapItem::ROAD);
- setTile(pos.x, pos.y, item);
- }
- else
- {
- item->setType(MapItem::ROAD);
- }
- }
-}
-
-void SpecialLayer::clean()
-{
- if (!mTiles)
- return;
-
- for (int f = 0; f < mWidth * mHeight; f ++)
- {
- MapItem *item = mTiles[f];
- if (item)
- item->setType(MapItem::EMPTY);
- }
-}
-
-void SpecialLayer::draw(Graphics *graphics, int startX, int startY,
- int endX, int endY, int scrollX, int scrollY)
-{
- if (startX < 0)
- startX = 0;
- if (startY < 0)
- startY = 0;
- if (endX > mWidth)
- endX = mWidth;
- if (endY > mHeight)
- endY = mHeight;
-
- for (int y = startY; y < endY; y++)
- {
- for (int x = startX; x < endX; x++)
- itemDraw(graphics, x, y, scrollX, scrollY);
- }
-}
-
-void SpecialLayer::itemDraw(Graphics *graphics, int x, int y,
- int scrollX, int scrollY)
-{
- MapItem *item = getTile(x, y);
- if (item)
- {
- const int px = x * 32 - scrollX;
- const int py = y * 32 - scrollY;
- item->draw(graphics, px, py, 32, 32);
- }
-}
-
-
-MapItem::MapItem():
- mImage(nullptr), mComment(""), mName(""), mX(-1), mY(-1)
-{
- setType(EMPTY);
-}
-
-MapItem::MapItem(int type):
- mImage(nullptr), mComment(""), mName(""), mX(-1), mY(-1)
-{
- setType(type);
-}
-
-MapItem::MapItem(int type, std::string comment):
- mImage(nullptr), mComment(comment), mName(""), mX(-1), mY(-1)
-{
- setType(type);
-}
-
-MapItem::MapItem(int type, std::string comment, int x, int y):
- mImage(nullptr), mComment(comment), mName(""), mX(x), mY(y)
-{
- setType(type);
-}
-
-MapItem::~MapItem()
-{
- if (mImage)
- {
- mImage->decRef();
- mImage = nullptr;
- }
-}
-
-void MapItem::setType(int type)
-{
- std::string name("");
- mType = type;
- if (mImage)
- mImage->decRef();
-
- switch (type)
- {
- case ARROW_UP:
- name = "graphics/sprites/arrow_up.gif";
- break;
- case ARROW_DOWN:
- name = "graphics/sprites/arrow_down.gif";
- break;
- case ARROW_LEFT:
- name = "graphics/sprites/arrow_left.gif";
- break;
- case ARROW_RIGHT:
- name = "graphics/sprites/arrow_right.gif";
- break;
- default:
- break;
- }
-
- if (name != "")
- {
- ResourceManager *resman = ResourceManager::getInstance();
- mImage = resman->getImage(name);
- }
- else
- {
- mImage = nullptr;
- }
-}
-
-void MapItem::setPos(int x, int y)
-{
- mX = x;
- mY = y;
-}
-
-void MapItem::draw(Graphics *graphics, int x, int y, int dx, int dy)
-{
- if (mImage)
- graphics->drawImage(mImage, x, y);
-
- switch(mType)
- {
- case ROAD:
- case CROSS:
- graphics->setColor(userPalette->getColorWithAlpha(
- UserPalette::ROAD_POINT));
- graphics->fillRectangle(gcn::Rectangle(x + dx / 3, y + dy / 3,
- dx / 3, dy / 3));
- break;
- case HOME:
- {
- graphics->setColor(userPalette->getColorWithAlpha(
- UserPalette::HOME_PLACE));
- graphics->fillRectangle(gcn::Rectangle(
- x, y,
- dx, dy));
- graphics->setColor(userPalette->getColorWithAlpha(
- UserPalette::HOME_PLACE_BORDER));
- graphics->drawRectangle(gcn::Rectangle(
- x, y,
- dx, dy));
- break;
- }
- default:
- break;
- }
- if (!mName.empty() && mType != PORTAL && mType != EMPTY && userPalette)
- {
- gcn::Font *font = gui->getFont();
- if (font)
- {
- graphics->setColor(userPalette->getColor(UserPalette::BEING));
- font->drawString(graphics, mName, x, y);
- }
- }
-}
-
-ObjectsLayer::ObjectsLayer(unsigned width, unsigned height) :
- mWidth(width), mHeight(height)
-{
- const unsigned size = width * height;
- mTiles = new MapObjectList*[size];
- std::fill_n(mTiles, size, static_cast<MapObjectList*>(nullptr));
-}
-
-ObjectsLayer::~ObjectsLayer()
-{
- const unsigned size = mWidth * mHeight;
- for (unsigned f = 0; f < size; f ++)
- delete mTiles[f];
-
- delete [] mTiles;
- mTiles = nullptr;
-}
-
-void ObjectsLayer::addObject(std::string name, int type,
- unsigned x, unsigned y,
- unsigned dx, unsigned dy)
-{
- if (!mTiles)
- return;
-
- if (x + dx > mWidth)
- dx = mWidth - x;
- if (y + dy > mHeight)
- dy = mHeight - y;
-
- for (unsigned y1 = y; y1 < y + dy; y1 ++)
- {
- unsigned idx1 = x + y1 * mWidth;
- unsigned idx2 = idx1 + dx;
-
- for (unsigned i = idx1; i < idx2; i ++)
- {
- if (!mTiles[i])
- mTiles[i] = new MapObjectList();
- mTiles[i]->objects.push_back(MapObject(type, name));
- }
- }
-}
-
-MapObjectList *ObjectsLayer::getAt(unsigned x, unsigned y)
-{
- if (x >= mWidth || y >= mHeight)
- return nullptr;
- return mTiles[x + y * mWidth];
-}
-
-MapRowVertexes::~MapRowVertexes()
-{
- delete_all(images);
- images.clear();
-}