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author | Andrei Karas <akaras@inbox.ru> | 2011-11-13 04:57:16 +0300 |
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committer | Andrei Karas <akaras@inbox.ru> | 2011-11-13 04:57:16 +0300 |
commit | 4d453108f45f9fb2ff4f5715cc1b3ddd63d36a80 (patch) | |
tree | c1edb8d8b368fdd43cd8639e6044b0f4e8dde70a /src/localplayer.cpp | |
parent | ece00592ecd93f7a96db0ca82589d00846e2f938 (diff) | |
parent | d471e99fd38ac589a8a9e8e8677b9f577f0cc5c6 (diff) | |
download | manaverse-4d453108f45f9fb2ff4f5715cc1b3ddd63d36a80.tar.gz manaverse-4d453108f45f9fb2ff4f5715cc1b3ddd63d36a80.tar.bz2 manaverse-4d453108f45f9fb2ff4f5715cc1b3ddd63d36a80.tar.xz manaverse-4d453108f45f9fb2ff4f5715cc1b3ddd63d36a80.zip |
Merge branch 'master' into strippedstripped1.1.11.12
Conflicts:
data/fonts/mplus-1p-bold.ttf
data/fonts/mplus-1p-regular.ttf
src/guichan/basiccontainer.cpp
src/guichan/focushandler.cpp
src/guichan/graphics.cpp
src/guichan/gui.cpp
src/guichan/image.cpp
src/guichan/include/guichan/widgets/checkbox.hpp
src/guichan/include/guichan/widgets/dropdown.hpp
src/guichan/sdl/sdlgraphics.cpp
src/guichan/sdl/sdlimage.cpp
src/guichan/widget.cpp
src/guichan/widgets/dropdown.cpp
src/guichan/widgets/icon.cpp
src/guichan/widgets/imagebutton.cpp
src/guichan/widgets/listbox.cpp
src/guichan/widgets/scrollarea.cpp
src/guichan/widgets/tab.cpp
src/guichan/widgets/tabbedarea.cpp
src/guichan/widgets/textbox.cpp
src/guichan/widgets/window.cpp
Diffstat (limited to 'src/localplayer.cpp')
-rw-r--r-- | src/localplayer.cpp | 141 |
1 files changed, 97 insertions, 44 deletions
diff --git a/src/localplayer.cpp b/src/localplayer.cpp index 58edbfd78..0739ab538 100644 --- a/src/localplayer.cpp +++ b/src/localplayer.cpp @@ -36,6 +36,7 @@ #include "party.h" #include "particle.h" #include "playerinfo.h" +#include "playerrelations.h" #include "simpleanimation.h" #include "sound.h" #include "statuseffect.h" @@ -88,7 +89,7 @@ const short walkingKeyboardDelay = 1000; const short awayLimitTimer = 60; -LocalPlayer *player_node = NULL; +LocalPlayer *player_node = nullptr; extern std::list<BeingCacheEntry*> beingInfoCache; extern OkDialog *weightNotice; @@ -100,11 +101,12 @@ LocalPlayer::LocalPlayer(int id, int subtype): Being(id, PLAYER, subtype, 0), mTargetTime(-1), mLastTarget(-1), - mTarget(NULL), + mTarget(nullptr), mPlayerFollowed(""), mPlayerImitated(""), - mPickUpTarget(NULL), - mGoingToTarget(false), mKeepAttacking(false), + mPickUpTarget(nullptr), + mGoingToTarget(false), + mKeepAttacking(false), mLastAction(-1), mWalkingDir(0), mPathSetByMouse(false), @@ -113,14 +115,19 @@ LocalPlayer::LocalPlayer(int id, int subtype): mAwayDialog(0), mAfkTime(0), mAwayMode(false), + mPseudoAwayMode(false), mShowNavigePath(false), mDrawPath(false), mActivityTime(0), - mNavigateX(0), mNavigateY(0), + mNavigateX(0), + mNavigateY(0), mNavigateId(0), - mCrossX(0), mCrossY(0), - mOldX(0), mOldY(0), - mOldTileX(0), mOldTileY(0), + mCrossX(0), + mCrossY(0), + mOldX(0), + mOldY(0), + mOldTileX(0), + mOldTileY(0), mLastHitFrom(""), mWaitFor(""), mAdvertTime(0), @@ -158,6 +165,7 @@ LocalPlayer::LocalPlayer(int id, int subtype): mDisableCrazyMove = false; mPickUpType = config.getIntValue("pickUpType"); mMagicAttackType = config.getIntValue("magicAttackType"); + mPvpAttackType = config.getIntValue("pvpAttackType"); mMoveToTargetType = config.getIntValue("moveToTargetType"); mDisableGameModifiers = config.getBoolValue("disableGameModifiers"); mTargetDeadPlayers = config.getBoolValue("targetDeadPlayers"); @@ -215,9 +223,9 @@ LocalPlayer::~LocalPlayer() config.removeListener("targetOnlyReachable", this); delete mAwayDialog; - mAwayDialog = 0; + mAwayDialog = nullptr; delete mAwayListener; - mAwayListener = 0; + mAwayListener = nullptr; } void LocalPlayer::logic() @@ -261,7 +269,7 @@ void LocalPlayer::logic() if (weightNotice && weightNoticeTime < cur_time) { weightNotice->scheduleDelete(); - weightNotice = 0; + weightNotice = nullptr; weightNoticeTime = 0; } @@ -302,7 +310,7 @@ void LocalPlayer::logic() if (get_elapsed_time(mTargetTime) >= 60000) { mTargetTime = tick_time; -// setTarget(NULL); +// setTarget(nullptr); mLastTarget = -1; } @@ -357,7 +365,7 @@ void LocalPlayer::logic() if (mTradebot && shopWindow && !shopWindow->isShopEmpty()) smile += FLAG_SHOP; - if (mAwayMode) + if (mAwayMode || mPseudoAwayMode) smile += FLAG_AWAY; if (mInactive) @@ -381,7 +389,7 @@ void LocalPlayer::setAction(Action action, int attackType) debugMsg(_("You were killed by ") + mLastHitFrom); mLastHitFrom = ""; } - setTarget(NULL); + setTarget(nullptr); } Being::setAction(action, attackType); @@ -939,7 +947,7 @@ bool LocalPlayer::pickUp(FloorItem *item) if (dx * dx + dy * dy < dist) { Net::getPlayerHandler()->pickUp(item); - mPickUpTarget = NULL; + mPickUpTarget = nullptr; } else if (mPickUpType >= 4 && mPickUpType <= 6) { @@ -974,7 +982,7 @@ bool LocalPlayer::pickUp(FloorItem *item) void LocalPlayer::actorSpriteDestroyed(const ActorSprite &actorSprite) { if (mPickUpTarget == &actorSprite) - mPickUpTarget = 0; + mPickUpTarget = nullptr; } Being *LocalPlayer::getTarget() const @@ -1003,7 +1011,7 @@ void LocalPlayer::setTarget(Being *target) mTargetTime = -1; } - Being *oldTarget = 0; + Being *oldTarget = nullptr; if (mTarget) { mTarget->untarget(); @@ -1138,7 +1146,7 @@ void LocalPlayer::startWalking(unsigned char dir) if (!mMap || !dir) return; - mPickUpTarget = 0; + mPickUpTarget = nullptr; if (mAction == MOVE && !mPath.empty()) { // Just finish the current action, otherwise we get out of sync @@ -1211,7 +1219,7 @@ void LocalPlayer::stopWalking(bool sendToServer) { mWalkingDir = 0; mLocalWalkTime = 0; - mPickUpTarget = 0; + mPickUpTarget = nullptr; setDestination(static_cast<int>(getPosition().x), static_cast<int>(getPosition().y)); @@ -1228,6 +1236,7 @@ void LocalPlayer::stopWalking(bool sendToServer) mPathSetByMouse = false; clearPath(); + navigateClean(); } bool LocalPlayer::toggleSit() @@ -1354,26 +1363,31 @@ void LocalPlayer::attack(Being *target, bool keep, bool dontChangeEquipment) mTargetTime = tick_time; } - setAction(ATTACK); - - if (mEquippedWeapon) - { - std::string soundFile = mEquippedWeapon->getSound(EQUIP_EVENT_STRIKE); - if (!soundFile.empty()) - sound.playSfx(soundFile); - } - else + if (target->getType() != Being::PLAYER || checAttackPermissions(target)) { - sound.playSfx(paths.getValue("attackSfxFile", "fist-swish.ogg")); - } + setAction(ATTACK); - if (!Client::limitPackets(PACKET_ATTACK)) - return; + if (mEquippedWeapon) + { + std::string soundFile = mEquippedWeapon->getSound( + EQUIP_EVENT_STRIKE); + if (!soundFile.empty()) + sound.playSfx(soundFile); + } + else + { + sound.playSfx(paths.getValue("attackSfxFile", "fist-swish.ogg")); + } - if (!dontChangeEquipment && target) - changeEquipmentBeforeAttack(target); + if (!Client::limitPackets(PACKET_ATTACK)) + return; + + if (!dontChangeEquipment && target) + changeEquipmentBeforeAttack(target); + + Net::getPlayerHandler()->attack(target->getId(), mServerAttack); + } - Net::getPlayerHandler()->attack(target->getId(), mServerAttack); #ifdef MANASERV_SUPPORT if ((Net::getNetworkType() != ServerInfo::MANASERV) && !keep) #else @@ -1399,7 +1413,7 @@ void LocalPlayer::untarget() setAction(STAND); if (mTarget) - setTarget(NULL); + setTarget(nullptr); mKeepAttacking = false; mLastTarget = -1; @@ -1541,7 +1555,7 @@ void LocalPlayer::setGotoTarget(Being *target) if (!target) return; - mPickUpTarget = 0; + mPickUpTarget = nullptr; #ifdef MANASERV_SUPPORT if (Net::getNetworkType() == ServerInfo::MANASERV) { @@ -1725,7 +1739,7 @@ void LocalPlayer::moveTo(int x, int y) void LocalPlayer::move(int dX, int dY) { - mPickUpTarget = 0; + mPickUpTarget = nullptr; moveTo(mX + dX, mY + dY); } @@ -1825,7 +1839,7 @@ void LocalPlayer::moveToTarget(unsigned int dist) void LocalPlayer::moveToHome() { - mPickUpTarget = 0; + mPickUpTarget = nullptr; if ((mX != mCrossX || mY != mCrossY) && mCrossX && mCrossY) { moveTo(mCrossX, mCrossY); @@ -1939,7 +1953,7 @@ void LocalPlayer::changeEquipmentBeforeAttack(Being* target) bool allowSword = false; int dx = target->getTileX() - mX; int dy = target->getTileY() - mY; - Item *item = NULL; + Item *item = nullptr; if (dx * dx + dy * dy > 80) return; @@ -2888,6 +2902,17 @@ void LocalPlayer::switchMagicAttack() miniStatusWindow->updateStatus(); } +void LocalPlayer::switchPvpAttack() +{ + mPvpAttackType++; + if (mPvpAttackType > 3) + mPvpAttackType = 0; + + config.setValue("pvpAttackType", mPvpAttackType); + if (miniStatusWindow) + miniStatusWindow->updateStatus(); +} + void LocalPlayer::magicAttack() { if (!chatWindow || !isAlive() @@ -3185,7 +3210,7 @@ void LocalPlayer::changeAwayMode() } else { - mAwayDialog = 0; + mAwayDialog = nullptr; sound.volumeRestore(); if (chatWindow) { @@ -3202,6 +3227,13 @@ void LocalPlayer::setAway(const std::string &message) changeAwayMode(); } +void LocalPlayer::setPseudoAway(const std::string &message) +{ + if (!message.empty()) + config.setValue("afkMessage", message); + mPseudoAwayMode = !mPseudoAwayMode; +} + void LocalPlayer::afkRespond(ChatTab *tab, const std::string &nick) { if (mAwayMode) @@ -3651,7 +3683,7 @@ void LocalPlayer::followMoveTo(Being *being, int x, int y) if (being && !mPlayerFollowed.empty() && being->getName() == mPlayerFollowed) { - mPickUpTarget = 0; + mPickUpTarget = nullptr; setDestination(x, y); } } @@ -3661,7 +3693,7 @@ void LocalPlayer::followMoveTo(Being *being, int x1, int y1, int x2, int y2) if (!being) return; - mPickUpTarget = 0; + mPickUpTarget = nullptr; if (!mPlayerFollowed.empty() && being->getName() == mPlayerFollowed) { switch (mFollowMode) @@ -3888,6 +3920,7 @@ void LocalPlayer::resetYellowBar() mAttackWeaponType = config.resetIntValue("attackWeaponType"); mAttackType = config.resetIntValue("attackType"); mMagicAttackType = config.resetIntValue("magicAttackType"); + mPvpAttackType = config.resetIntValue("pvpAttackType"); mQuickDropCounter = config.resetIntValue("quickDropCounter"); mPickUpType = config.resetIntValue("pickUpType"); if (viewport) @@ -3928,9 +3961,29 @@ void LocalPlayer::stopAdvert() mBlockAdvert = true; } +bool LocalPlayer::checAttackPermissions(Being *target) +{ + if (!target) + return false; + + switch (mPvpAttackType) + { + case 0: + return true; + case 1: + return !(player_relations.getRelation(target->getName()) + == PlayerRelation::FRIEND); + case 2: + return player_relations.checkBadRelation(target->getName()); + default: + case 3: + return false; + } +} + void AwayListener::action(const gcn::ActionEvent &event) { - if (event.getId() == "ok" && player_node && player_node->getAwayMode()) + if (event.getId() == "ok" && player_node && player_node->getAway()) { player_node->changeAwayMode(); if (outfitWindow) |