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author | Andrei Karas <akaras@inbox.ru> | 2012-04-10 02:51:44 +0300 |
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committer | Andrei Karas <akaras@inbox.ru> | 2012-04-10 02:56:05 +0300 |
commit | 2556c72eea6a7d28d543d991e5d5c519726028f0 (patch) | |
tree | 111cf3f26eaf3a5734ec1e22d3985897feb6cd04 /src/joystick.h | |
parent | 8f3be5cd0544af07c6cb65bef7a1f3ba1a3704bb (diff) | |
download | manaverse-2556c72eea6a7d28d543d991e5d5c519726028f0.tar.gz manaverse-2556c72eea6a7d28d543d991e5d5c519726028f0.tar.bz2 manaverse-2556c72eea6a7d28d543d991e5d5c519726028f0.tar.xz manaverse-2556c72eea6a7d28d543d991e5d5c519726028f0.zip |
Add joystick key assign ability in keyboard dialog.
Diffstat (limited to 'src/joystick.h')
-rw-r--r-- | src/joystick.h | 26 |
1 files changed, 20 insertions, 6 deletions
diff --git a/src/joystick.h b/src/joystick.h index 87d1e81a9..55b75d373 100644 --- a/src/joystick.h +++ b/src/joystick.h @@ -23,6 +23,8 @@ #ifndef JOYSTICK_H #define JOYSTICK_H +#include "inputevent.h" + #include <SDL.h> #include <string> @@ -86,7 +88,7 @@ class Joystick /** * Updates the direction and button information. */ - void update(); + void logic(); void startCalibration(); @@ -98,16 +100,16 @@ class Joystick bool buttonPressed(unsigned char no) const; bool isUp() const - { return mEnabled && (mDirection & UP); }; + { return mEnabled && (mDirection & UP); } bool isDown() const - { return mEnabled && (mDirection & DOWN); }; + { return mEnabled && (mDirection & DOWN); } bool isLeft() const - { return mEnabled && (mDirection & LEFT); }; + { return mEnabled && (mDirection & LEFT); } bool isRight() const - { return mEnabled && (mDirection & RIGHT); }; + { return mEnabled && (mDirection & RIGHT); } int getNumber() const { return mNumber; } @@ -115,9 +117,19 @@ class Joystick void setUseInactive(bool b) { mUseInactive = b; } + void update(); + + KeysVector *getActionVector(const SDL_Event &event); + + int getButtonFromEvent(const SDL_Event &event); + + bool isActionActive(int index) const; + protected: unsigned char mDirection; - bool mButtons[MAX_BUTTONS]; + + bool mActiveButtons[MAX_BUTTONS]; + SDL_Joystick *mJoystick; int mUpTolerance; @@ -131,6 +143,8 @@ class Joystick bool mUseInactive; bool mHaveHats; + KeyToActionMap mKeyToAction; + /** * Is joystick support enabled. */ |