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author | Andrei Karas <akaras@inbox.ru> | 2016-01-07 14:48:13 +0300 |
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committer | Andrei Karas <akaras@inbox.ru> | 2016-01-07 14:49:00 +0300 |
commit | 45c769b20e3b59446b58e182988547e6fe8507e0 (patch) | |
tree | 50fafe4c54174ea4e9d855561d6c2e66f9f90986 /src/inventory.cpp | |
parent | c3aced619b00d5053b8c5f3aab050f704466dada (diff) | |
download | manaverse-45c769b20e3b59446b58e182988547e6fe8507e0.tar.gz manaverse-45c769b20e3b59446b58e182988547e6fe8507e0.tar.bz2 manaverse-45c769b20e3b59446b58e182988547e6fe8507e0.tar.xz manaverse-45c769b20e3b59446b58e182988547e6fe8507e0.zip |
Move invetory into inventory directory.
Diffstat (limited to 'src/inventory.cpp')
-rw-r--r-- | src/inventory.cpp | 462 |
1 files changed, 0 insertions, 462 deletions
diff --git a/src/inventory.cpp b/src/inventory.cpp deleted file mode 100644 index 82674ef0f..000000000 --- a/src/inventory.cpp +++ /dev/null @@ -1,462 +0,0 @@ -/* - * The ManaPlus Client - * Copyright (C) 2004-2009 The Mana World Development Team - * Copyright (C) 2009-2010 The Mana Developers - * Copyright (C) 2011-2016 The ManaPlus Developers - * - * This file is part of The ManaPlus Client. - * - * This program is free software; you can redistribute it and/or modify - * it under the terms of the GNU General Public License as published by - * the Free Software Foundation; either version 2 of the License, or - * any later version. - * - * This program is distributed in the hope that it will be useful, - * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the - * GNU General Public License for more details. - * - * You should have received a copy of the GNU General Public License - * along with this program. If not, see <http://www.gnu.org/licenses/>. - */ - -#include "inventory.h" - -#include "logger.h" - -#include "being/playerinfo.h" - -#include "net/inventoryhandler.h" - -#include "resources/iteminfo.h" - -#include "resources/item/item.h" - -#include "listeners/inventorylistener.h" - -#include "utils/delete2.h" -#include "utils/gettext.h" -#include "utils/stringutils.h" - -#include <algorithm> - -#include "debug.h" - -namespace -{ - struct SlotUsed final - { - bool operator()(const Item *const item) const - { - return item && item->mId >= 0 && item->mQuantity > 0; - } - typedef Item *argument_type; - }; -} // namespace - -Inventory::Inventory(const InventoryTypeT type, const int size1) : - mInventoryListeners(), - mVirtualRemove(), - mType(type), - mSize(size1 == -1 ? static_cast<unsigned>( - inventoryHandler->getSize(type)) - : static_cast<unsigned>(size1)), - mItems(new Item*[mSize]), - mUsed(0) -{ - std::fill_n(mItems, mSize, static_cast<Item*>(nullptr)); -} - -Inventory::~Inventory() -{ - for (unsigned i = 0; i < mSize; i++) - delete mItems[i]; - - delete [] mItems; - mItems = nullptr; -} - -Item *Inventory::getItem(const int index) const -{ - if (index < 0 || index >= static_cast<int>(mSize) || !mItems[index] - || mItems[index]->mQuantity <= 0) - { - return nullptr; - } - - return mItems[index]; -} - -Item *Inventory::findItem(const int itemId, - const ItemColor color) const -{ - for (unsigned i = 0; i < mSize; i++) - { - Item *const item = mItems[i]; - if (item && item->mId == itemId) - { - if (color == ItemColor_zero || - item->mColor == color || - (color == ItemColor_one && - item->mColor <= ItemColor_one)) - { - return item; - } - } - } - - return nullptr; -} - -int Inventory::addItem(const int id, - const int type, - const int quantity, - const uint8_t refine, - const ItemColor color, - const Identified identified, - const Damaged damaged, - const Favorite favorite, - const Equipm equipment, - const Equipped equipped) -{ - const int slot = getFreeSlot(); - setItem(slot, id, type, quantity, refine, color, - identified, damaged, favorite, equipment, equipped); - return slot; -} - -void Inventory::setItem(const int index, - const int id, - const int type, - const int quantity, - const uint8_t refine, - const ItemColor color, - const Identified identified, - const Damaged damaged, - const Favorite favorite, - const Equipm equipment, - const Equipped equipped) -{ - if (index < 0 || index >= static_cast<int>(mSize)) - { - logger->log("Warning: invalid inventory index: %d", index); - return; - } - - Item *const item1 = mItems[index]; - if (!item1 && id > 0) - { - Item *const item = new Item(id, type, quantity, refine, color, - identified, damaged, favorite, equipment, equipped); - item->setInvIndex(index); - mItems[index] = item; - mUsed++; - distributeSlotsChangedEvent(); - } - else if (id > 0 && item1) - { - item1->setId(id, color); - item1->setQuantity(quantity); - item1->setRefine(refine); - item1->setEquipment(equipment); - item1->setIdentified(identified); - item1->setDamaged(damaged); - item1->setFavorite(favorite); - } - else if (item1) - { - removeItemAt(index); - } -} - -void Inventory::setCards(const int index, - const int *const cards, - const int size) const -{ - if (index < 0 || index >= static_cast<int>(mSize)) - { - logger->log("Warning: invalid inventory index: %d", index); - return; - } - - Item *const item1 = mItems[index]; - item1->setCards(cards, size); -} - -void Inventory::clear() -{ - for (unsigned i = 0; i < mSize; i++) - removeItemAt(i); -} - -void Inventory::removeItem(const int id) -{ - for (unsigned i = 0; i < mSize; i++) - { - const Item *const item = mItems[i]; - if (item && item->mId == id) - removeItemAt(i); - } -} - -void Inventory::removeItemAt(const int index) -{ - if (!mItems[index]) - return; - delete2(mItems[index]); - mUsed--; - if (mUsed < 0) // Already at 0, no need to distribute event - mUsed = 0; - else - distributeSlotsChangedEvent(); -} - -bool Inventory::contains(const Item *const item) const -{ - if (!item) - return false; - - const int id = item->mId; - for (unsigned i = 0; i < mSize; i++) - { - const Item *const item1 = mItems[i]; - if (item1 && item1->mId == id) - return true; - } - - return false; -} - -int Inventory::getFreeSlot() const -{ - Item **const i = std::find_if(mItems, mItems + mSize, - std::not1(SlotUsed())); - return (i == mItems + mSize) ? -1 - : static_cast<int>(i - mItems); -} - -int Inventory::getLastUsedSlot() const -{ - for (int i = mSize - 1; i >= 0; i--) - { - if (SlotUsed()(mItems[i])) - return i; - } - - return -1; -} - -void Inventory::addInventoyListener(InventoryListener* const listener) -{ - mInventoryListeners.push_back(listener); -} - -void Inventory::removeInventoyListener(InventoryListener* const listener) -{ - mInventoryListeners.remove(listener); -} - -void Inventory::distributeSlotsChangedEvent() -{ - FOR_EACH (InventoryListenerList::const_iterator, i, mInventoryListeners) - (*i)->slotsChanged(this); -} - -const Item *Inventory::findItemBySprite(std::string spritePath, - const GenderT gender, - const BeingTypeId race) const -{ - spritePath = removeSpriteIndex(spritePath); - - const std::string spritePathShort = extractNameFromSprite(spritePath); - int partialIndex = -1; - - for (unsigned i = 0; i < mSize; i++) - { - const Item *const item = mItems[i]; - if (item) - { - std::string path = item->getInfo().getSprite(gender, race); - if (!path.empty()) - { - path = removeSpriteIndex(path); - if (spritePath == path) - return item; - - path = extractNameFromSprite(path); - if (spritePathShort == path) - partialIndex = i; - } - } - } - if (partialIndex != -1) - return mItems[partialIndex]; - - return nullptr; -} - -std::string Inventory::getName() const -{ - switch (mType) - { - case InventoryType::Inventory: -#ifdef EATHENA_SUPPORT - case InventoryType::Vending: -#endif - case InventoryType::TypeEnd: - default: - { - // TRANSLATORS: inventory type name - return N_("Inventory"); - } - case InventoryType::Storage: - { - // TRANSLATORS: inventory type name - return N_("Storage"); - } - case InventoryType::Npc: - { - // TRANSLATORS: inventory type name - return N_("Npc"); - } -#ifdef EATHENA_SUPPORT - case InventoryType::Cart: - { - // TRANSLATORS: inventory type name - return N_("Cart"); - } - case InventoryType::Mail: - { - // TRANSLATORS: inventory type name - return N_("Mail"); - } -#endif - case InventoryType::Trade: - { - // TRANSLATORS: inventory type name - return N_("Trade"); - } - } -} - -void Inventory::resize(const unsigned int newSize) -{ - clear(); - if (mSize == newSize) - return; - - for (unsigned i = 0; i < mSize; i++) - delete mItems[i]; - delete [] mItems; - - mSize = newSize; - mItems = new Item*[static_cast<size_t>(mSize)]; - std::fill_n(mItems, mSize, static_cast<Item*>(nullptr)); -} - -int Inventory::findIndexByTag(const int tag) const -{ - for (unsigned i = 0; i < mSize; i++) - { - const Item *const item = mItems[i]; - if (item && item->mTag == tag) - return i; - } - - return -1; -} - -bool Inventory::addVirtualItem(const Item *const item, - int index) -{ - if (item && !PlayerInfo::isItemProtected(item->getId())) - { - if (index >= 0 && index < static_cast<int>(mSize)) - { - if (mItems[index] != nullptr) - return false; - setItem(index, - item->getId(), - item->getType(), - 1, - 1, - item->getColor(), - item->getIdentified(), - item->getDamaged(), - item->getFavorite(), - Equipm_false, - Equipped_false); - } - else - { - index = addItem(item->getId(), - item->getType(), - 1, - 1, - item->getColor(), - item->getIdentified(), - item->getDamaged(), - item->getFavorite(), - Equipm_false, - Equipped_false); - } - if (index == -1) - return false; - - Item *const item2 = getItem(index); - if (item2) - item2->setTag(item->getInvIndex()); - return true; - } - return false; -} - -void Inventory::virtualRemove(Item *const item, - const int amount) -{ - if (!item || item->mQuantity < amount) - return; - - const int index = item->getInvIndex(); - const IntMapCIter it = mVirtualRemove.find(index); - if (it == mVirtualRemove.end()) - mVirtualRemove[index] = amount; - else - mVirtualRemove[index] += amount; - item->mQuantity -= amount; -} - -void Inventory::restoreVirtuals() -{ - const int sz = static_cast<int>(mSize); - - logger->log("Inventory::restoreVirtuals 1"); - FOR_EACH (IntMapCIter, it, mVirtualRemove) - { - logger->log("Inventory::restoreVirtuals 2"); - const int index = (*it).first; - if (index < 0 || index >= sz) - continue; - Item *const item = mItems[index]; - if (!item) - continue; - item->mQuantity += (*it).second; - } - mVirtualRemove.clear(); -} - -void Inventory::virtualRestore(const Item *const item, - const int amount) -{ - const int index = item->getTag(); - const IntMapCIter it = mVirtualRemove.find(index); - if (it != mVirtualRemove.end()) - { - mVirtualRemove[index] -= amount; - if (mVirtualRemove[index] < 0) - mVirtualRemove.erase(index); - if (index < 0 || index >= static_cast<int>(mSize) || !mItems[index]) - return; - mItems[index]->mQuantity += amount; - } -} |