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authorAndrei Karas <akaras@inbox.ru>2014-07-17 22:11:37 +0300
committerAndrei Karas <akaras@inbox.ru>2014-07-17 22:11:37 +0300
commita01c8632961792ba92a5c0bda8308d1260444b41 (patch)
treeec31890d3ff8c9f0b9ef94b3e96216b5bd07728f /src/input/inputmanager.cpp
parent5c9a571bcfe1a1a3e007fc53cca9c4ebd0be68a5 (diff)
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Rename KeyFunction into InputFunction.
Diffstat (limited to 'src/input/inputmanager.cpp')
-rw-r--r--src/input/inputmanager.cpp56
1 files changed, 28 insertions, 28 deletions
diff --git a/src/input/inputmanager.cpp b/src/input/inputmanager.cpp
index f62b76c64..429297cfd 100644
--- a/src/input/inputmanager.cpp
+++ b/src/input/inputmanager.cpp
@@ -79,8 +79,8 @@ void InputManager::init()
{
for (unsigned int i = 0; i < InputAction::TOTAL; i++)
{
- KeyFunction &kf = mKey[i];
- for (unsigned int f = 0; f < KeyFunctionSize; f ++)
+ InputFunction &kf = mKey[i];
+ for (unsigned int f = 0; f < inputFunctionSize; f ++)
{
InputItem &ki = kf.values[f];
ki.type = InputType::UNKNOWN;
@@ -114,7 +114,7 @@ void InputManager::retrieve()
if (!cf.empty())
{
mNameMap[cf] = i;
- KeyFunction &kf = mKey[i];
+ InputFunction &kf = mKey[i];
const std::string keyStr = config.getValue(cf, "");
const size_t keyStrSize = keyStr.size();
if (keyStr.empty())
@@ -124,7 +124,7 @@ void InputManager::retrieve()
splitToStringVector(keys, keyStr, ',');
unsigned int i2 = 0;
for (StringVectCIter it = keys.begin(), it_end = keys.end();
- it != it_end && i2 < KeyFunctionSize; ++ it)
+ it != it_end && i2 < inputFunctionSize; ++ it)
{
std::string keyStr2 = *it;
if (keyStrSize < 2)
@@ -169,9 +169,9 @@ void InputManager::store() const
if (!cf.empty())
{
std::string keyStr;
- const KeyFunction &kf = mKey[i];
+ const InputFunction &kf = mKey[i];
- for (size_t i2 = 0; i2 < KeyFunctionSize; i2 ++)
+ for (size_t i2 = 0; i2 < inputFunctionSize; i2 ++)
{
const InputItem &key = kf.values[i2];
if (key.type != InputType::UNKNOWN)
@@ -212,8 +212,8 @@ void InputManager::store() const
void InputManager::resetKey(const int i)
{
- KeyFunction &key = mKey[i];
- for (size_t i2 = 1; i2 < KeyFunctionSize; i2 ++)
+ InputFunction &key = mKey[i];
+ for (size_t i2 = 1; i2 < inputFunctionSize; i2 ++)
{
InputItem &ki2 = key.values[i2];
ki2.type = InputType::UNKNOWN;
@@ -266,8 +266,8 @@ bool InputManager::hasConflicts(int &restrict key1, int &restrict key2) const
if (!*kdi.configField)
continue;
- const KeyFunction &ki = mKey[i];
- for (size_t i2 = 0; i2 < KeyFunctionSize; i2 ++)
+ const InputFunction &ki = mKey[i];
+ for (size_t i2 = 0; i2 < inputFunctionSize; i2 ++)
{
const InputItem &vali2 = ki.values[i2];
if (vali2.value == InputAction::NO_VALUE)
@@ -279,7 +279,7 @@ bool InputManager::hasConflicts(int &restrict key1, int &restrict key2) const
if ((kdi.grp & inputActionData[j].grp) == 0 || !*kdi.configField)
continue;
- for (size_t j2 = 0; j2 < KeyFunctionSize; j2 ++)
+ for (size_t j2 = 0; j2 < inputFunctionSize; j2 ++)
{
const InputItem &valj2 = mKey[j].values[j2];
// Allow for item shortcut and emote keys to overlap
@@ -326,7 +326,7 @@ bool InputManager::isActionActive0(const int index)
return touchManager.isActionActive(index);
}
-KeyFunction &InputManager::getKey(int index)
+InputFunction &InputManager::getKey(int index)
{
if (index < 0 || index >= InputAction::TOTAL)
index = 0;
@@ -336,9 +336,9 @@ KeyFunction &InputManager::getKey(int index)
std::string InputManager::getKeyStringLong(const int index) const
{
std::string keyStr;
- const KeyFunction &ki = mKey[index];
+ const InputFunction &ki = mKey[index];
- for (size_t i = 0; i < KeyFunctionSize; i ++)
+ for (size_t i = 0; i < inputFunctionSize; i ++)
{
const InputItem &key = ki.values[i];
std::string str;
@@ -379,9 +379,9 @@ std::string InputManager::getKeyStringLong(const int index) const
std::string InputManager::getKeyValueString(const int index) const
{
std::string keyStr;
- const KeyFunction &ki = mKey[index];
+ const InputFunction &ki = mKey[index];
- for (size_t i = 0; i < KeyFunctionSize; i ++)
+ for (size_t i = 0; i < inputFunctionSize; i ++)
{
const InputItem &key = ki.values[i];
std::string str;
@@ -437,8 +437,8 @@ void InputManager::addActionKey(const int action, const int type,
return;
int idx = -1;
- KeyFunction &key = mKey[action];
- for (size_t i = 0; i < KeyFunctionSize; i ++)
+ InputFunction &key = mKey[action];
+ for (size_t i = 0; i < inputFunctionSize; i ++)
{
const InputItem &val2 = key.values[i];
if (val2.type == InputType::UNKNOWN || (val2.type == type
@@ -450,14 +450,14 @@ void InputManager::addActionKey(const int action, const int type,
}
if (idx == -1)
{
- for (size_t i = 1; i < KeyFunctionSize; i ++)
+ for (size_t i = 1; i < inputFunctionSize; i ++)
{
InputItem &val1 = key.values[i - 1];
InputItem &val2 = key.values[i];
val1.type = val2.type;
val1.value = val2.value;
}
- idx = KeyFunctionSize - 1;
+ idx = inputFunctionSize - 1;
}
key.values[idx] = InputItem(type, val);
@@ -480,8 +480,8 @@ void InputManager::setNewKey(const SDL_Event &event, const int type)
void InputManager::unassignKey()
{
- KeyFunction &key = mKey[mNewKeyIndex];
- for (size_t i = 0; i < KeyFunctionSize; i ++)
+ InputFunction &key = mKey[mNewKeyIndex];
+ for (size_t i = 0; i < inputFunctionSize; i ++)
{
InputItem &val = key.values[i];
val.type = InputType::UNKNOWN;
@@ -729,11 +729,11 @@ void InputManager::updateKeyActionMap(KeyToActionMap &actionMap,
for (size_t i = 0; i < InputAction::TOTAL; i ++)
{
- const KeyFunction &key = mKey[i];
+ const InputFunction &key = mKey[i];
const InputActionData &kd = inputActionData[i];
if (kd.action)
{
- for (size_t i2 = 0; i2 < KeyFunctionSize; i2 ++)
+ for (size_t i2 = 0; i2 < inputFunctionSize; i2 ++)
{
const InputItem &ki = key.values[i2];
if (ki.type == type && ki.value != -1)
@@ -742,7 +742,7 @@ void InputManager::updateKeyActionMap(KeyToActionMap &actionMap,
}
if (kd.configField && (kd.grp & Input::GRP_GUICHAN))
{
- for (size_t i2 = 0; i2 < KeyFunctionSize; i2 ++)
+ for (size_t i2 = 0; i2 < inputFunctionSize; i2 ++)
{
const InputItem &ki = key.values[i2];
if (ki.type == type && ki.value != -1)
@@ -751,7 +751,7 @@ void InputManager::updateKeyActionMap(KeyToActionMap &actionMap,
}
if (kd.configField && (kd.grp & Input::GRP_REPEAT))
{
- for (size_t i2 = 0; i2 < KeyFunctionSize; i2 ++)
+ for (size_t i2 = 0; i2 < inputFunctionSize; i2 ++)
{
const InputItem &ki = key.values[i2];
if (ki.type == type && ki.value != -1)
@@ -793,9 +793,9 @@ int InputManager::getKeyIndex(const int value, const int grp,
{
for (size_t i = 0; i < InputAction::TOTAL; i++)
{
- const KeyFunction &key = mKey[i];
+ const InputFunction &key = mKey[i];
const InputActionData &kd = inputActionData[i];
- for (size_t i2 = 0; i2 < KeyFunctionSize; i2 ++)
+ for (size_t i2 = 0; i2 < inputFunctionSize; i2 ++)
{
const InputItem &vali2 = key.values[i2];
if (value == vali2.value && (grp & kd.grp) != 0