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authorAndrei Karas <akaras@inbox.ru>2015-12-31 20:37:25 +0300
committerAndrei Karas <akaras@inbox.ru>2015-12-31 20:37:25 +0300
commitf8d9c685da7cf91310c6824b1bb9eb6940c37e54 (patch)
tree313d9360055cf2ac6fe825c7f9c1c9e451113213 /src/input/inputactiondata.h
parent7d987d35caf7a90b7ed0ffc942297ddc68c3da07 (diff)
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Move inputgroup into enums directory.
Diffstat (limited to 'src/input/inputactiondata.h')
-rw-r--r--src/input/inputactiondata.h19
1 files changed, 1 insertions, 18 deletions
diff --git a/src/input/inputactiondata.h b/src/input/inputactiondata.h
index 5acef08ac..3456ace0e 100644
--- a/src/input/inputactiondata.h
+++ b/src/input/inputactiondata.h
@@ -25,6 +25,7 @@
#include "actions/actionfuncptr.h"
+#include "enums/input/inputgroup.h"
#include "enums/input/inputtype.h"
#include "enums/simpletypes/useargs.h"
@@ -47,22 +48,4 @@ struct InputActionData final
const Protected isProtected;
};
-namespace Input
-{
- enum InputGroup
- {
- GRP_DEFAULT = 1, // default game key
- GRP_CHAT = 2, // chat key
- GRP_EMOTION = 4, // emotions key
- GRP_OUTFIT = 8, // outfit key
- GRP_GUI = 16, // gui key
- GRP_MOVETOPOINT = 32, // move to point key
- GRP_GUICHAN = 64, // for guichan based controls
- GRP_REPEAT = 128, // repeat emulation keys
- GRP_PET_EMOTION = 256, // pet emotions key
- GRP_HOMUN_EMOTION = 512 // homunculus/mercenary emotetions key
- };
-
-} // namespace Input
-
#endif // INPUT_INPUTACTIONDATA_H