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authorAndrei Karas <akaras@inbox.ru>2015-11-03 15:54:23 +0300
committerAndrei Karas <akaras@inbox.ru>2015-11-03 15:54:23 +0300
commitcd636f7e367cfb7fa2c348d00071301a480d62c3 (patch)
tree2ed2f2565362aec0b02a1de0f4bdc5d6f6c3bc6e /src/gui
parentb86f75e0faf7d646d5414cb6a6893bbb07131315 (diff)
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Fix removing items from npc inventory (restore amount in player inventory)
Diffstat (limited to 'src/gui')
-rw-r--r--src/gui/widgets/itemcontainer.cpp7
1 files changed, 6 insertions, 1 deletions
diff --git a/src/gui/widgets/itemcontainer.cpp b/src/gui/widgets/itemcontainer.cpp
index 975b865d9..c9f5298b7 100644
--- a/src/gui/widgets/itemcontainer.cpp
+++ b/src/gui/widgets/itemcontainer.cpp
@@ -801,6 +801,7 @@ void ItemContainer::mouseReleased(MouseEvent &event)
}
else if (src == DRAGDROP_SOURCE_NPC)
{
+ inventory = PlayerInfo::getInventory();
if (dst == DRAGDROP_SOURCE_NPC)
{
const Item *const item = mInventory->getItem(
@@ -808,6 +809,8 @@ void ItemContainer::mouseReleased(MouseEvent &event)
const int index = getSlotByXY(event.getX(), event.getY());
if (index == Inventory::NO_SLOT_INDEX)
{
+ if (inventory)
+ inventory->virtualRestore(item, 1);
mInventory->removeItemAt(dragDrop.getTag());
return;
}
@@ -830,13 +833,15 @@ void ItemContainer::mouseReleased(MouseEvent &event)
}
else
{
- inventory = PlayerInfo::getInventory();
if (inventory)
{
const Item *const item = inventory->getItem(
dragDrop.getTag());
if (item)
+ {
+ inventory->virtualRestore(item, 1);
mInventory->removeItemAt(dragDrop.getTag());
+ }
}
return;
}