diff options
author | Andrei Karas <akaras@inbox.ru> | 2012-04-08 16:48:15 +0300 |
---|---|---|
committer | Andrei Karas <akaras@inbox.ru> | 2012-04-08 16:48:15 +0300 |
commit | 25a6eae7f4fb561bbf930be28ee09510b40ebc80 (patch) | |
tree | b6ba46e819293992216c6740c482b491c6f8d0eb /src/gui | |
parent | ad0fcc99678c13c6f6ebacead6ba2d573294163d (diff) | |
download | manaverse-25a6eae7f4fb561bbf930be28ee09510b40ebc80.tar.gz manaverse-25a6eae7f4fb561bbf930be28ee09510b40ebc80.tar.bz2 manaverse-25a6eae7f4fb561bbf930be28ee09510b40ebc80.tar.xz manaverse-25a6eae7f4fb561bbf930be28ee09510b40ebc80.zip |
Move enums from keyboardconfig.h to keydata.h.
Diffstat (limited to 'src/gui')
-rw-r--r-- | src/gui/chatwindow.cpp | 8 | ||||
-rw-r--r-- | src/gui/inventorywindow.cpp | 6 | ||||
-rw-r--r-- | src/gui/outfitwindow.cpp | 2 | ||||
-rw-r--r-- | src/gui/setup_keyboard.cpp | 336 | ||||
-rw-r--r-- | src/gui/statuspopup.cpp | 30 | ||||
-rw-r--r-- | src/gui/viewport.cpp | 12 | ||||
-rw-r--r-- | src/gui/widgets/emoteshortcutcontainer.cpp | 2 | ||||
-rw-r--r-- | src/gui/widgets/itemshortcutcontainer.cpp | 2 | ||||
-rw-r--r-- | src/gui/windowmenu.cpp | 32 |
9 files changed, 215 insertions, 215 deletions
diff --git a/src/gui/chatwindow.cpp b/src/gui/chatwindow.cpp index 223737a59..4040c3ce0 100644 --- a/src/gui/chatwindow.cpp +++ b/src/gui/chatwindow.cpp @@ -783,18 +783,18 @@ void ChatWindow::keyPressed(gcn::KeyEvent &event) mCurHist = mHistory.end(); mChatInput->setText(""); } - else if (keyboard.isActionActive(keyboard.KEY_AUTOCOMPLETE_CHAT) && + else if (keyboard.isActionActive(Input::KEY_AUTOCOMPLETE_CHAT) && mChatInput->getText() != "") { autoComplete(); return; } - else if (keyboard.isActionActive(keyboard.KEY_DEACTIVATE_CHAT) && + else if (keyboard.isActionActive(Input::KEY_DEACTIVATE_CHAT) && mChatInput->isVisible()) { mChatInput->processVisible(false); } - else if (keyboard.isActionActive(keyboard.KEY_CHAT_PREV_HISTORY) && + else if (keyboard.isActionActive(Input::KEY_CHAT_PREV_HISTORY) && mChatInput->isVisible()) { ChatTab *tab = getFocused(); @@ -826,7 +826,7 @@ void ChatWindow::keyPressed(gcn::KeyEvent &event) mChatInput->getText().length())); } } - else if (keyboard.isActionActive(keyboard.KEY_CHAT_NEXT_HISTORY) && + else if (keyboard.isActionActive(Input::KEY_CHAT_NEXT_HISTORY) && mChatInput->isVisible()) { ChatTab *tab = getFocused(); diff --git a/src/gui/inventorywindow.cpp b/src/gui/inventorywindow.cpp index e21b07f44..54b1801b8 100644 --- a/src/gui/inventorywindow.cpp +++ b/src/gui/inventorywindow.cpp @@ -344,7 +344,7 @@ void InventoryWindow::action(const gcn::ActionEvent &event) } else { - if (keyboard.isActionActive(keyboard.KEY_MOD)) + if (keyboard.isActionActive(Input::KEY_MOD)) { Net::getInventoryHandler()->dropItem( item, item->getQuantity()); @@ -390,10 +390,10 @@ void InventoryWindow::mouseClicked(gcn::MouseEvent &event) Window::mouseClicked(event); const bool mod = (isStorageActive() && keyboard.isActionActive( - keyboard.KEY_MOD)); + Input::KEY_MOD)); const bool mod2 = (tradeWindow && tradeWindow->isVisible() - && keyboard.isActionActive(keyboard.KEY_MOD)); + && keyboard.isActionActive(Input::KEY_MOD)); if (!mod && !mod2 && event.getButton() == gcn::MouseEvent::RIGHT) { diff --git a/src/gui/outfitwindow.cpp b/src/gui/outfitwindow.cpp index 265932cbb..6168af665 100644 --- a/src/gui/outfitwindow.cpp +++ b/src/gui/outfitwindow.cpp @@ -506,7 +506,7 @@ std::string OutfitWindow::keyName(int number) { if (number < 0 || number >= SHORTCUT_EMOTES) return ""; - return keyboard.getKeyStringLong(KeyboardConfig::KEY_EMOTE_1 + number); + return keyboard.getKeyStringLong(Input::KEY_EMOTE_1 + number); } void OutfitWindow::next() diff --git a/src/gui/setup_keyboard.cpp b/src/gui/setup_keyboard.cpp index d014ea11e..2d8c1c28d 100644 --- a/src/gui/setup_keyboard.cpp +++ b/src/gui/setup_keyboard.cpp @@ -51,663 +51,663 @@ static SetupActionData const setupActionData[] = { { N_("Basic Keys"), - KeyboardConfig::KEY_NO_VALUE + Input::KEY_NO_VALUE }, { N_("Move Up"), - KeyboardConfig::KEY_MOVE_UP + Input::KEY_MOVE_UP }, { N_("Move Down"), - KeyboardConfig::KEY_MOVE_DOWN + Input::KEY_MOVE_DOWN }, { N_("Move Left"), - KeyboardConfig::KEY_MOVE_LEFT + Input::KEY_MOVE_LEFT }, { N_("Move Right"), - KeyboardConfig::KEY_MOVE_RIGHT + Input::KEY_MOVE_RIGHT }, { N_("Attack"), - KeyboardConfig::KEY_ATTACK + Input::KEY_ATTACK }, { N_("Target & Attack"), - KeyboardConfig::KEY_TARGET_ATTACK + Input::KEY_TARGET_ATTACK }, { N_("Move to Target"), - KeyboardConfig::KEY_MOVE_TO_TARGET + Input::KEY_MOVE_TO_TARGET }, { N_("Change Move to Target type"), - KeyboardConfig::KEY_CHANGE_MOVE_TO_TARGET + Input::KEY_CHANGE_MOVE_TO_TARGET }, { N_("Move to Home location"), - KeyboardConfig::KEY_MOVE_TO_HOME + Input::KEY_MOVE_TO_HOME }, { N_("Set home location"), - KeyboardConfig::KEY_SET_HOME + Input::KEY_SET_HOME }, { N_("Move to navigation point"), - KeyboardConfig::KEY_MOVE_TO_POINT + Input::KEY_MOVE_TO_POINT }, { N_("Talk"), - KeyboardConfig::KEY_TALK + Input::KEY_TALK }, { N_("Stop Attack"), - KeyboardConfig::KEY_TARGET + Input::KEY_TARGET }, { N_("Untarget"), - KeyboardConfig::KEY_UNTARGET + Input::KEY_UNTARGET }, { N_("Target Closest"), - KeyboardConfig::KEY_TARGET_CLOSEST + Input::KEY_TARGET_CLOSEST }, { N_("Target NPC"), - KeyboardConfig::KEY_TARGET_NPC + Input::KEY_TARGET_NPC }, { N_("Target Player"), - KeyboardConfig::KEY_TARGET_PLAYER + Input::KEY_TARGET_PLAYER }, { N_("Pickup"), - KeyboardConfig::KEY_PICKUP + Input::KEY_PICKUP }, { N_("Change Pickup Type"), - KeyboardConfig::KEY_CHANGE_PICKUP_TYPE + Input::KEY_CHANGE_PICKUP_TYPE }, { N_("Hide Windows"), - KeyboardConfig::KEY_HIDE_WINDOWS + Input::KEY_HIDE_WINDOWS }, { N_("Sit"), - KeyboardConfig::KEY_SIT + Input::KEY_SIT }, { N_("Screenshot"), - KeyboardConfig::KEY_SCREENSHOT + Input::KEY_SCREENSHOT }, { N_("Enable/Disable Trading"), - KeyboardConfig::KEY_TRADE + Input::KEY_TRADE }, { N_("Change Map View Mode"), - KeyboardConfig::KEY_PATHFIND + Input::KEY_PATHFIND }, { N_("Select OK"), - KeyboardConfig::KEY_OK + Input::KEY_OK }, { N_("Quit"), - KeyboardConfig::KEY_QUIT + Input::KEY_QUIT }, { N_("Shortcuts Keys"), - KeyboardConfig::KEY_NO_VALUE + Input::KEY_NO_VALUE }, { N_("Item Shortcuts Key"), - KeyboardConfig::KEY_SHORTCUTS_KEY + Input::KEY_SHORTCUTS_KEY }, { strprintf(N_("Item Shortcut %d"), 1), - KeyboardConfig::KEY_SHORTCUT_1 + Input::KEY_SHORTCUT_1 }, { strprintf(N_("Item Shortcut %d"), 2), - KeyboardConfig::KEY_SHORTCUT_2 + Input::KEY_SHORTCUT_2 }, { strprintf(N_("Item Shortcut %d"), 3), - KeyboardConfig::KEY_SHORTCUT_3 + Input::KEY_SHORTCUT_3 }, { strprintf(N_("Item Shortcut %d"), 4), - KeyboardConfig::KEY_SHORTCUT_4 + Input::KEY_SHORTCUT_4 }, { strprintf(N_("Item Shortcut %d"), 5), - KeyboardConfig::KEY_SHORTCUT_5 + Input::KEY_SHORTCUT_5 }, { strprintf(N_("Item Shortcut %d"), 6), - KeyboardConfig::KEY_SHORTCUT_6 + Input::KEY_SHORTCUT_6 }, { strprintf(N_("Item Shortcut %d"), 7), - KeyboardConfig::KEY_SHORTCUT_7 + Input::KEY_SHORTCUT_7 }, { strprintf(N_("Item Shortcut %d"), 8), - KeyboardConfig::KEY_SHORTCUT_8 + Input::KEY_SHORTCUT_8 }, { strprintf(N_("Item Shortcut %d"), 9), - KeyboardConfig::KEY_SHORTCUT_9 + Input::KEY_SHORTCUT_9 }, { strprintf(N_("Item Shortcut %d"), 10), - KeyboardConfig::KEY_SHORTCUT_10 + Input::KEY_SHORTCUT_10 }, { strprintf(N_("Item Shortcut %d"), 11), - KeyboardConfig::KEY_SHORTCUT_11 + Input::KEY_SHORTCUT_11 }, { strprintf(N_("Item Shortcut %d"), 12), - KeyboardConfig::KEY_SHORTCUT_12 + Input::KEY_SHORTCUT_12 }, { strprintf(N_("Item Shortcut %d"), 13), - KeyboardConfig::KEY_SHORTCUT_13 + Input::KEY_SHORTCUT_13 }, { strprintf(N_("Item Shortcut %d"), 14), - KeyboardConfig::KEY_SHORTCUT_14 + Input::KEY_SHORTCUT_14 }, { strprintf(N_("Item Shortcut %d"), 15), - KeyboardConfig::KEY_SHORTCUT_15 + Input::KEY_SHORTCUT_15 }, { strprintf(N_("Item Shortcut %d"), 16), - KeyboardConfig::KEY_SHORTCUT_16 + Input::KEY_SHORTCUT_16 }, { strprintf(N_("Item Shortcut %d"), 17), - KeyboardConfig::KEY_SHORTCUT_17 + Input::KEY_SHORTCUT_17 }, { strprintf(N_("Item Shortcut %d"), 18), - KeyboardConfig::KEY_SHORTCUT_18 + Input::KEY_SHORTCUT_18 }, { strprintf(N_("Item Shortcut %d"), 19), - KeyboardConfig::KEY_SHORTCUT_19 + Input::KEY_SHORTCUT_19 }, { strprintf(N_("Item Shortcut %d"), 20), - KeyboardConfig::KEY_SHORTCUT_20 + Input::KEY_SHORTCUT_20 }, { N_("Windows Keys"), - KeyboardConfig::KEY_NO_VALUE + Input::KEY_NO_VALUE }, { N_("Help Window"), - KeyboardConfig::KEY_WINDOW_HELP + Input::KEY_WINDOW_HELP }, { N_("Status Window"), - KeyboardConfig::KEY_WINDOW_STATUS + Input::KEY_WINDOW_STATUS }, { N_("Inventory Window"), - KeyboardConfig::KEY_WINDOW_INVENTORY + Input::KEY_WINDOW_INVENTORY }, { N_("Equipment Window"), - KeyboardConfig::KEY_WINDOW_EQUIPMENT + Input::KEY_WINDOW_EQUIPMENT }, { N_("Skill Window"), - KeyboardConfig::KEY_WINDOW_SKILL + Input::KEY_WINDOW_SKILL }, { N_("Minimap Window"), - KeyboardConfig::KEY_WINDOW_MINIMAP + Input::KEY_WINDOW_MINIMAP }, { N_("Chat Window"), - KeyboardConfig::KEY_WINDOW_CHAT + Input::KEY_WINDOW_CHAT }, { N_("Item Shortcut Window"), - KeyboardConfig::KEY_WINDOW_SHORTCUT + Input::KEY_WINDOW_SHORTCUT }, { N_("Setup Window"), - KeyboardConfig::KEY_WINDOW_SETUP + Input::KEY_WINDOW_SETUP }, { N_("Debug Window"), - KeyboardConfig::KEY_WINDOW_DEBUG + Input::KEY_WINDOW_DEBUG }, { N_("Social Window"), - KeyboardConfig::KEY_WINDOW_SOCIAL + Input::KEY_WINDOW_SOCIAL }, { N_("Emote Shortcut Window"), - KeyboardConfig::KEY_WINDOW_EMOTE_SHORTCUT + Input::KEY_WINDOW_EMOTE_SHORTCUT }, { N_("Outfits Window"), - KeyboardConfig::KEY_WINDOW_OUTFIT + Input::KEY_WINDOW_OUTFIT }, { N_("Shop Window"), - KeyboardConfig::KEY_WINDOW_SHOP + Input::KEY_WINDOW_SHOP }, { N_("Quick drop Window"), - KeyboardConfig::KEY_WINDOW_DROP + Input::KEY_WINDOW_DROP }, { N_("Kill Stats Window"), - KeyboardConfig::KEY_WINDOW_KILLS + Input::KEY_WINDOW_KILLS }, { N_("Commands Window"), - KeyboardConfig::KEY_WINDOW_SPELLS + Input::KEY_WINDOW_SPELLS }, { N_("Bot Checker Window"), - KeyboardConfig::KEY_WINDOW_BOT_CHECKER + Input::KEY_WINDOW_BOT_CHECKER }, { N_("Who Is Online Window"), - KeyboardConfig::KEY_WINDOW_ONLINE + Input::KEY_WINDOW_ONLINE }, { N_("Did you know Window"), - KeyboardConfig::KEY_WINDOW_DIDYOUKNOW + Input::KEY_WINDOW_DIDYOUKNOW }, { N_("Previous Social Tab"), - KeyboardConfig::KEY_PREV_SOCIAL_TAB + Input::KEY_PREV_SOCIAL_TAB }, { N_("Next Social Tab"), - KeyboardConfig::KEY_NEXT_SOCIAL_TAB + Input::KEY_NEXT_SOCIAL_TAB }, { N_("Emotes Keys"), - KeyboardConfig::KEY_NO_VALUE + Input::KEY_NO_VALUE }, { N_("Smilie"), - KeyboardConfig::KEY_EMOTE + Input::KEY_EMOTE }, { strprintf(N_("Emote Shortcut %d"), 1), - KeyboardConfig::KEY_EMOTE_1 + Input::KEY_EMOTE_1 }, { strprintf(N_("Emote Shortcut %d"), 2), - KeyboardConfig::KEY_EMOTE_2 + Input::KEY_EMOTE_2 }, { strprintf(N_("Emote Shortcut %d"), 3), - KeyboardConfig::KEY_EMOTE_3 + Input::KEY_EMOTE_3 }, { strprintf(N_("Emote Shortcut %d"), 4), - KeyboardConfig::KEY_EMOTE_4 + Input::KEY_EMOTE_4 }, { strprintf(N_("Emote Shortcut %d"), 5), - KeyboardConfig::KEY_EMOTE_5 + Input::KEY_EMOTE_5 }, { strprintf(N_("Emote Shortcut %d"), 6), - KeyboardConfig::KEY_EMOTE_6 + Input::KEY_EMOTE_6 }, { strprintf(N_("Emote Shortcut %d"), 7), - KeyboardConfig::KEY_EMOTE_7 + Input::KEY_EMOTE_7 }, { strprintf(N_("Emote Shortcut %d"), 8), - KeyboardConfig::KEY_EMOTE_8 + Input::KEY_EMOTE_8 }, { strprintf(N_("Emote Shortcut %d"), 9), - KeyboardConfig::KEY_EMOTE_9 + Input::KEY_EMOTE_9 }, { strprintf(N_("Emote Shortcut %d"), 10), - KeyboardConfig::KEY_EMOTE_10 + Input::KEY_EMOTE_10 }, { strprintf(N_("Emote Shortcut %d"), 11), - KeyboardConfig::KEY_EMOTE_11 + Input::KEY_EMOTE_11 }, { strprintf(N_("Emote Shortcut %d"), 12), - KeyboardConfig::KEY_EMOTE_12 + Input::KEY_EMOTE_12 }, { strprintf(N_("Emote Shortcut %d"), 13), - KeyboardConfig::KEY_EMOTE_13 + Input::KEY_EMOTE_13 }, { strprintf(N_("Emote Shortcut %d"), 14), - KeyboardConfig::KEY_EMOTE_14 + Input::KEY_EMOTE_14 }, { strprintf(N_("Emote Shortcut %d"), 15), - KeyboardConfig::KEY_EMOTE_15 + Input::KEY_EMOTE_15 }, { strprintf(N_("Emote Shortcut %d"), 16), - KeyboardConfig::KEY_EMOTE_16 + Input::KEY_EMOTE_16 }, { strprintf(N_("Emote Shortcut %d"), 17), - KeyboardConfig::KEY_EMOTE_17 + Input::KEY_EMOTE_17 }, { strprintf(N_("Emote Shortcut %d"), 18), - KeyboardConfig::KEY_EMOTE_18 + Input::KEY_EMOTE_18 }, { strprintf(N_("Emote Shortcut %d"), 19), - KeyboardConfig::KEY_EMOTE_19 + Input::KEY_EMOTE_19 }, { strprintf(N_("Emote Shortcut %d"), 20), - KeyboardConfig::KEY_EMOTE_20 + Input::KEY_EMOTE_20 }, { strprintf(N_("Emote Shortcut %d"), 21), - KeyboardConfig::KEY_EMOTE_21 + Input::KEY_EMOTE_21 }, { strprintf(N_("Emote Shortcut %d"), 22), - KeyboardConfig::KEY_EMOTE_22 + Input::KEY_EMOTE_22 }, { strprintf(N_("Emote Shortcut %d"), 23), - KeyboardConfig::KEY_EMOTE_23 + Input::KEY_EMOTE_23 }, { strprintf(N_("Emote Shortcut %d"), 24), - KeyboardConfig::KEY_EMOTE_24 + Input::KEY_EMOTE_24 }, { strprintf(N_("Emote Shortcut %d"), 25), - KeyboardConfig::KEY_EMOTE_25 + Input::KEY_EMOTE_25 }, { strprintf(N_("Emote Shortcut %d"), 26), - KeyboardConfig::KEY_EMOTE_26 + Input::KEY_EMOTE_26 }, { strprintf(N_("Emote Shortcut %d"), 27), - KeyboardConfig::KEY_EMOTE_27 + Input::KEY_EMOTE_27 }, { strprintf(N_("Emote Shortcut %d"), 28), - KeyboardConfig::KEY_EMOTE_28 + Input::KEY_EMOTE_28 }, { strprintf(N_("Emote Shortcut %d"), 29), - KeyboardConfig::KEY_EMOTE_29 + Input::KEY_EMOTE_29 }, { strprintf(N_("Emote Shortcut %d"), 30), - KeyboardConfig::KEY_EMOTE_30 + Input::KEY_EMOTE_30 }, { strprintf(N_("Emote Shortcut %d"), 31), - KeyboardConfig::KEY_EMOTE_31 + Input::KEY_EMOTE_31 }, { strprintf(N_("Emote Shortcut %d"), 32), - KeyboardConfig::KEY_EMOTE_32 + Input::KEY_EMOTE_32 }, { strprintf(N_("Emote Shortcut %d"), 33), - KeyboardConfig::KEY_EMOTE_33 + Input::KEY_EMOTE_33 }, { strprintf(N_("Emote Shortcut %d"), 34), - KeyboardConfig::KEY_EMOTE_34 + Input::KEY_EMOTE_34 }, { strprintf(N_("Emote Shortcut %d"), 35), - KeyboardConfig::KEY_EMOTE_35 + Input::KEY_EMOTE_35 }, { strprintf(N_("Emote Shortcut %d"), 36), - KeyboardConfig::KEY_EMOTE_36 + Input::KEY_EMOTE_36 }, { strprintf(N_("Emote Shortcut %d"), 37), - KeyboardConfig::KEY_EMOTE_37 + Input::KEY_EMOTE_37 }, { strprintf(N_("Emote Shortcut %d"), 38), - KeyboardConfig::KEY_EMOTE_38 + Input::KEY_EMOTE_38 }, { strprintf(N_("Emote Shortcut %d"), 39), - KeyboardConfig::KEY_EMOTE_39 + Input::KEY_EMOTE_39 }, { strprintf(N_("Emote Shortcut %d"), 40), - KeyboardConfig::KEY_EMOTE_40 + Input::KEY_EMOTE_40 }, { strprintf(N_("Emote Shortcut %d"), 41), - KeyboardConfig::KEY_EMOTE_41 + Input::KEY_EMOTE_41 }, { strprintf(N_("Emote Shortcut %d"), 42), - KeyboardConfig::KEY_EMOTE_42 + Input::KEY_EMOTE_42 }, { strprintf(N_("Emote Shortcut %d"), 43), - KeyboardConfig::KEY_EMOTE_43 + Input::KEY_EMOTE_43 }, { strprintf(N_("Emote Shortcut %d"), 44), - KeyboardConfig::KEY_EMOTE_44 + Input::KEY_EMOTE_44 }, { strprintf(N_("Emote Shortcut %d"), 45), - KeyboardConfig::KEY_EMOTE_45 + Input::KEY_EMOTE_45 }, { strprintf(N_("Emote Shortcut %d"), 46), - KeyboardConfig::KEY_EMOTE_46 + Input::KEY_EMOTE_46 }, { strprintf(N_("Emote Shortcut %d"), 47), - KeyboardConfig::KEY_EMOTE_47 + Input::KEY_EMOTE_47 }, { strprintf(N_("Emote Shortcut %d"), 48), - KeyboardConfig::KEY_EMOTE_48 + Input::KEY_EMOTE_48 }, { N_("Outfits Keys"), - KeyboardConfig::KEY_NO_VALUE + Input::KEY_NO_VALUE }, { N_("Wear Outfit"), - KeyboardConfig::KEY_WEAR_OUTFIT + Input::KEY_WEAR_OUTFIT }, { N_("Copy Outfit"), - KeyboardConfig::KEY_COPY_OUTFIT + Input::KEY_COPY_OUTFIT }, { N_("Copy equipped to Outfit"), - KeyboardConfig::KEY_COPY_EQUIPED_OUTFIT + Input::KEY_COPY_EQUIPED_OUTFIT }, { N_("Chat Keys"), - KeyboardConfig::KEY_NO_VALUE + Input::KEY_NO_VALUE }, { N_("Toggle Chat"), - KeyboardConfig::KEY_TOGGLE_CHAT + Input::KEY_TOGGLE_CHAT }, { N_("Scroll Chat Up"), - KeyboardConfig::KEY_SCROLL_CHAT_UP + Input::KEY_SCROLL_CHAT_UP }, { N_("Scroll Chat Down"), - KeyboardConfig::KEY_SCROLL_CHAT_DOWN + Input::KEY_SCROLL_CHAT_DOWN }, { N_("Previous Chat Tab"), - KeyboardConfig::KEY_PREV_CHAT_TAB + Input::KEY_PREV_CHAT_TAB }, { N_("Next Chat Tab"), - KeyboardConfig::KEY_NEXT_CHAT_TAB + Input::KEY_NEXT_CHAT_TAB }, { N_("Close current Chat Tab"), - KeyboardConfig::KEY_CLOSE_CHAT_TAB + Input::KEY_CLOSE_CHAT_TAB }, { N_("Previous chat line"), - KeyboardConfig::KEY_CHAT_PREV_HISTORY + Input::KEY_CHAT_PREV_HISTORY }, { N_("Next chat line"), - KeyboardConfig::KEY_CHAT_NEXT_HISTORY + Input::KEY_CHAT_NEXT_HISTORY }, { N_("Chat Auto Complete"), - KeyboardConfig::KEY_AUTOCOMPLETE_CHAT + Input::KEY_AUTOCOMPLETE_CHAT }, { N_("Deactivate Chat Input"), - KeyboardConfig::KEY_DEACTIVATE_CHAT + Input::KEY_DEACTIVATE_CHAT }, { N_("Other Keys"), - KeyboardConfig::KEY_NO_VALUE + Input::KEY_NO_VALUE }, { N_("Ignore input 1"), - KeyboardConfig::KEY_IGNORE_INPUT_1 + Input::KEY_IGNORE_INPUT_1 }, { N_("Ignore input 2"), - KeyboardConfig::KEY_IGNORE_INPUT_2 + Input::KEY_IGNORE_INPUT_2 }, { N_("Direct Up"), - KeyboardConfig::KEY_DIRECT_UP + Input::KEY_DIRECT_UP }, { N_("Direct Down"), - KeyboardConfig::KEY_DIRECT_DOWN + Input::KEY_DIRECT_DOWN }, { N_("Direct Left"), - KeyboardConfig::KEY_DIRECT_LEFT + Input::KEY_DIRECT_LEFT }, { N_("Direct Right"), - KeyboardConfig::KEY_DIRECT_RIGHT + Input::KEY_DIRECT_RIGHT }, { N_("Crazy moves"), - KeyboardConfig::KEY_CRAZY_MOVES + Input::KEY_CRAZY_MOVES }, { N_("Change Crazy Move mode"), - KeyboardConfig::KEY_CHANGE_CRAZY_MOVES_TYPE + Input::KEY_CHANGE_CRAZY_MOVES_TYPE }, { N_("Quick Drop N Items from 0 slot"), - KeyboardConfig::KEY_QUICK_DROP + Input::KEY_QUICK_DROP }, { N_("Quick Drop N Items"), - KeyboardConfig::KEY_QUICK_DROPN + Input::KEY_QUICK_DROPN }, { N_("Switch Quick Drop Counter"), - KeyboardConfig::KEY_SWITCH_QUICK_DROP + Input::KEY_SWITCH_QUICK_DROP }, { N_("Quick heal target or self"), - KeyboardConfig::KEY_MAGIC_INMA1 + Input::KEY_MAGIC_INMA1 }, { N_("Use #itenplz spell"), - KeyboardConfig::KEY_MAGIC_ITENPLZ + Input::KEY_MAGIC_ITENPLZ }, { N_("Use magic attack"), - KeyboardConfig::KEY_MAGIC_ATTACK + Input::KEY_MAGIC_ATTACK }, { N_("Switch magic attack"), - KeyboardConfig::KEY_SWITCH_MAGIC_ATTACK + Input::KEY_SWITCH_MAGIC_ATTACK }, { N_("Switch pvp attack"), - KeyboardConfig::KEY_SWITCH_PVP_ATTACK + Input::KEY_SWITCH_PVP_ATTACK }, { N_("Change move type"), - KeyboardConfig::KEY_INVERT_DIRECTION + Input::KEY_INVERT_DIRECTION }, { N_("Change Attack Weapon Type"), - KeyboardConfig::KEY_CHANGE_ATTACK_WEAPON_TYPE + Input::KEY_CHANGE_ATTACK_WEAPON_TYPE }, { N_("Change Attack Type"), - KeyboardConfig::KEY_CHANGE_ATTACK_TYPE + Input::KEY_CHANGE_ATTACK_TYPE }, { N_("Change Follow mode"), - KeyboardConfig::KEY_CHANGE_FOLLOW_MODE + Input::KEY_CHANGE_FOLLOW_MODE }, { N_("Change Imitation mode"), - KeyboardConfig::KEY_CHANGE_IMITATION_MODE + Input::KEY_CHANGE_IMITATION_MODE }, { N_("Disable / Enable Game modifier keys"), - KeyboardConfig::KEY_DISABLE_GAME_MODIFIERS + Input::KEY_DISABLE_GAME_MODIFIERS }, { N_("On / Off audio"), - KeyboardConfig::KEY_CHANGE_AUDIO + Input::KEY_CHANGE_AUDIO }, { N_("Enable / Disable away mode"), - KeyboardConfig::KEY_AWAY + Input::KEY_AWAY }, { N_("Emulate right click from keyboard"), - KeyboardConfig::KEY_RIGHT_CLICK + Input::KEY_RIGHT_CLICK }, { N_("Toggle camera mode"), - KeyboardConfig::KEY_CAMERA + Input::KEY_CAMERA }, { N_("Modifier key"), - KeyboardConfig::KEY_MOD + Input::KEY_MOD } }; @@ -835,7 +835,7 @@ void Setup_Keyboard::action(const gcn::ActionEvent &event) if (i >= 0 && i < keysSize) { if (setupActionData[i].actionId - == KeyboardConfig::KEY_NO_VALUE) + == Input::KEY_NO_VALUE) { mAssignKeyButton->setEnabled(false); mUnassignKeyButton->setEnabled(false); @@ -886,7 +886,7 @@ void Setup_Keyboard::action(const gcn::ActionEvent &event) void Setup_Keyboard::refreshAssignedKey(int index) { const SetupActionData &key = setupActionData[index]; - if (key.actionId == KeyboardConfig::KEY_NO_VALUE) + if (key.actionId == Input::KEY_NO_VALUE) { const std::string str = " \342\200\225\342\200\225\342\200\225" "\342\200\225\342\200\225 "; @@ -932,6 +932,6 @@ void Setup_Keyboard::keyUnresolved() if (mKeySetting) { newKeyCallback(keyboard.getNewKeyIndex()); - keyboard.setNewKeyIndex(keyboard.KEY_NO_VALUE); + keyboard.setNewKeyIndex(Input::KEY_NO_VALUE); } } diff --git a/src/gui/statuspopup.cpp b/src/gui/statuspopup.cpp index 2d9cc69b6..420ffaf3d 100644 --- a/src/gui/statuspopup.cpp +++ b/src/gui/statuspopup.cpp @@ -204,33 +204,33 @@ void StatusPopup::updateLabels() return; setLabelText2(mMoveType, player_node->getInvertDirectionString(), - keyboard.KEY_INVERT_DIRECTION); + Input::KEY_INVERT_DIRECTION); setLabelText2(mCrazyMoveType, player_node->getCrazyMoveTypeString(), - keyboard.KEY_CHANGE_CRAZY_MOVES_TYPE); + Input::KEY_CHANGE_CRAZY_MOVES_TYPE); setLabelText2(mMoveToTargetType, player_node->getMoveToTargetTypeString(), - keyboard.KEY_CHANGE_MOVE_TO_TARGET); + Input::KEY_CHANGE_MOVE_TO_TARGET); setLabelText2(mFollowMode, player_node->getFollowModeString(), - keyboard.KEY_CHANGE_FOLLOW_MODE); + Input::KEY_CHANGE_FOLLOW_MODE); setLabelText2(mAttackWeaponType, player_node->getAttackWeaponTypeString(), - keyboard.KEY_CHANGE_ATTACK_WEAPON_TYPE); + Input::KEY_CHANGE_ATTACK_WEAPON_TYPE); setLabelText2(mAttackType, player_node->getAttackTypeString(), - keyboard.KEY_CHANGE_ATTACK_TYPE); + Input::KEY_CHANGE_ATTACK_TYPE); setLabelText2(mDropCounter, player_node->getQuickDropCounterString(), - keyboard.KEY_SWITCH_QUICK_DROP); + Input::KEY_SWITCH_QUICK_DROP); setLabelText2(mPickUpType, player_node->getPickUpTypeString(), - keyboard.KEY_CHANGE_PICKUP_TYPE); + Input::KEY_CHANGE_PICKUP_TYPE); setLabelText2(mMapType, player_node->getDebugPathString(), - keyboard.KEY_PATHFIND); + Input::KEY_PATHFIND); setLabelText2(mMagicAttackType, player_node->getMagicAttackString(), - keyboard.KEY_SWITCH_MAGIC_ATTACK); + Input::KEY_SWITCH_MAGIC_ATTACK); setLabelText2(mPvpAttackType, player_node->getPvpAttackString(), - keyboard.KEY_SWITCH_PVP_ATTACK); + Input::KEY_SWITCH_PVP_ATTACK); setLabelText2(mImitationMode, player_node->getImitationModeString(), - keyboard.KEY_CHANGE_IMITATION_MODE); + Input::KEY_CHANGE_IMITATION_MODE); setLabelText2(mAwayMode, player_node->getAwayModeString(), - keyboard.KEY_AWAY); + Input::KEY_AWAY); setLabelText2(mCameraMode, player_node->getCameraModeString(), - keyboard.KEY_CAMERA); + Input::KEY_CAMERA); setLabelText2(mDisableGameModifiers, player_node->getGameModifiersString(), - keyboard.KEY_DISABLE_GAME_MODIFIERS); + Input::KEY_DISABLE_GAME_MODIFIERS); } diff --git a/src/gui/viewport.cpp b/src/gui/viewport.cpp index 7fa0dc464..6c6580f21 100644 --- a/src/gui/viewport.cpp +++ b/src/gui/viewport.cpp @@ -504,17 +504,17 @@ void Viewport::mousePressed(gcn::MouseEvent &event) } } else if (player_node->withinAttackRange(mHoverBeing) || - keyboard.isActionActive(keyboard.KEY_ATTACK)) + keyboard.isActionActive(Input::KEY_ATTACK)) { validateSpeed(); if (player_node != mHoverBeing) { player_node->attack(mHoverBeing, - !keyboard.isActionActive(keyboard.KEY_TARGET)); + !keyboard.isActionActive(Input::KEY_TARGET)); return; } } - else if (!keyboard.isActionActive(keyboard.KEY_ATTACK)) + else if (!keyboard.isActionActive(Input::KEY_ATTACK)) { validateSpeed(); if (player_node != mHoverBeing) @@ -532,7 +532,7 @@ void Viewport::mousePressed(gcn::MouseEvent &event) player_node->pickUp(mHoverItem); } // Just walk around - else if (!keyboard.isActionActive(keyboard.KEY_ATTACK)) + else if (!keyboard.isActionActive(Input::KEY_ATTACK)) { validateSpeed(); player_node->stopAttack(); @@ -933,8 +933,8 @@ void Viewport::returnCamera() void Viewport::validateSpeed() { - if (!keyboard.isActionActive(keyboard.KEY_TARGET_ATTACK) - && !keyboard.isActionActive(keyboard.KEY_ATTACK)) + if (!keyboard.isActionActive(Input::KEY_TARGET_ATTACK) + && !keyboard.isActionActive(Input::KEY_ATTACK)) { if (Game::instance()) Game::instance()->setValidSpeed(); diff --git a/src/gui/widgets/emoteshortcutcontainer.cpp b/src/gui/widgets/emoteshortcutcontainer.cpp index 4f6524cdd..f46ee579c 100644 --- a/src/gui/widgets/emoteshortcutcontainer.cpp +++ b/src/gui/widgets/emoteshortcutcontainer.cpp @@ -118,7 +118,7 @@ void EmoteShortcutContainer::draw(gcn::Graphics *graphics) // Draw emote keyboard shortcut. std::string key = keyboard.getKeyValueString( - keyboard.KEY_EMOTE_1 + i); + Input::KEY_EMOTE_1 + i); graphics->setColor(getForegroundColor()); g->drawText(key, emoteX + 2, emoteY + 2, gcn::Graphics::LEFT); diff --git a/src/gui/widgets/itemshortcutcontainer.cpp b/src/gui/widgets/itemshortcutcontainer.cpp index ac7caae34..981491dd7 100644 --- a/src/gui/widgets/itemshortcutcontainer.cpp +++ b/src/gui/widgets/itemshortcutcontainer.cpp @@ -122,7 +122,7 @@ void ItemShortcutContainer::draw(gcn::Graphics *graphics) // Draw item keyboard shortcut. std::string key = keyboard.getKeyValueString( - keyboard.KEY_SHORTCUT_1 + i); + Input::KEY_SHORTCUT_1 + i); graphics->setColor(getForegroundColor()); g->drawText(key, itemX + 2, itemY + 2, gcn::Graphics::LEFT); diff --git a/src/gui/windowmenu.cpp b/src/gui/windowmenu.cpp index 6133c69e0..bb7a989ea 100644 --- a/src/gui/windowmenu.cpp +++ b/src/gui/windowmenu.cpp @@ -65,41 +65,41 @@ WindowMenu::WindowMenu(): int x = 0, h = 0; addButton(N_("BC"), _("Bot checker"), x, h, - KeyboardConfig::KEY_WINDOW_BOT_CHECKER); + Input::KEY_WINDOW_BOT_CHECKER); addButton(N_("ONL"), _("Who is online"), x, h, - KeyboardConfig::KEY_NO_VALUE); + Input::KEY_NO_VALUE); addButton(N_("KS"), _("Kill stats"), x, h, - KeyboardConfig::KEY_WINDOW_KILLS); + Input::KEY_WINDOW_KILLS); addButton(":-)", _("Smilies"), x, h, - KeyboardConfig::KEY_WINDOW_EMOTE_SHORTCUT); - addButton(N_("STA"), _("Status"), x, h, KeyboardConfig::KEY_WINDOW_STATUS); + Input::KEY_WINDOW_EMOTE_SHORTCUT); + addButton(N_("STA"), _("Status"), x, h, Input::KEY_WINDOW_STATUS); addButton(N_("EQU"), _("Equipment"), x, h, - KeyboardConfig::KEY_WINDOW_EQUIPMENT); + Input::KEY_WINDOW_EQUIPMENT); addButton(N_("INV"), _("Inventory"), x, h, - KeyboardConfig::KEY_WINDOW_INVENTORY); + Input::KEY_WINDOW_INVENTORY); if (skillDialog->hasSkills()) { addButton(N_("SKI"), _("Skills"), x, h, - KeyboardConfig::KEY_WINDOW_SKILL); + Input::KEY_WINDOW_SKILL); } #ifdef MANASERV_SUPPORT if (Net::getNetworkType() == ServerInfo::MANASERV) { addButton(N_("SPE"), _("Specials"), x, h, - KeyboardConfig::KEY_NO_VALUE); + Input::KEY_NO_VALUE); } #endif - addButton(N_("SOC"), _("Social"), x, h, KeyboardConfig::KEY_WINDOW_SOCIAL); + addButton(N_("SOC"), _("Social"), x, h, Input::KEY_WINDOW_SOCIAL); addButton(N_("SH"), _("Shortcuts"), x, h, - KeyboardConfig::KEY_WINDOW_SHORTCUT); - addButton(N_("SP"), _("Spells"), x, h, KeyboardConfig::KEY_WINDOW_SPELLS); - addButton(N_("DR"), _("Drop"), x, h, KeyboardConfig::KEY_WINDOW_DROP); + Input::KEY_WINDOW_SHORTCUT); + addButton(N_("SP"), _("Spells"), x, h, Input::KEY_WINDOW_SPELLS); + addButton(N_("DR"), _("Drop"), x, h, Input::KEY_WINDOW_DROP); addButton(N_("YK"), _("Did you know"), x, h, - KeyboardConfig::KEY_WINDOW_DIDYOUKNOW); - addButton(N_("SET"), _("Setup"), x, h, KeyboardConfig::KEY_WINDOW_SETUP); + Input::KEY_WINDOW_DIDYOUKNOW); + addButton(N_("SET"), _("Setup"), x, h, Input::KEY_WINDOW_SETUP); if (mainGraphics) { @@ -305,7 +305,7 @@ void WindowMenu::mouseMoved(gcn::MouseEvent &event) const int x = event.getX(); const int y = event.getY(); int key = btn->getTag(); - if (key != KeyboardConfig::KEY_NO_VALUE) + if (key != Input::KEY_NO_VALUE) { mTextPopup->show(x + getX(), y + getY(), btn->getDescription(), strprintf(_("Key: %s"), keyboard.getKeyValueString(key).c_str())); |