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authorAndrei Karas <akaras@inbox.ru>2014-04-27 14:50:47 +0300
committerAndrei Karas <akaras@inbox.ru>2014-04-27 14:50:47 +0300
commit744b6e62e1252ca50445b21f671ad8d81dd28ea1 (patch)
tree79adc9663a740ed471e33c97932ce6b28de11377 /src/gui
parent2ee2f8b060e4fe88feeeba5508189c916e55a70d (diff)
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Add AttributeListener.
Diffstat (limited to 'src/gui')
-rw-r--r--src/gui/windows/chatwindow.cpp56
-rw-r--r--src/gui/windows/chatwindow.h11
-rw-r--r--src/gui/windows/inventorywindow.cpp22
-rw-r--r--src/gui/windows/inventorywindow.h12
-rw-r--r--src/gui/windows/killstats.cpp25
-rw-r--r--src/gui/windows/killstats.h13
-rw-r--r--src/gui/windows/ministatuswindow.cpp52
-rw-r--r--src/gui/windows/ministatuswindow.h8
-rw-r--r--src/gui/windows/statuswindow.cpp137
-rw-r--r--src/gui/windows/statuswindow.h11
10 files changed, 185 insertions, 162 deletions
diff --git a/src/gui/windows/chatwindow.cpp b/src/gui/windows/chatwindow.cpp
index be2daf6a9..dbda471c4 100644
--- a/src/gui/windows/chatwindow.cpp
+++ b/src/gui/windows/chatwindow.cpp
@@ -156,6 +156,7 @@ ChatWindow::ChatWindow():
Window(_("Chat"), false, nullptr, "chat.xml"),
ActionListener(),
KeyListener(),
+ AttributeListener(),
mItemLinkHandler(new ItemLinkHandler),
mChatTabs(new TabbedArea(this)),
mChatInput(new ChatInput(this)),
@@ -964,34 +965,7 @@ void ChatWindow::processEvent(const Channels channel,
if (!mShowBattleEvents)
return;
- if (event.getName() == EVENT_UPDATEATTRIBUTE)
- {
- switch (event.getInt("id"))
- {
- case PlayerInfo::EXP:
- {
- if (event.getInt("oldValue") > event.getInt("newValue"))
- break;
-
- const int change = event.getInt("newValue")
- - event.getInt("oldValue");
-
- if (change != 0)
- {
- battleChatLog(std::string("+").append(toString(
- change)).append(" xp"));
- }
- break;
- }
- case PlayerInfo::LEVEL:
- battleChatLog(std::string("Level: ").append(toString(
- event.getInt("newValue"))));
- break;
- default:
- break;
- };
- }
- else if (event.getName() == EVENT_UPDATESTAT)
+ if (event.getName() == EVENT_UPDATESTAT)
{
if (!config.getBoolValue("showJobExp"))
return;
@@ -1018,6 +992,32 @@ void ChatWindow::processEvent(const Channels channel,
}
}
+void ChatWindow::attributeChanged(const int id,
+ const int oldVal,
+ const int newVal)
+{
+ switch (id)
+ {
+ case PlayerInfo::EXP:
+ {
+ if (oldVal > newVal)
+ break;
+ const int change = newVal - oldVal;
+ if (change != 0)
+ {
+ battleChatLog(std::string("+").append(toString(
+ change)).append(" xp"));
+ }
+ break;
+ }
+ case PlayerInfo::LEVEL:
+ battleChatLog(std::string("Level: ").append(toString(newVal)));
+ break;
+ default:
+ break;
+ };
+}
+
void ChatWindow::addInputText(const std::string &text, const bool space)
{
const int caretPos = mChatInput->getCaretPosition();
diff --git a/src/gui/windows/chatwindow.h b/src/gui/windows/chatwindow.h
index e755e43f2..d345b5abc 100644
--- a/src/gui/windows/chatwindow.h
+++ b/src/gui/windows/chatwindow.h
@@ -23,9 +23,9 @@
#ifndef GUI_WINDOWS_CHATWINDOW_H
#define GUI_WINDOWS_CHATWINDOW_H
-#include "listeners/depricatedlistener.h"
-
+#include "listeners/attributelistener.h"
#include "listeners/configlistener.h"
+#include "listeners/depricatedlistener.h"
#include "gui/widgets/window.h"
@@ -86,7 +86,8 @@ class ChatWindow final : public Window,
public ActionListener,
public KeyListener,
public DepricatedListener,
- public ConfigListener
+ public ConfigListener,
+ public AttributeListener
{
public:
/**
@@ -294,6 +295,10 @@ class ChatWindow final : public Window,
bool isTabPresent(const ChatTab *const tab) const A_WARN_UNUSED;
+ void attributeChanged(const int id,
+ const int oldVal,
+ const int newVal) override final;
+
static void localPetSay(const std::string &nick,
const std::string &text);
diff --git a/src/gui/windows/inventorywindow.cpp b/src/gui/windows/inventorywindow.cpp
index 01e5e052d..2122fce2f 100644
--- a/src/gui/windows/inventorywindow.cpp
+++ b/src/gui/windows/inventorywindow.cpp
@@ -73,6 +73,7 @@ InventoryWindow::InventoryWindow(Inventory *const inventory):
KeyListener(),
SelectionListener(),
InventoryListener(),
+ AttributeListener(),
mInventory(inventory),
mItems(new ItemContainer(this, mInventory)),
mUseButton(nullptr),
@@ -131,8 +132,6 @@ InventoryWindow::InventoryWindow(Inventory *const inventory):
mSortDropDown->setSelected(0);
}
- listen(CHANNEL_ATTRIBUTES);
-
if (setupWindow)
setupWindow->registerWindowForReset(this);
@@ -690,17 +689,6 @@ void InventoryWindow::close()
}
}
-void InventoryWindow::processEvent(const Channels channel A_UNUSED,
- const DepricatedEvent &event)
-{
- if (event.getName() == EVENT_UPDATEATTRIBUTE)
- {
- const int id = event.getInt("id");
- if (id == PlayerInfo::TOTAL_WEIGHT || id == PlayerInfo::MAX_WEIGHT)
- updateWeight();
- }
-}
-
void InventoryWindow::updateWeight()
{
if (!isMainInventory() || !mWeightBar)
@@ -821,3 +809,11 @@ void InventoryWindow::unsetInventory()
}
mInventory = nullptr;
}
+
+void InventoryWindow::attributeChanged(const int id,
+ const int oldVal A_UNUSED,
+ const int newVal A_UNUSED)
+{
+ if (id == PlayerInfo::TOTAL_WEIGHT || id == PlayerInfo::MAX_WEIGHT)
+ updateWeight();
+}
diff --git a/src/gui/windows/inventorywindow.h b/src/gui/windows/inventorywindow.h
index 10e1e21e2..538d9a47d 100644
--- a/src/gui/windows/inventorywindow.h
+++ b/src/gui/windows/inventorywindow.h
@@ -25,11 +25,10 @@
#include "inventory.h"
-#include "listeners/depricatedlistener.h"
-
#include "gui/widgets/window.h"
#include "listeners/actionlistener.h"
+#include "listeners/attributelistener.h"
#include "listeners/keylistener.h"
#include "listeners/selectionlistener.h"
@@ -54,7 +53,7 @@ class InventoryWindow final : public Window,
public KeyListener,
public SelectionListener,
public InventoryListener,
- public DepricatedListener
+ public AttributeListener
{
public:
/**
@@ -137,9 +136,6 @@ class InventoryWindow final : public Window,
void updateDropButton();
- void processEvent(const Channels channel,
- const DepricatedEvent &event) override final;
-
void updateButtons(const Item *item = nullptr);
bool isInputFocused() const A_WARN_UNUSED;
@@ -154,6 +150,10 @@ class InventoryWindow final : public Window,
void unsetInventory();
+ void attributeChanged(const int id,
+ const int oldVal,
+ const int newVal) override final;
+
static bool isAnyInputFocused();
private:
diff --git a/src/gui/windows/killstats.cpp b/src/gui/windows/killstats.cpp
index 467d27524..832892fac 100644
--- a/src/gui/windows/killstats.cpp
+++ b/src/gui/windows/killstats.cpp
@@ -41,6 +41,7 @@ KillStats::KillStats() :
// TRANSLATORS: kill stats window name
Window(_("Kill stats"), false, nullptr, "killstats.xml"),
ActionListener(),
+ AttributeListener(),
mKillTimer(0),
// TRANSLATORS: kill stats window button
mResetButton(new Button(this, _("Reset stats"), "reset", this)),
@@ -108,7 +109,6 @@ KillStats::KillStats() :
setStickyButtonLock(true);
setDefaultSize(250, 250, 350, 300);
- listen(CHANNEL_ATTRIBUTES);
const int xp(PlayerInfo::getAttribute(PlayerInfo::EXP));
int xpNextLevel(PlayerInfo::getAttribute(PlayerInfo::EXP_NEEDED));
@@ -489,18 +489,17 @@ void KillStats::validateJacko()
}
}
-void KillStats::processEvent(const Channels channel A_UNUSED,
- const DepricatedEvent &event)
+void KillStats::attributeChanged(const int id,
+ const int oldVal,
+ const int newVal)
{
- if (event.getName() == EVENT_UPDATEATTRIBUTE)
+ switch (id)
{
- const int id = event.getInt("id");
- if (id == PlayerInfo::EXP || id == PlayerInfo::EXP_NEEDED)
- {
- gainXp(event.getInt("newValue") - event.getInt("oldValue"));
- }
- else if (id == PlayerInfo::LEVEL)
- {
+ case PlayerInfo::EXP:
+ case PlayerInfo::EXP_NEEDED:
+ gainXp(newVal - oldVal);
+ break;
+ case PlayerInfo::LEVEL:
mKillCounter = 0;
mKillTCounter = 0;
mExpCounter = 0;
@@ -520,6 +519,8 @@ void KillStats::processEvent(const Channels channel A_UNUSED,
_("Kills/Min: %s, Exp/Min: %s"), "?", "?"));
resetTimes();
- }
+ break;
+ default:
+ break;
}
}
diff --git a/src/gui/windows/killstats.h b/src/gui/windows/killstats.h
index 26e30e9eb..1e2da9ada 100644
--- a/src/gui/windows/killstats.h
+++ b/src/gui/windows/killstats.h
@@ -24,7 +24,7 @@
#define GUI_WINDOWS_KILLSTATS_H
#include "listeners/actionlistener.h"
-#include "listeners/depricatedlistener.h"
+#include "listeners/attributelistener.h"
#include "gui/widgets/window.h"
@@ -32,8 +32,8 @@ class Label;
class Button;
class KillStats final : public Window,
- private ActionListener,
- public DepricatedListener
+ public ActionListener,
+ public AttributeListener
{
public:
/**
@@ -75,11 +75,12 @@ class KillStats final : public Window,
void jackoAlive(const int id);
- void processEvent(const Channels channel A_UNUSED,
- const DepricatedEvent &event) override;
-
void resetTimes();
+ void attributeChanged(const int id,
+ const int oldVal,
+ const int newVal) override final;
+
private:
void validateJacko();
diff --git a/src/gui/windows/ministatuswindow.cpp b/src/gui/windows/ministatuswindow.cpp
index 93a6a6a10..6fb330bbf 100644
--- a/src/gui/windows/ministatuswindow.cpp
+++ b/src/gui/windows/ministatuswindow.cpp
@@ -55,6 +55,7 @@ typedef std::vector <ProgressBar*>::const_iterator ProgressBarVectorCIter;
MiniStatusWindow::MiniStatusWindow() :
Window("MiniStatus", false, nullptr, "ministatus.xml"),
InventoryListener(),
+ AttributeListener(),
mBars(),
mBarNames(),
mIcons(),
@@ -253,35 +254,40 @@ void MiniStatusWindow::drawIcons(Graphics *const graphics)
void MiniStatusWindow::processEvent(const Channels channel A_UNUSED,
const DepricatedEvent &event)
{
- if (event.getName() == EVENT_UPDATEATTRIBUTE)
+ if (event.getName() == EVENT_UPDATESTAT)
{
- const int id = event.getInt("id");
- if (id == PlayerInfo::HP || id == PlayerInfo::MAX_HP)
- {
+ statusWindow->updateMPBar(mMpBar);
+ StatusWindow::updateJobBar(mJobBar);
+ }
+}
+
+void MiniStatusWindow::attributeChanged(const int id,
+ const int oldVal A_UNUSED,
+ const int newVal A_UNUSED)
+{
+ switch (id)
+ {
+ case PlayerInfo::HP:
+ case PlayerInfo::MAX_HP:
StatusWindow::updateHPBar(mHpBar);
- }
- else if (id == PlayerInfo::MP || id == PlayerInfo::MAX_MP)
- {
+ break;
+ case PlayerInfo::MP:
+ case PlayerInfo::MAX_MP:
statusWindow->updateMPBar(mMpBar);
- }
- else if (id == PlayerInfo::EXP || id == PlayerInfo::EXP_NEEDED)
- {
+ break;
+ case PlayerInfo::EXP:
+ case PlayerInfo::EXP_NEEDED:
StatusWindow::updateXPBar(mXpBar);
- }
- else if (id == PlayerInfo::TOTAL_WEIGHT
- || id == PlayerInfo::MAX_WEIGHT)
- {
+ break;
+ case PlayerInfo::TOTAL_WEIGHT:
+ case PlayerInfo::MAX_WEIGHT:
StatusWindow::updateWeightBar(mWeightBar);
- }
- else if (id == PlayerInfo::MONEY)
- {
+ break;
+ case PlayerInfo::MONEY:
StatusWindow::updateMoneyBar(mMoneyBar);
- }
- }
- else if (event.getName() == EVENT_UPDATESTAT)
- {
- statusWindow->updateMPBar(mMpBar);
- StatusWindow::updateJobBar(mJobBar);
+ break;
+ default:
+ break;
}
}
diff --git a/src/gui/windows/ministatuswindow.h b/src/gui/windows/ministatuswindow.h
index 6939f8f54..bab117c19 100644
--- a/src/gui/windows/ministatuswindow.h
+++ b/src/gui/windows/ministatuswindow.h
@@ -25,6 +25,7 @@
#include "inventory.h"
+#include "listeners/attributelistener.h"
#include "listeners/depricatedlistener.h"
#include "gui/widgets/window.h"
@@ -44,7 +45,8 @@ class TextPopup;
*/
class MiniStatusWindow final : public Window,
public InventoryListener,
- public DepricatedListener
+ public DepricatedListener,
+ public AttributeListener
{
public:
MiniStatusWindow();
@@ -90,6 +92,10 @@ class MiniStatusWindow final : public Window,
Rect getChildrenArea() override final A_WARN_UNUSED;
+ void attributeChanged(const int id,
+ const int oldVal,
+ const int newVal) override final;
+
#ifdef USE_PROFILER
void logicChildren();
#endif
diff --git a/src/gui/windows/statuswindow.cpp b/src/gui/windows/statuswindow.cpp
index 98d3ea82e..5897ae64b 100644
--- a/src/gui/windows/statuswindow.cpp
+++ b/src/gui/windows/statuswindow.cpp
@@ -144,6 +144,7 @@ StatusWindow::StatusWindow() :
Window(player_node ? player_node->getName() :
"?", false, nullptr, "status.xml"),
ActionListener(),
+ AttributeListener(),
// TRANSLATORS: status window label
mLvlLabel(new Label(this, strprintf(_("Level: %d"), 0))),
// TRANSLATORS: status window label
@@ -342,73 +343,7 @@ void StatusWindow::processEvent(const Channels channel A_UNUSED,
return;
const DepricatedEvents &eventName = event.getName();
- if (eventName == EVENT_UPDATEATTRIBUTE)
- {
- switch (event.getInt("id"))
- {
- case PlayerInfo::HP:
- case PlayerInfo::MAX_HP:
- updateHPBar(mHpBar, true);
- break;
-
- case PlayerInfo::MP:
- case PlayerInfo::MAX_MP:
- updateMPBar(mMpBar, true);
- break;
-
- case PlayerInfo::EXP:
- case PlayerInfo::EXP_NEEDED:
- updateXPBar(mXpBar, false);
- break;
-
- case PlayerInfo::MONEY:
- // TRANSLATORS: status window label
- mMoneyLabel->setCaption(strprintf(_("Money: %s"),
- Units::formatCurrency(event.getInt("newValue")).c_str()));
- mMoneyLabel->adjustSize();
- break;
-
- case PlayerInfo::CHAR_POINTS:
- mCharacterPointsLabel->setCaption(strprintf(
- // TRANSLATORS: status window label
- _("Character points: %d"), event.getInt("newValue")));
-
- mCharacterPointsLabel->adjustSize();
- // Update all attributes
- for (Attrs::const_iterator it = mAttrs.begin();
- it != mAttrs.end(); ++it)
- {
- if (it->second)
- it->second->update();
- }
- break;
-
- case PlayerInfo::CORR_POINTS:
- mCorrectionPointsLabel->setCaption(strprintf(
- // TRANSLATORS: status window label
- _("Correction points: %d"), event.getInt("newValue")));
- mCorrectionPointsLabel->adjustSize();
- // Update all attributes
- for (Attrs::const_iterator it = mAttrs.begin();
- it != mAttrs.end(); ++it)
- {
- if (it->second)
- it->second->update();
- }
- break;
-
- case PlayerInfo::LEVEL:
- // TRANSLATORS: status window label
- mLvlLabel->setCaption(strprintf(_("Level: %d"),
- event.getInt("newValue")));
- mLvlLabel->adjustSize();
- break;
-
- default:
- break;
- }
- }
- else if (eventName == EVENT_UPDATESTAT)
+ if (eventName == EVENT_UPDATESTAT)
{
const int id = event.getInt("id");
if (id == Net::getPlayerHandler()->getJobLocation())
@@ -465,6 +400,74 @@ void StatusWindow::processEvent(const Channels channel A_UNUSED,
}
}
+void StatusWindow::attributeChanged(const int id,
+ const int oldVal A_UNUSED,
+ const int newVal)
+{
+ switch (id)
+ {
+ case PlayerInfo::HP:
+ case PlayerInfo::MAX_HP:
+ updateHPBar(mHpBar, true);
+ break;
+
+ case PlayerInfo::MP:
+ case PlayerInfo::MAX_MP:
+ updateMPBar(mMpBar, true);
+ break;
+
+ case PlayerInfo::EXP:
+ case PlayerInfo::EXP_NEEDED:
+ updateXPBar(mXpBar, false);
+ break;
+
+ case PlayerInfo::MONEY:
+ // TRANSLATORS: status window label
+ mMoneyLabel->setCaption(strprintf(_("Money: %s"),
+ Units::formatCurrency(newVal).c_str()));
+ mMoneyLabel->adjustSize();
+ break;
+
+ case PlayerInfo::CHAR_POINTS:
+ mCharacterPointsLabel->setCaption(strprintf(
+ // TRANSLATORS: status window label
+ _("Character points: %d"), newVal));
+
+ mCharacterPointsLabel->adjustSize();
+ // Update all attributes
+ for (Attrs::const_iterator it = mAttrs.begin();
+ it != mAttrs.end(); ++it)
+ {
+ if (it->second)
+ it->second->update();
+ }
+ break;
+
+ case PlayerInfo::CORR_POINTS:
+ mCorrectionPointsLabel->setCaption(strprintf(
+ // TRANSLATORS: status window label
+ _("Correction points: %d"), newVal));
+ mCorrectionPointsLabel->adjustSize();
+ // Update all attributes
+ for (Attrs::const_iterator it = mAttrs.begin();
+ it != mAttrs.end(); ++it)
+ {
+ if (it->second)
+ it->second->update();
+ }
+ break;
+
+ case PlayerInfo::LEVEL:
+ // TRANSLATORS: status window label
+ mLvlLabel->setCaption(strprintf(_("Level: %d"), newVal));
+ mLvlLabel->adjustSize();
+ break;
+
+ default:
+ break;
+ }
+}
+
void StatusWindow::setPointsNeeded(const int id, const int needed)
{
const Attrs::const_iterator it = mAttrs.find(id);
diff --git a/src/gui/windows/statuswindow.h b/src/gui/windows/statuswindow.h
index 35bba74cd..11aa2ad05 100644
--- a/src/gui/windows/statuswindow.h
+++ b/src/gui/windows/statuswindow.h
@@ -23,11 +23,11 @@
#ifndef GUI_WINDOWS_STATUSWINDOW_H
#define GUI_WINDOWS_STATUSWINDOW_H
-#include "listeners/depricatedlistener.h"
-
#include "gui/widgets/window.h"
#include "listeners/actionlistener.h"
+#include "listeners/attributelistener.h"
+#include "listeners/depricatedlistener.h"
#include <map>
@@ -45,7 +45,8 @@ class VertContainer;
*/
class StatusWindow final : public Window,
public ActionListener,
- public DepricatedListener
+ public DepricatedListener,
+ public AttributeListener
{
public:
/**
@@ -87,6 +88,10 @@ class StatusWindow final : public Window,
void clearAttributes();
+ void attributeChanged(const int id,
+ const int oldVal,
+ const int newVal) override final;
+
private:
static std::string translateLetter(const char *const letters);
static std::string translateLetter2(std::string letters);