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authorAndrei Karas <akaras@inbox.ru>2013-05-21 23:17:42 +0300
committerAndrei Karas <akaras@inbox.ru>2013-05-21 23:18:46 +0300
commite8ea0251867c12ed1f6122a37b21044279774be5 (patch)
tree78426d0aeee6fda9bfd85047e241884f3f6c232a /src/gui
parentcff8c1925f426dafaeb32def5fc56f170bafba39 (diff)
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improve skilldialog class.
split skilldialog file.
Diffstat (limited to 'src/gui')
-rw-r--r--src/gui/skilldialog.cpp243
-rw-r--r--src/gui/skilldialog.h68
-rw-r--r--src/gui/widgets/itemshortcutcontainer.cpp2
-rw-r--r--src/gui/widgets/skilldata.cpp63
-rw-r--r--src/gui/widgets/skilldata.h50
-rw-r--r--src/gui/widgets/skillinfo.cpp131
-rw-r--r--src/gui/widgets/skillinfo.h68
-rw-r--r--src/gui/widgets/skillmodel.cpp90
-rw-r--r--src/gui/widgets/skillmodel.h86
9 files changed, 509 insertions, 292 deletions
diff --git a/src/gui/skilldialog.cpp b/src/gui/skilldialog.cpp
index 44d9d0283..693dc6c8b 100644
--- a/src/gui/skilldialog.cpp
+++ b/src/gui/skilldialog.cpp
@@ -22,81 +22,12 @@
#include "gui/skilldialog.h"
-#include "configuration.h"
-#include "effectmanager.h"
-#include "itemshortcut.h"
-#include "localplayer.h"
-#include "playerinfo.h"
-
-#include "gui/setup.h"
-#include "gui/shortcutwindow.h"
-#include "gui/textpopup.h"
-#include "gui/viewport.h"
-
-#include "gui/widgets/label.h"
-#include "gui/widgets/layouthelper.h"
-#include "gui/widgets/listbox.h"
-#include "gui/widgets/progressbar.h"
-#include "gui/widgets/scrollarea.h"
-#include "gui/widgets/tab.h"
-
-#include "net/net.h"
-#include "net/playerhandler.h"
-#include "net/skillhandler.h"
-
-#include "resources/image.h"
-#include "resources/resourcemanager.h"
-
-#include "utils/dtor.h"
-#include "utils/gettext.h"
-
-#include <guichan/font.hpp>
-
-#include <set>
-#include <string>
+#include "gui/widgets/skillmodel.h"
#include "debug.h"
-class SkillModel;
class SkillEntry;
-class SkillModel final : public gcn::ListModel
-{
- public:
- SkillModel() :
- mSkills(),
- mVisibleSkills()
- {
- }
-
- int getNumberOfElements()
- { return static_cast<int>(mVisibleSkills.size()); }
-
- SkillInfo *getSkillAt(const int i) const
- {
- if (i < 0 || i >= static_cast<int>(mVisibleSkills.size()))
- return nullptr;
- return mVisibleSkills.at(i);
- }
-
- std::string getElementAt(int i)
- {
- if (getSkillAt(i))
- return getSkillAt(i)->data->name;
- else
- return "";
- }
-
- void updateVisibilities();
-
- void addSkill(SkillInfo *const info)
- { mSkills.push_back(info); }
-
- private:
- SkillList mSkills;
- SkillList mVisibleSkills;
-};
-
class SkillListBox final : public ListBox
{
public:
@@ -137,7 +68,7 @@ class SkillListBox final : public ListBox
return static_cast<SkillModel*>(mListModel)->getSkillAt(selected);
}
- void draw(gcn::Graphics *gcnGraphics)
+ void draw(gcn::Graphics *gcnGraphics) override
{
if (!mListModel)
return;
@@ -193,10 +124,10 @@ class SkillListBox final : public ListBox
}
}
- unsigned int getRowHeight() const
+ unsigned int getRowHeight() const override
{ return mRowHeight; }
- void mouseMoved(gcn::MouseEvent &event)
+ void mouseMoved(gcn::MouseEvent &event) override
{
ListBox::mouseMoved(event);
if (!viewport)
@@ -213,7 +144,7 @@ class SkillListBox final : public ListBox
skill->data->dispName, skill->data->description);
}
- void mouseExited(gcn::MouseEvent &event A_UNUSED)
+ void mouseExited(gcn::MouseEvent &event A_UNUSED) override
{
mPopup->hide();
}
@@ -257,7 +188,7 @@ class SkillTab final : public Tab
}
protected:
- void setCurrent()
+ void setCurrent() override
{
if (skillDialog)
skillDialog->updateTabSelection();
@@ -304,7 +235,6 @@ SkillDialog::SkillDialog() :
SkillDialog::~SkillDialog()
{
- // Clear gui
clearSkills();
}
@@ -622,19 +552,7 @@ void SkillDialog::addSkill(const int id, const int level, const int range,
}
}
-void SkillModel::updateVisibilities()
-{
- mVisibleSkills.clear();
-
- FOR_EACH (SkillList::const_iterator, it, mSkills)
- {
- if ((*it) && (*it)->visible)
- mVisibleSkills.push_back((*it));
- }
-}
-
-
-SkillInfo* SkillDialog::getSkill(int id)
+SkillInfo* SkillDialog::getSkill(const int id)
{
return mSkills[id];
}
@@ -647,9 +565,14 @@ void SkillDialog::widgetResized(const gcn::Event &event)
mTabs->fixSize();
}
-void SkillDialog::useItem(const int itemId)
+void SkillDialog::useItem(const int itemId) const
{
- const SkillInfo *const info = mSkills[itemId - SKILL_MIN_ID];
+ const std::map<int, SkillInfo*>::const_iterator
+ it = mSkills.find(itemId - SKILL_MIN_ID);
+ if (it == mSkills.end())
+ return;
+
+ const SkillInfo *const info = (*it).second;
if (info && player_node && player_node->getTarget())
{
const Being *const being = player_node->getTarget();
@@ -696,7 +619,7 @@ void SkillDialog::updateQuest(const int var, const int val)
}
}
-void SkillDialog::playUpdateEffect(const int id)
+void SkillDialog::playUpdateEffect(const int id) const
{
const int effectId = paths.getIntValue("skillLevelUpEffectId");
if (!effectManager || effectId == -1)
@@ -708,139 +631,3 @@ void SkillDialog::playUpdateEffect(const int id)
effectManager->trigger(effectId, player_node);
}
}
-
-SkillInfo::SkillInfo() :
- level(0),
- skillLevel(),
- skillLevelWidth(0),
- id(0),
- modifiable(false),
- visible(false),
- model(nullptr),
- skillExp(),
- progress(0.0f),
- range(0),
- color(),
- data(nullptr),
- dataMap()
-{
- dataMap[0] = new SkillData();
- data = dataMap[0];
-}
-
-SkillInfo::~SkillInfo()
-{
- FOR_EACH (SkillDataMapIter, it, dataMap)
- delete (*it).second;
- dataMap.clear();
-}
-
-void SkillInfo::update()
-{
- const int baseLevel = PlayerInfo::getSkillLevel(id);
- const std::pair<int, int> exp = PlayerInfo::getStatExperience(id);
-
- if (!modifiable && baseLevel == 0 && exp.second == 0)
- {
- if (visible)
- {
- visible = false;
- if (model)
- model->updateVisibilities();
- }
- return;
- }
-
- const bool updateVisibility = !visible;
- visible = true;
-
- if (baseLevel == 0)
- {
- skillLevel.clear();
- }
- else
- {
- // TRANSLATORS: skills dialog. skill level
- skillLevel = strprintf(_("Lvl: %d"), baseLevel);
- }
-
- level = baseLevel;
- skillLevelWidth = -1;
-
- if (exp.second)
- {
- skillExp = strprintf("%d / %d", exp.first, exp.second);
- progress = static_cast<float>(exp.first)
- / static_cast<float>(exp.second);
- }
- else
- {
- skillExp.clear();
- progress = 0.0f;
- }
-
- color = Theme::getProgressColor(Theme::PROG_EXP, progress);
-
- if (updateVisibility && model)
- model->updateVisibilities();
-
- data = getData(level);
- if (!data)
- data = dataMap[0];
-}
-
-
-void SkillInfo::addData(const int level1, SkillData *const data1)
-{
- dataMap[level1] = data1;
-}
-
-SkillData *SkillInfo::getData(const int level1)
-{
- SkillDataMapIter it = dataMap.find(level1);
- if (it == dataMap.end())
- return nullptr;
- return (*it).second;
-}
-
-SkillData *SkillInfo::getData1(const int lev)
-{
- SkillDataMapIter it = dataMap.find(lev);
- if (it == dataMap.end())
- return dataMap[0];
- return (*it).second;
-}
-
-SkillData::SkillData() :
- name(),
- shortName(),
- dispName(),
- description(),
- icon(nullptr),
- particle(),
- soundHit("", 0),
- soundMiss("", 0)
-{
-}
-
-SkillData::~SkillData()
-{
- if (icon)
- {
- icon->decRef();
- icon = nullptr;
- }
-}
-
-void SkillData::setIcon(const std::string &iconPath)
-{
- ResourceManager *const res = ResourceManager::getInstance();
- if (!iconPath.empty())
- icon = res->getImage(iconPath);
-
- if (!icon)
- {
- icon = Theme::getImageFromTheme(
- paths.getStringValue("unknownItemFile"));
- }
-}
diff --git a/src/gui/skilldialog.h b/src/gui/skilldialog.h
index 2a9f69a77..ad3df5f8b 100644
--- a/src/gui/skilldialog.h
+++ b/src/gui/skilldialog.h
@@ -25,13 +25,7 @@
#include "gui/widgets/window.h"
-#include "resources/soundinfo.h"
-
#include <guichan/actionlistener.hpp>
-#include <guichan/mouselistener.hpp>
-
-#include <map>
-#include <vector>
const int SKILL_MIN_ID = 200000;
const unsigned int SKILL_VAR_MIN_ID = 1000000;
@@ -43,61 +37,7 @@ class SkillModel;
class Tab;
class TabbedArea;
-struct SkillData final
-{
- std::string name;
- std::string shortName;
- std::string dispName;
- std::string description;
- Image *icon;
-
- std::string particle;
- SoundInfo soundHit;
- SoundInfo soundMiss;
-
- SkillData();
- A_DELETE_COPY(SkillData)
- ~SkillData();
-
- void setIcon(const std::string &iconPath);
-};
-
-typedef std::map<int, SkillData*> SkillDataMap;
-typedef SkillDataMap::iterator SkillDataMapIter;
-typedef SkillDataMap::const_iterator SkillDataMapCIter;
-
-struct SkillInfo final
-{
- int level;
- std::string skillLevel;
- int skillLevelWidth;
- unsigned int id;
- bool modifiable;
- bool visible;
- SkillModel *model;
- std::string skillExp;
- float progress;
- int range;
- gcn::Color color;
-
- SkillData *data;
- SkillDataMap dataMap;
-
- SkillInfo();
- A_DELETE_COPY(SkillInfo)
- ~SkillInfo();
-
- void update();
-
- SkillData *getData(const int level);
-
- SkillData *getData1(const int level);
-
- void addData(const int level, SkillData *const data);
-};
-
-typedef std::vector<SkillInfo*> SkillList;
-typedef SkillList::iterator SkillListIter;
+struct SkillInfo;
/**
* The skill dialog.
@@ -137,20 +77,20 @@ class SkillDialog final : public Window, public gcn::ActionListener
void addSkill(const int id, const int level, const int range,
const bool modifiable);
- SkillInfo* getSkill(int id) A_WARN_UNUSED;
+ SkillInfo* getSkill(const int id) A_WARN_UNUSED;
bool hasSkills() const A_WARN_UNUSED
{ return !mSkills.empty(); }
void widgetResized(const gcn::Event &event) override;
- void useItem(const int itemId);
+ void useItem(const int itemId) const;
void updateTabSelection();
void updateQuest(const int var, const int val);
- void playUpdateEffect(const int id);
+ void playUpdateEffect(const int id) const;
private:
typedef std::map<int, SkillInfo*> SkillMap;
diff --git a/src/gui/widgets/itemshortcutcontainer.cpp b/src/gui/widgets/itemshortcutcontainer.cpp
index ff36d8805..3cfe52393 100644
--- a/src/gui/widgets/itemshortcutcontainer.cpp
+++ b/src/gui/widgets/itemshortcutcontainer.cpp
@@ -39,6 +39,8 @@
#include "gui/spellpopup.h"
#include "gui/viewport.h"
+#include "gui/widgets/skillinfo.h"
+
#include "resources/image.h"
#include <guichan/font.hpp>
diff --git a/src/gui/widgets/skilldata.cpp b/src/gui/widgets/skilldata.cpp
new file mode 100644
index 000000000..a0d804660
--- /dev/null
+++ b/src/gui/widgets/skilldata.cpp
@@ -0,0 +1,63 @@
+/*
+ * The ManaPlus Client
+ * Copyright (C) 2004-2009 The Mana World Development Team
+ * Copyright (C) 2009-2010 The Mana Developers
+ * Copyright (C) 2011-2013 The ManaPlus Developers
+ *
+ * This file is part of The ManaPlus Client.
+ *
+ * This program is free software; you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation; either version 2 of the License, or
+ * any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program. If not, see <http://www.gnu.org/licenses/>.
+ */
+
+#include "gui/widgets/skilldata.h"
+
+#include "configuration.h"
+
+#include "resources/resourcemanager.h"
+
+#include "debug.h"
+
+SkillData::SkillData() :
+ name(),
+ shortName(),
+ dispName(),
+ description(),
+ icon(nullptr),
+ particle(),
+ soundHit("", 0),
+ soundMiss("", 0)
+{
+}
+
+SkillData::~SkillData()
+{
+ if (icon)
+ {
+ icon->decRef();
+ icon = nullptr;
+ }
+}
+
+void SkillData::setIcon(const std::string &iconPath)
+{
+ ResourceManager *const res = ResourceManager::getInstance();
+ if (!iconPath.empty())
+ icon = res->getImage(iconPath);
+
+ if (!icon)
+ {
+ icon = Theme::getImageFromTheme(
+ paths.getStringValue("unknownItemFile"));
+ }
+}
diff --git a/src/gui/widgets/skilldata.h b/src/gui/widgets/skilldata.h
new file mode 100644
index 000000000..63a73abed
--- /dev/null
+++ b/src/gui/widgets/skilldata.h
@@ -0,0 +1,50 @@
+/*
+ * The ManaPlus Client
+ * Copyright (C) 2004-2009 The Mana World Development Team
+ * Copyright (C) 2009-2010 The Mana Developers
+ * Copyright (C) 2011-2013 The ManaPlus Developers
+ *
+ * This file is part of The ManaPlus Client.
+ *
+ * This program is free software; you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation; either version 2 of the License, or
+ * any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program. If not, see <http://www.gnu.org/licenses/>.
+ */
+
+#ifndef SKILLDATA_H
+#define SKILLDATA_H
+
+#include "gui/theme.h"
+
+#include "resources/image.h"
+#include "resources/soundinfo.h"
+
+struct SkillData final
+{
+ std::string name;
+ std::string shortName;
+ std::string dispName;
+ std::string description;
+ Image *icon;
+
+ std::string particle;
+ SoundInfo soundHit;
+ SoundInfo soundMiss;
+
+ SkillData();
+ A_DELETE_COPY(SkillData)
+ ~SkillData();
+
+ void setIcon(const std::string &iconPath);
+};
+
+#endif
diff --git a/src/gui/widgets/skillinfo.cpp b/src/gui/widgets/skillinfo.cpp
new file mode 100644
index 000000000..2b7060c31
--- /dev/null
+++ b/src/gui/widgets/skillinfo.cpp
@@ -0,0 +1,131 @@
+/*
+ * The ManaPlus Client
+ * Copyright (C) 2004-2009 The Mana World Development Team
+ * Copyright (C) 2009-2010 The Mana Developers
+ * Copyright (C) 2011-2013 The ManaPlus Developers
+ *
+ * This file is part of The ManaPlus Client.
+ *
+ * This program is free software; you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation; either version 2 of the License, or
+ * any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program. If not, see <http://www.gnu.org/licenses/>.
+ */
+
+#include "gui/widgets/skillinfo.h"
+
+#include "playerinfo.h"
+
+#include "gui/widgets/skillmodel.h"
+
+#include "debug.h"
+
+SkillInfo::SkillInfo() :
+ level(0),
+ skillLevel(),
+ skillLevelWidth(0),
+ id(0),
+ modifiable(false),
+ visible(false),
+ model(nullptr),
+ skillExp(),
+ progress(0.0f),
+ range(0),
+ color(),
+ data(nullptr),
+ dataMap()
+{
+ dataMap[0] = new SkillData();
+ data = dataMap[0];
+}
+
+SkillInfo::~SkillInfo()
+{
+ FOR_EACH (SkillDataMapIter, it, dataMap)
+ delete (*it).second;
+ dataMap.clear();
+}
+
+void SkillInfo::update()
+{
+ const int baseLevel = PlayerInfo::getSkillLevel(id);
+ const std::pair<int, int> exp = PlayerInfo::getStatExperience(id);
+
+ if (!modifiable && baseLevel == 0 && exp.second == 0)
+ {
+ if (visible)
+ {
+ visible = false;
+ if (model)
+ model->updateVisibilities();
+ }
+ return;
+ }
+
+ const bool updateVisibility = !visible;
+ visible = true;
+
+ if (baseLevel == 0)
+ {
+ skillLevel.clear();
+ }
+ else
+ {
+ // TRANSLATORS: skills dialog. skill level
+ skillLevel = strprintf(_("Lvl: %d"), baseLevel);
+ }
+
+ level = baseLevel;
+ skillLevelWidth = -1;
+
+ if (exp.second)
+ {
+ skillExp = strprintf("%d / %d", exp.first, exp.second);
+ progress = static_cast<float>(exp.first)
+ / static_cast<float>(exp.second);
+ }
+ else
+ {
+ skillExp.clear();
+ progress = 0.0f;
+ }
+
+ color = Theme::getProgressColor(Theme::PROG_EXP, progress);
+
+ if (updateVisibility && model)
+ model->updateVisibilities();
+
+ data = getData(level);
+ if (!data)
+ data = dataMap[0];
+}
+
+
+void SkillInfo::addData(const int level1, SkillData *const data1)
+{
+ dataMap[level1] = data1;
+}
+
+SkillData *SkillInfo::getData(const int level1) const
+{
+ SkillDataMapCIter it = dataMap.find(level1);
+ if (it == dataMap.end())
+ return nullptr;
+ return (*it).second;
+}
+
+SkillData *SkillInfo::getData1(const int lev) const
+{
+ SkillDataMapCIter it = dataMap.find(lev);
+ if (it == dataMap.end())
+ return (*dataMap.begin()).second;
+ return (*it).second;
+}
diff --git a/src/gui/widgets/skillinfo.h b/src/gui/widgets/skillinfo.h
new file mode 100644
index 000000000..21c310ea1
--- /dev/null
+++ b/src/gui/widgets/skillinfo.h
@@ -0,0 +1,68 @@
+/*
+ * The ManaPlus Client
+ * Copyright (C) 2004-2009 The Mana World Development Team
+ * Copyright (C) 2009-2010 The Mana Developers
+ * Copyright (C) 2011-2013 The ManaPlus Developers
+ *
+ * This file is part of The ManaPlus Client.
+ *
+ * This program is free software; you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation; either version 2 of the License, or
+ * any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program. If not, see <http://www.gnu.org/licenses/>.
+ */
+
+#ifndef SKILLINFO_H
+#define SKILLINFO_H
+
+#include "gui/widgets/skilldata.h"
+
+#include <map>
+
+class SkillModel;
+
+typedef std::map<int, SkillData*> SkillDataMap;
+typedef SkillDataMap::iterator SkillDataMapIter;
+typedef SkillDataMap::const_iterator SkillDataMapCIter;
+
+struct SkillInfo final
+{
+ int level;
+ std::string skillLevel;
+ int skillLevelWidth;
+ unsigned int id;
+ bool modifiable;
+ bool visible;
+ SkillModel *model;
+ std::string skillExp;
+ float progress;
+ int range;
+ gcn::Color color;
+
+ SkillData *data;
+ SkillDataMap dataMap;
+
+ SkillInfo();
+ A_DELETE_COPY(SkillInfo)
+ ~SkillInfo();
+
+ void update();
+
+ SkillData *getData(const int level) const;
+ SkillData *getData1(const int level) const;
+
+ void addData(const int level, SkillData *const data);
+};
+
+typedef std::vector<SkillInfo*> SkillList;
+typedef SkillList::iterator SkillListIter;
+
+#endif
diff --git a/src/gui/widgets/skillmodel.cpp b/src/gui/widgets/skillmodel.cpp
new file mode 100644
index 000000000..f13604dea
--- /dev/null
+++ b/src/gui/widgets/skillmodel.cpp
@@ -0,0 +1,90 @@
+/*
+ * The ManaPlus Client
+ * Copyright (C) 2004-2009 The Mana World Development Team
+ * Copyright (C) 2009-2010 The Mana Developers
+ * Copyright (C) 2011-2013 The ManaPlus Developers
+ *
+ * This file is part of The ManaPlus Client.
+ *
+ * This program is free software; you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation; either version 2 of the License, or
+ * any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program. If not, see <http://www.gnu.org/licenses/>.
+ */
+
+#include "gui/widgets/skillmodel.h"
+
+#include "configuration.h"
+#include "effectmanager.h"
+#include "itemshortcut.h"
+#include "localplayer.h"
+#include "playerinfo.h"
+
+#include "gui/setup.h"
+#include "gui/shortcutwindow.h"
+#include "gui/textpopup.h"
+#include "gui/viewport.h"
+
+#include "gui/widgets/label.h"
+#include "gui/widgets/layouthelper.h"
+#include "gui/widgets/listbox.h"
+#include "gui/widgets/progressbar.h"
+#include "gui/widgets/scrollarea.h"
+#include "gui/widgets/tab.h"
+
+#include "net/net.h"
+#include "net/playerhandler.h"
+#include "net/skillhandler.h"
+
+#include "resources/image.h"
+#include "resources/resourcemanager.h"
+
+#include "utils/dtor.h"
+#include "utils/gettext.h"
+
+#include <guichan/font.hpp>
+
+#include <set>
+#include <string>
+
+#include "debug.h"
+
+SkillModel::SkillModel() :
+ mSkills(),
+ mVisibleSkills()
+{
+}
+
+SkillInfo *SkillModel::getSkillAt(const int i) const
+{
+ if (i < 0 || i >= static_cast<int>(mVisibleSkills.size()))
+ return nullptr;
+ return mVisibleSkills.at(i);
+}
+
+std::string SkillModel::getElementAt(int i)
+{
+ if (getSkillAt(i))
+ return getSkillAt(i)->data->name;
+ else
+ return "";
+}
+
+void SkillModel::updateVisibilities()
+{
+ mVisibleSkills.clear();
+
+ FOR_EACH (SkillList::const_iterator, it, mSkills)
+ {
+ if ((*it) && (*it)->visible)
+ mVisibleSkills.push_back((*it));
+ }
+}
diff --git a/src/gui/widgets/skillmodel.h b/src/gui/widgets/skillmodel.h
new file mode 100644
index 000000000..7bd113a18
--- /dev/null
+++ b/src/gui/widgets/skillmodel.h
@@ -0,0 +1,86 @@
+/*
+ * The ManaPlus Client
+ * Copyright (C) 2004-2009 The Mana World Development Team
+ * Copyright (C) 2009-2010 The Mana Developers
+ * Copyright (C) 2011-2013 The ManaPlus Developers
+ *
+ * This file is part of The ManaPlus Client.
+ *
+ * This program is free software; you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation; either version 2 of the License, or
+ * any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program. If not, see <http://www.gnu.org/licenses/>.
+ */
+
+#ifndef SKILLMODEL_H
+#define SKILLMODEL_H
+
+#include "configuration.h"
+#include "effectmanager.h"
+#include "itemshortcut.h"
+#include "localplayer.h"
+#include "playerinfo.h"
+
+#include "gui/setup.h"
+#include "gui/shortcutwindow.h"
+#include "gui/textpopup.h"
+#include "gui/viewport.h"
+
+#include "gui/widgets/label.h"
+#include "gui/widgets/layouthelper.h"
+#include "gui/widgets/listbox.h"
+#include "gui/widgets/progressbar.h"
+#include "gui/widgets/scrollarea.h"
+#include "gui/widgets/skillinfo.h"
+#include "gui/widgets/tab.h"
+
+#include "net/net.h"
+#include "net/playerhandler.h"
+#include "net/skillhandler.h"
+
+#include "resources/image.h"
+#include "resources/resourcemanager.h"
+
+#include "utils/dtor.h"
+#include "utils/gettext.h"
+
+#include <guichan/font.hpp>
+
+#include <set>
+#include <string>
+
+#include "localconsts.h"
+
+struct SkillInfo;
+
+class SkillModel final : public gcn::ListModel
+{
+ public:
+ SkillModel();
+
+ SkillInfo *getSkillAt(const int i) const;
+
+ std::string getElementAt(int i) override;
+
+ int getNumberOfElements() override
+ { return static_cast<int>(mVisibleSkills.size()); }
+
+ void addSkill(SkillInfo *const info)
+ { mSkills.push_back(info); }
+
+ void updateVisibilities();
+
+ private:
+ SkillList mSkills;
+ SkillList mVisibleSkills;
+};
+
+#endif