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authorAndrei Karas <akaras@inbox.ru>2015-01-27 23:15:33 +0300
committerAndrei Karas <akaras@inbox.ru>2015-01-27 23:15:33 +0300
commitffaadb3ddad5b8577786f7176e4415db68f115f0 (patch)
treef68658325c9fef107e6129180a6142342187eedd /src/gui/windows
parent8b4892c3ae052a48f6de65846981373584329f1a (diff)
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Redesign shop window into tabbed window.
Diffstat (limited to 'src/gui/windows')
-rw-r--r--src/gui/windows/shopwindow.cpp185
-rw-r--r--src/gui/windows/shopwindow.h22
2 files changed, 109 insertions, 98 deletions
diff --git a/src/gui/windows/shopwindow.cpp b/src/gui/windows/shopwindow.cpp
index 2ba34e861..b04e60c59 100644
--- a/src/gui/windows/shopwindow.cpp
+++ b/src/gui/windows/shopwindow.cpp
@@ -42,6 +42,7 @@
#include "gui/widgets/layouttype.h"
#include "gui/widgets/scrollarea.h"
#include "gui/widgets/shoplistbox.h"
+#include "gui/widgets/tabstrip.h"
#include "actormanager.h"
#include "configuration.h"
@@ -87,32 +88,18 @@ ShopWindow::ShopWindow() :
mTradeItem(nullptr),
mBuyShopItemList(new ShopListBox(this, mBuyShopItems, mBuyShopItems)),
mSellShopItemList(new ShopListBox(this, mSellShopItems, mSellShopItems)),
- mBuyScrollArea(new ScrollArea(this, mBuyShopItemList,
+ mScrollArea(new ScrollArea(this, mBuyShopItemList,
getOptionBool("showbuybackground"), "shop_buy_background.xml")),
- mSellScrollArea(new ScrollArea(this, mSellShopItemList,
- getOptionBool("showsellbackground"), "shop_sell_background.xml")),
// TRANSLATORS: shop window label
- mBuyLabel(new Label(this, _("Buy items"))),
+ mAddButton(new Button(this, _("Add"), "add", this)),
// TRANSLATORS: shop window label
- mSellLabel(new Label(this, _("Sell items"))),
+ mDeleteButton(new Button(this, _("Delete"), "delete", this)),
// TRANSLATORS: shop window label
- mBuyAddButton(new Button(this, _("Add"), "add buy", this)),
- // TRANSLATORS: shop window label
- mBuyDeleteButton(new Button(this, _("Delete"), "delete buy", this)),
- // TRANSLATORS: shop window label
- mBuyAnnounceButton(new Button(this, _("Announce"), "announce buy", this)),
- mBuyAuctionButton(nullptr),
- // TRANSLATORS: shop window button
- mSellAddButton(new Button(this, _("Add"), "add sell", this)),
- // TRANSLATORS: shop window button
- mSellDeleteButton(new Button(this, _("Delete"), "delete sell", this)),
- // TRANSLATORS: shop window button
- mSellAnnounceButton(new Button(this, _("Announce"),
- "announce sell", this)),
- mSellAuctionButton(nullptr),
+ mAnnounceButton(new Button(this, _("Announce"), "announce", this)),
// TRANSLATORS: shop window checkbox
mAnnounceLinks(new CheckBox(this, _("Show links in announce"), false,
this, "link announce")),
+ mTabs(nullptr),
mAcceptPlayer(""),
mTradeNick(""),
mSelectedItem(-1),
@@ -120,7 +107,8 @@ ShopWindow::ShopWindow() :
mLastRequestTimeList(0),
mLastRequestTimeItem(0),
mRandCounter(0),
- mTradeMoney(0)
+ mTradeMoney(0),
+ isBuySelected(true)
{
mBuyShopItemList->postInit();
mSellShopItemList->postInit();
@@ -139,6 +127,17 @@ ShopWindow::ShopWindow() :
if (setupWindow)
setupWindow->registerWindowForReset(this);
+
+ const int size = config.getIntValue("fontSize")
+ + getOption("tabHeightAdjust", 16);
+ mTabs = new TabStrip(this, "shop", size);
+ mTabs->addActionListener(this);
+ mTabs->setActionEventId("tab_");
+ // TRANSLATORS: shop window tab name
+ mTabs->addButton(_("Buy"), "buy", true);
+ // TRANSLATORS: shop window tab name
+ mTabs->addButton(_("Sell"), "sell", false);
+
mAnnounceCounter[BUY] = 0;
mAnnounceCounter[SELL] = 0;
@@ -147,8 +146,7 @@ ShopWindow::ShopWindow() :
mBuyShopItemList->setPriceCheck(false);
mSellShopItemList->setPriceCheck(false);
- mBuyScrollArea->setHorizontalScrollPolicy(ScrollArea::SHOW_NEVER);
- mSellScrollArea->setHorizontalScrollPolicy(ScrollArea::SHOW_NEVER);
+ mScrollArea->setHorizontalScrollPolicy(ScrollArea::SHOW_NEVER);
mBuyShopItemList->addSelectionListener(this);
mSellShopItemList->addSelectionListener(this);
@@ -156,21 +154,14 @@ ShopWindow::ShopWindow() :
ContainerPlacer placer;
placer = getPlacer(0, 0);
- placer(0, 0, mBuyLabel, 8).setPadding(3);
- placer(8, 0, mSellLabel, 8).setPadding(3);
- placer(0, 1, mBuyScrollArea, 8, 5).setPadding(3);
- placer(8, 1, mSellScrollArea, 8, 5).setPadding(3);
- placer(0, 6, mBuyAddButton);
- placer(1, 6, mBuyDeleteButton);
- placer(3, 6, mBuyAnnounceButton);
- placer(8, 6, mSellAddButton);
- placer(9, 6, mSellDeleteButton);
- placer(11, 6, mSellAnnounceButton);
- placer(0, 7, mAnnounceLinks, 8);
- placer(15, 7, mCloseButton);
-
- mBuyAuctionButton = nullptr;
- mSellAuctionButton = nullptr;
+ placer(0, 0, mTabs, 8).setPadding(3);
+
+ placer(0, 1, mScrollArea, 8, 5).setPadding(3);
+ placer(0, 6, mAddButton);
+ placer(1, 6, mDeleteButton);
+ placer(2, 6, mAnnounceButton);
+ placer(0, 7, mAnnounceLinks, 7);
+ placer(7, 7, mCloseButton);
Layout &layout = getLayout();
layout.setRowHeight(0, LayoutType::SET);
@@ -185,7 +176,7 @@ void ShopWindow::postInit()
{
setVisible(false);
enableVisibleSound(true);
- updateButtonsAndLabels();
+ updateSelection();
}
ShopWindow::~ShopWindow()
@@ -219,39 +210,46 @@ void ShopWindow::action(const ActionEvent &event)
player_relations.ignoreTrade(mTradeNick);
mTradeNick.clear();
}
- else if (eventId == "delete buy" && mBuyShopItemList
- && mBuyShopItemList->getSelected() >= 0)
- {
- mBuyShopItems->del(mBuyShopItemList->getSelected());
- if (isShopEmpty() && localPlayer)
- localPlayer->updateStatus();
- }
- else if (eventId == "delete sell" && mSellShopItemList
- && mSellShopItemList->getSelected() >= 0)
- {
- mSellShopItems->del(mSellShopItemList->getSelected());
- if (isShopEmpty() && localPlayer)
- localPlayer->updateStatus();
- }
- else if (eventId == "announce buy" && mBuyShopItems
- && mBuyShopItems->getNumberOfElements() > 0)
+ else if (eventId == "delete")
{
- announce(mBuyShopItems, BUY);
+ if (isBuySelected)
+ {
+ if (mBuyShopItemList && mBuyShopItemList->getSelected() >= 0)
+ {
+ mBuyShopItems->del(mBuyShopItemList->getSelected());
+ if (isShopEmpty() && localPlayer)
+ localPlayer->updateStatus();
+ }
+ }
+ else if (mSellShopItemList
+ && mSellShopItemList->getSelected() >= 0)
+ {
+ mSellShopItems->del(mSellShopItemList->getSelected());
+ if (isShopEmpty() && localPlayer)
+ localPlayer->updateStatus();
+ }
}
- else if (eventId == "announce sell" && mSellShopItems
- && mSellShopItems->getNumberOfElements() > 0)
+ else if (eventId == "announce")
{
- announce(mSellShopItems, SELL);
+ if (isBuySelected)
+ {
+ if (mBuyShopItems && mBuyShopItems->getNumberOfElements() > 0)
+ announce(mBuyShopItems, BUY);
+ }
+ else if (mSellShopItems && mSellShopItems->getNumberOfElements() > 0)
+ {
+ announce(mSellShopItems, SELL);
+ }
}
- else if (eventId == "auction buy" && mBuyShopItems
- && mBuyShopItems->getNumberOfElements() > 0)
+ else if (eventId == "tab_buy")
{
- chatHandler->privateMessage("AuctionBot", "!pull4144 seek");
+ isBuySelected = true;
+ updateSelection();
}
- else if (eventId == "auction sell" && mSellShopItems
- && mSellShopItems->getNumberOfElements() > 0)
+ else if (eventId == "tab_sell")
{
- chatHandler->privateMessage("AuctionBot", "!pull4144 offer");
+ isBuySelected = false;
+ updateSelection();
}
if (mSelectedItem < 1)
@@ -265,15 +263,18 @@ void ShopWindow::action(const ActionEvent &event)
Item *const item = inv->findItem(mSelectedItem, 0);
if (item)
{
- if (eventId == "add buy")
- {
- ItemAmountWindow::showWindow(ItemAmountWindow::ShopBuyAdd,
- this, item, sumAmount(item));
- }
- else if (eventId == "add sell")
+ if (eventId == "add")
{
- ItemAmountWindow::showWindow(ItemAmountWindow::ShopSellAdd,
- this, item, sumAmount(item));
+ if (isBuySelected)
+ {
+ ItemAmountWindow::showWindow(ItemAmountWindow::ShopBuyAdd,
+ this, item, sumAmount(item));
+ }
+ else
+ {
+ ItemAmountWindow::showWindow(ItemAmountWindow::ShopSellAdd,
+ this, item, sumAmount(item));
+ }
}
}
}
@@ -307,14 +308,19 @@ void ShopWindow::valueChanged(const SelectionEvent &event A_UNUSED)
void ShopWindow::updateButtonsAndLabels()
{
- mBuyAddButton->setEnabled(mSelectedItem != -1);
- mSellAddButton->setEnabled(mSelectedItem != -1);
- mBuyDeleteButton->setEnabled(
- mBuyShopItemList->getSelected() != -1
- && mBuyShopItems->getNumberOfElements() > 0);
- mSellDeleteButton->setEnabled(
- mSellShopItemList->getSelected() != -1
- && mSellShopItems->getNumberOfElements() > 0);
+ mAddButton->setEnabled(mSelectedItem != -1);
+ bool allowDel(false);
+ if (isBuySelected)
+ {
+ allowDel = mBuyShopItemList->getSelected() != -1
+ && mBuyShopItems->getNumberOfElements() > 0;
+ }
+ else
+ {
+ allowDel = mSellShopItemList->getSelected() != -1
+ && mSellShopItems->getNumberOfElements() > 0;
+ }
+ mDeleteButton->setEnabled(allowDel);
}
void ShopWindow::setVisible(bool visible)
@@ -494,10 +500,8 @@ void ShopWindow::announce(ShopItems *const list, const int mode)
}
mAnnonceTime = cur_time;
- if (mBuyAnnounceButton)
- mBuyAnnounceButton->setEnabled(false);
- if (mSellAnnounceButton)
- mSellAnnounceButton->setEnabled(false);
+ if (mAnnounceButton)
+ mAnnounceButton->setEnabled(false);
std::vector<ShopItem*> items = list->items();
@@ -794,8 +798,7 @@ void ShopWindow::updateTimes()
if (mAnnonceTime + (2 * 60) < cur_time
|| mAnnonceTime > cur_time)
{
- mBuyAnnounceButton->setEnabled(true);
- mSellAnnounceButton->setEnabled(true);
+ mAnnounceButton->setEnabled(true);
}
BLOCK_END("ShopWindow::updateTimes")
}
@@ -874,3 +877,13 @@ bool ShopWindow::isShopEmpty() const
return true;
return false;
}
+
+void ShopWindow::updateSelection()
+{
+ if (isBuySelected)
+ mCurrentShopItemList = mBuyShopItemList;
+ else
+ mCurrentShopItemList = mSellShopItemList;
+ mScrollArea->setContent(mCurrentShopItemList);
+ updateButtonsAndLabels();
+}
diff --git a/src/gui/windows/shopwindow.h b/src/gui/windows/shopwindow.h
index c8ad56294..8ab765e3c 100644
--- a/src/gui/windows/shopwindow.h
+++ b/src/gui/windows/shopwindow.h
@@ -36,6 +36,7 @@ class ScrollArea;
class ShopItem;
class ShopItems;
class ShopListBox;
+class TabStrip;
/**
* The buy dialog.
@@ -140,6 +141,8 @@ class ShopWindow final : public Window,
private:
void startTrade();
+ void updateSelection();
+
typedef std::list<ShopWindow*> DialogList;
static DialogList instances;
@@ -151,19 +154,13 @@ class ShopWindow final : public Window,
ShopListBox *mBuyShopItemList;
ShopListBox *mSellShopItemList;
- ScrollArea *mBuyScrollArea;
- ScrollArea *mSellScrollArea;
- Label *mBuyLabel;
- Label *mSellLabel;
- Button *mBuyAddButton;
- Button *mBuyDeleteButton;
- Button *mBuyAnnounceButton;
- Button *mBuyAuctionButton;
- Button *mSellAddButton;
- Button *mSellDeleteButton;
- Button *mSellAnnounceButton;
- Button *mSellAuctionButton;
+ ShopListBox *mCurrentShopItemList;
+ ScrollArea *mScrollArea;
+ Button *mAddButton;
+ Button *mDeleteButton;
+ Button *mAnnounceButton;
CheckBox *mAnnounceLinks;
+ TabStrip *mTabs;
std::string mAcceptPlayer;
std::string mTradeNick;
int mSelectedItem;
@@ -173,6 +170,7 @@ class ShopWindow final : public Window,
int mRandCounter;
int mTradeMoney;
int mAnnounceCounter[2];
+ bool isBuySelected;
};
extern ShopWindow *shopWindow;