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author | Andrei Karas <akaras@inbox.ru> | 2014-07-21 13:24:00 +0300 |
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committer | Andrei Karas <akaras@inbox.ru> | 2014-07-21 13:24:00 +0300 |
commit | 623c0127e4ad5170e9ee003475ed566cec55cfeb (patch) | |
tree | 269181626445874223a4b450ea65d6dbc46fb3c3 /src/gui/windows | |
parent | 684e041568932a651aaeb09a1247f42860871a59 (diff) | |
download | manaverse-623c0127e4ad5170e9ee003475ed566cec55cfeb.tar.gz manaverse-623c0127e4ad5170e9ee003475ed566cec55cfeb.tar.bz2 manaverse-623c0127e4ad5170e9ee003475ed566cec55cfeb.tar.xz manaverse-623c0127e4ad5170e9ee003475ed566cec55cfeb.zip |
move "change attack weapon type" option into gamemodifiers.
Diffstat (limited to 'src/gui/windows')
-rw-r--r-- | src/gui/windows/statuswindow.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/gui/windows/statuswindow.cpp b/src/gui/windows/statuswindow.cpp index f85c77b7e..718234814 100644 --- a/src/gui/windows/statuswindow.cpp +++ b/src/gui/windows/statuswindow.cpp @@ -647,7 +647,7 @@ void StatusWindow::updateStatusBar(ProgressBar *const bar, .append(translateLetter2(modifiers->getMoveToTargetTypeString())) .append(translateLetter2(modifiers->getFollowModeString())) .append(" ").append(translateLetter2( - player_node->getAttackWeaponTypeString())) + modifiers->getAttackWeaponTypeString())) .append(translateLetter2(player_node->getAttackTypeString())) .append(translateLetter2(player_node->getMagicAttackString())) .append(translateLetter2(player_node->getPvpAttackString())) |