diff options
author | Andrei Karas <akaras@inbox.ru> | 2013-12-19 15:15:44 +0300 |
---|---|---|
committer | Andrei Karas <akaras@inbox.ru> | 2013-12-19 15:15:44 +0300 |
commit | f0315000bcf20685471966d2f25cd8e9f35e8230 (patch) | |
tree | b5b51e2880191696d6217181d5aa4d5c5341265f /src/gui/windows | |
parent | 5615f8dde421e8d44c5e49a5a44ab7e69cb543a5 (diff) | |
download | manaverse-f0315000bcf20685471966d2f25cd8e9f35e8230.tar.gz manaverse-f0315000bcf20685471966d2f25cd8e9f35e8230.tar.bz2 manaverse-f0315000bcf20685471966d2f25cd8e9f35e8230.tar.xz manaverse-f0315000bcf20685471966d2f25cd8e9f35e8230.zip |
add ability to give more than one item to npc. (evol only)
Diffstat (limited to 'src/gui/windows')
-rw-r--r-- | src/gui/windows/npcdialog.cpp | 36 | ||||
-rw-r--r-- | src/gui/windows/npcdialog.h | 2 |
2 files changed, 30 insertions, 8 deletions
diff --git a/src/gui/windows/npcdialog.cpp b/src/gui/windows/npcdialog.cpp index 1c2a6cc1d..36f7bedc8 100644 --- a/src/gui/windows/npcdialog.cpp +++ b/src/gui/windows/npcdialog.cpp @@ -360,16 +360,38 @@ void NpcDialog::action(const gcn::ActionEvent &event) if (!client->limitPackets(PACKET_NPC_INPUT)) return; - const Item *const item = mInventory->getItem(0); std::string str; - if (item) + const int sz = mInventory->getNumberOfSlotsUsed(); + if (sz == 0) { - str = strprintf("%d,%d", item->getId(), - item->getColor()); + str = "0,0"; } else { - str = "0,0"; + const Item *item = mInventory->getItem(0); + if (item) + { + str = strprintf("%d,%d", item->getId(), + item->getColor()); + } + else + { + str = "0,0"; + } + for (int f = 1; f < sz; f ++) + { + str.append(";"); + item = mInventory->getItem(f); + if (item) + { + str.append(strprintf("%d,%d", item->getId(), + item->getColor())); + } + else + { + str.append("0,0"); + } + } } // need send selected item @@ -597,11 +619,11 @@ void NpcDialog::integerRequest(const int defaultValue, const int min, buildLayout(); } -void NpcDialog::itemRequest() +void NpcDialog::itemRequest(const int size) { mActionState = NPC_ACTION_INPUT; mInputState = NPC_INPUT_ITEM; - + mInventory->resize(size); buildLayout(); } diff --git a/src/gui/windows/npcdialog.h b/src/gui/windows/npcdialog.h index 27efcee2f..1736f5567 100644 --- a/src/gui/windows/npcdialog.h +++ b/src/gui/windows/npcdialog.h @@ -164,7 +164,7 @@ class NpcDialog final : public Window, void integerRequest(const int defaultValue = 0, const int min = 0, const int max = 2147483647); - void itemRequest(); + void itemRequest(const int size); void move(const int amount); |