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authorAndrei Karas <akaras@inbox.ru>2013-12-22 15:23:28 +0300
committerAndrei Karas <akaras@inbox.ru>2013-12-22 15:23:28 +0300
commitd7131239c18eafecef2e8b8fa6898ba9962ff0e8 (patch)
treef54629cc0e2616281957e24e18f27f9d33ceaa4b /src/gui/windows
parent0dd6ab2bfdee4527ca0960b4e7a64e257bb93fa3 (diff)
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allow use different theme file for different progress bars.
Diffstat (limited to 'src/gui/windows')
-rw-r--r--src/gui/windows/inventorywindow.cpp6
-rw-r--r--src/gui/windows/ministatuswindow.cpp26
-rw-r--r--src/gui/windows/ministatuswindow.h1
-rw-r--r--src/gui/windows/statuswindow.cpp13
-rw-r--r--src/gui/windows/updaterwindow.cpp3
5 files changed, 30 insertions, 19 deletions
diff --git a/src/gui/windows/inventorywindow.cpp b/src/gui/windows/inventorywindow.cpp
index bdc0b342e..b477e2b5a 100644
--- a/src/gui/windows/inventorywindow.cpp
+++ b/src/gui/windows/inventorywindow.cpp
@@ -117,7 +117,8 @@ InventoryWindow::InventoryWindow(Inventory *const inventory):
mRetrieveButton(nullptr),
mInvCloseButton(nullptr),
mWeightBar(nullptr),
- mSlotsBar(new ProgressBar(this, 0.0F, 100, 0, Theme::PROG_INVY_SLOTS)),
+ mSlotsBar(new ProgressBar(this, 0.0F, 100, 0, Theme::PROG_INVY_SLOTS,
+ "slotsprogressbar.xml")),
mFilter(nullptr),
mSortModel(new SortListModelInv),
mSortDropDown(new DropDown(this, mSortModel, false, false, this, "sort")),
@@ -225,7 +226,8 @@ InventoryWindow::InventoryWindow(Inventory *const inventory):
mShopButton = new Button(this, _("Shop"), "shop", this);
// TRANSLATORS: inventory button
mEquipmentButton = new Button(this, _("Equipment"), "equipment", this);
- mWeightBar = new ProgressBar(this, 0.0F, 100, 0, Theme::PROG_WEIGHT);
+ mWeightBar = new ProgressBar(this, 0.0F, 100, 0, Theme::PROG_WEIGHT,
+ "weightprogressbar.xml");
mWeightBar->setColor(Theme::getThemeColor(Theme::WEIGHT_BAR),
Theme::getThemeColor(Theme::WEIGHT_BAR_OUTLINE));
diff --git a/src/gui/windows/ministatuswindow.cpp b/src/gui/windows/ministatuswindow.cpp
index 4d1a0ba82..cd3f3701d 100644
--- a/src/gui/windows/ministatuswindow.cpp
+++ b/src/gui/windows/ministatuswindow.cpp
@@ -63,35 +63,38 @@ MiniStatusWindow::MiniStatusWindow() :
mMaxX(0),
// TRANSLATORS: status bar name
mHpBar(createBar(0, 100, 0, Theme::HP_BAR, Theme::PROG_HP,
- "hp bar", _("health bar"))),
+ "hpprogressbar.xml", "hp bar", _("health bar"))),
mMpBar(Net::getGameHandler()->canUseMagicBar()
? createBar(0, 100, 0, Net::getPlayerHandler()->canUseMagic()
? Theme::MP_BAR : Theme::NO_MP_BAR,
Net::getPlayerHandler()->canUseMagic()
+ ? Theme::PROG_MP : Theme::PROG_NO_MP,
+ Net::getPlayerHandler()->canUseMagic()
+ ? "mpprogressbar.xml" : "nompprogressbar.xml",
// TRANSLATORS: status bar name
- ? Theme::PROG_MP : Theme::PROG_NO_MP, "mp bar", _("mana bar"))
- : nullptr),
+ "mp bar", _("mana bar")) : nullptr),
mXpBar(createBar(0, 100, 0, Theme::XP_BAR, Theme::PROG_EXP,
// TRANSLATORS: status bar name
- "xp bar", _("experience bar"))),
+ "xpprogressbar.xml", "xp bar", _("experience bar"))),
mJobBar(nullptr),
mWeightBar(createBar(0, 140, 0, Theme::WEIGHT_BAR, Theme::PROG_WEIGHT,
// TRANSLATORS: status bar name
- "weight bar", _("weight bar"))),
+ "weightprogressbar.xml", "weight bar", _("weight bar"))),
mInvSlotsBar(createBar(0, 45, 0,
Theme::SLOTS_BAR, Theme::PROG_INVY_SLOTS,
+ "slotsprogressbar.xml", "inventory slots bar",
// TRANSLATORS: status bar name
- "inventory slots bar", _("inventory slots bar"))),
+ _("inventory slots bar"))),
mMoneyBar(createBar(0, 130, 0, Theme::MONEY_BAR, Theme::PROG_MONEY,
// TRANSLATORS: status bar name
- "money bar", _("money bar"))),
+ "moneyprogressbar.xml", "money bar", _("money bar"))),
mArrowsBar(createBar(0, 50, 0, Theme::ARROWS_BAR, Theme::PROG_ARROWS,
// TRANSLATORS: status bar name
- "arrows bar", _("arrows bar"))),
+ "arrowsprogressbar.xml", "arrows bar", _("arrows bar"))),
mStatusBar(createBar(100, (config.getIntValue("fontSize") > 16
? 250 : 165), 0, Theme::STATUS_BAR, Theme::PROG_STATUS,
// TRANSLATORS: status bar name
- "status bar", _("status bar"))),
+ "statusprogressbar.xml", "status bar", _("status bar"))),
mTextPopup(new TextPopup),
mStatusPopup(new StatusPopup)
{
@@ -114,7 +117,7 @@ MiniStatusWindow::MiniStatusWindow() :
{
mJobBar = createBar(0, 100, 0, Theme::JOB_BAR, Theme::PROG_JOB,
// TRANSLATORS: status bar name
- "job bar", _("job bar"));
+ "jobprogressbar.xml", "job bar", _("job bar"));
StatusWindow::updateJobBar(mJobBar);
}
@@ -160,12 +163,13 @@ ProgressBar *MiniStatusWindow::createBar(const float progress,
const int width, const int height,
const int textColor,
const int backColor,
+ const std::string &restrict skin,
const std::string &restrict name,
const std::string &restrict
description)
{
ProgressBar *const bar = new ProgressBar(this,
- progress, width, height, backColor);
+ progress, width, height, backColor, skin);
bar->setActionEventId(name);
bar->setId(description);
bar->setColor(Theme::getThemeColor(textColor),
diff --git a/src/gui/windows/ministatuswindow.h b/src/gui/windows/ministatuswindow.h
index f40518d9b..e2bae8a49 100644
--- a/src/gui/windows/ministatuswindow.h
+++ b/src/gui/windows/ministatuswindow.h
@@ -99,6 +99,7 @@ class MiniStatusWindow final : public Popup,
ProgressBar *createBar(const float progress,
const int width, const int height,
const int textColor, const int backColor,
+ const std::string &restrict skin,
const std::string &restrict name,
const std::string &restrict description)
A_WARN_UNUSED;
diff --git a/src/gui/windows/statuswindow.cpp b/src/gui/windows/statuswindow.cpp
index 2cf1e9168..1f0fb4d91 100644
--- a/src/gui/windows/statuswindow.cpp
+++ b/src/gui/windows/statuswindow.cpp
@@ -191,15 +191,16 @@ StatusWindow::StatusWindow() :
max = 1;
mHpBar = new ProgressBar(this, static_cast<float>(PlayerInfo::getAttribute(
- PlayerInfo::HP)) / static_cast<float>(max), 80, 0, Theme::PROG_HP);
+ PlayerInfo::HP)) / static_cast<float>(max), 80, 0,
+ Theme::PROG_HP, "hpprogressbar.xml");
mHpBar->setColor(Theme::getThemeColor(Theme::HP_BAR),
Theme::getThemeColor(Theme::HP_BAR_OUTLINE));
max = PlayerInfo::getAttribute(PlayerInfo::EXP_NEEDED);
mXpBar = new ProgressBar(this, max ?
static_cast<float>(PlayerInfo::getAttribute(PlayerInfo::EXP))
- / static_cast<float>(max):
- static_cast<float>(0), 80, 0, Theme::PROG_EXP);
+ / static_cast<float>(max) : static_cast<float>(0),
+ 80, 0, Theme::PROG_EXP, "xpprogressbar.xml");
mXpBar->setColor(Theme::getThemeColor(Theme::XP_BAR),
Theme::getThemeColor(Theme::XP_BAR_OUTLINE));
@@ -216,7 +217,8 @@ StatusWindow::StatusWindow() :
mMpBar = new ProgressBar(this, max ? static_cast<float>(
PlayerInfo::getAttribute(PlayerInfo::MAX_MP))
/ static_cast<float>(max) : static_cast<float>(0),
- 80, 0, useMagic ? Theme::PROG_MP : Theme::PROG_NO_MP);
+ 80, 0, useMagic ? Theme::PROG_MP : Theme::PROG_NO_MP,
+ useMagic ? "mpprogressbar.xml" : "nompprogressbar.xml");
if (useMagic)
{
mMpBar->setColor(Theme::getThemeColor(Theme::MP_BAR),
@@ -255,7 +257,8 @@ StatusWindow::StatusWindow() :
mJobLvlLabel = new Label(this, strprintf(_("Job: %d"), 0));
// TRANSLATORS: status window label
mJobLabel = new Label(this, _("Job:"));
- mJobBar = new ProgressBar(this, 0.0F, 80, 0, Theme::PROG_JOB);
+ mJobBar = new ProgressBar(this, 0.0F, 80, 0, Theme::PROG_JOB,
+ "jobprogressbar.xml");
mJobBar->setColor(Theme::getThemeColor(Theme::JOB_BAR),
Theme::getThemeColor(Theme::JOB_BAR_OUTLINE));
diff --git a/src/gui/windows/updaterwindow.cpp b/src/gui/windows/updaterwindow.cpp
index 003529fbc..e219ab0b7 100644
--- a/src/gui/windows/updaterwindow.cpp
+++ b/src/gui/windows/updaterwindow.cpp
@@ -179,7 +179,8 @@ UpdaterWindow::UpdaterWindow(const std::string &restrict updateHost,
mCancelButton(new Button(this, _("Cancel"), "cancel", this)),
// TRANSLATORS: updater window button
mPlayButton(new Button(this, _("Play"), "play", this)),
- mProgressBar(new ProgressBar(this, 0.0, 310, 0, Theme::PROG_UPDATE)),
+ mProgressBar(new ProgressBar(this, 0.0, 310, 0, Theme::PROG_UPDATE,
+ "updateprogressbar.xml")),
mBrowserBox(new BrowserBox(this, BrowserBox::AUTO_SIZE, true,
"browserbox.xml")),
mScrollArea(new ScrollArea(mBrowserBox, true, "update_background.xml")),