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author | Andrei Karas <akaras@inbox.ru> | 2017-09-27 23:13:28 +0300 |
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committer | Andrei Karas <akaras@inbox.ru> | 2017-09-27 23:13:28 +0300 |
commit | f70dcfe0a82db3aee879953f117d12aecc4fce85 (patch) | |
tree | 0e0e4deac4c18ff478bdc42aba4ee3c834ae1390 /src/gui/windows | |
parent | 9429dc4f5b5b6102a8b575de25ce5d8e7170551f (diff) | |
download | manaverse-f70dcfe0a82db3aee879953f117d12aecc4fce85.tar.gz manaverse-f70dcfe0a82db3aee879953f117d12aecc4fce85.tar.bz2 manaverse-f70dcfe0a82db3aee879953f117d12aecc4fce85.tar.xz manaverse-f70dcfe0a82db3aee879953f117d12aecc4fce85.zip |
Rename Attributes::PLAYER_JOB to Attributes::PLAYER_JOB_LEVEL.
Diffstat (limited to 'src/gui/windows')
-rw-r--r-- | src/gui/windows/ministatuswindow.cpp | 2 | ||||
-rw-r--r-- | src/gui/windows/statuswindow.cpp | 12 |
2 files changed, 9 insertions, 5 deletions
diff --git a/src/gui/windows/ministatuswindow.cpp b/src/gui/windows/ministatuswindow.cpp index c97fa1cd4..212906861 100644 --- a/src/gui/windows/ministatuswindow.cpp +++ b/src/gui/windows/ministatuswindow.cpp @@ -412,7 +412,7 @@ void MiniStatusWindow::mouseMoved(MouseEvent &event) const int64_t expNeed = PlayerInfo::getAttribute64( Attributes::PLAYER_JOB_EXP_NEEDED); const int32_t jobLevel = PlayerInfo::getAttribute( - Attributes::PLAYER_JOB); + Attributes::PLAYER_JOB_LEVEL); const std::string expStr = toString(CAST_U64(exp)); const std::string expNeedStr = toString(CAST_U64(expNeed)); const std::string jobLevelStr = toString(CAST_U64(jobLevel)); diff --git a/src/gui/windows/statuswindow.cpp b/src/gui/windows/statuswindow.cpp index f096a3dd1..b86e3e847 100644 --- a/src/gui/windows/statuswindow.cpp +++ b/src/gui/windows/statuswindow.cpp @@ -322,14 +322,16 @@ void StatusWindow::attributeChanged(const AttributesT id, mLvlLabel->adjustSize(); break; - case Attributes::PLAYER_JOB: + // +++ probable need use only some attributes here + case Attributes::PLAYER_JOB_LEVEL: case Attributes::PLAYER_JOB_EXP: case Attributes::PLAYER_JOB_EXP_NEEDED: if (blocked) return; if (mJobLvlLabel != nullptr) { - int lvl = PlayerInfo::getAttribute(Attributes::PLAYER_JOB); + int lvl = PlayerInfo::getAttribute( + Attributes::PLAYER_JOB_LEVEL); const int64_t exp = PlayerInfo::getAttribute( Attributes::PLAYER_JOB_EXP); const int64_t expNeed = PlayerInfo::getAttribute( @@ -347,7 +349,8 @@ void StatusWindow::attributeChanged(const AttributesT id, { lvl = (expNeed - 20000) / 150; blocked = true; - PlayerInfo::setAttribute(Attributes::PLAYER_JOB, lvl); + PlayerInfo::setAttribute(Attributes::PLAYER_JOB_LEVEL, + lvl); blocked = false; } } @@ -361,7 +364,8 @@ void StatusWindow::attributeChanged(const AttributesT id, blocked = true; PlayerInfo::setAttribute(Attributes::PLAYER_JOB_EXP_NEEDED, 20000 + lvl * 150); - PlayerInfo::setAttribute(Attributes::PLAYER_JOB, lvl); + PlayerInfo::setAttribute(Attributes::PLAYER_JOB_LEVEL, + lvl); blocked = false; } |