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author | Andrei Karas <akaras@inbox.ru> | 2014-05-12 19:12:15 +0300 |
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committer | Andrei Karas <akaras@inbox.ru> | 2014-05-12 19:12:15 +0300 |
commit | 814e88e5ca69bc54837be27429dbf42dd41f7ac6 (patch) | |
tree | 301671c06b758239f9b05b3a0e4f2774e5ab3a9e /src/gui/windows | |
parent | 261b8ab980d442d0cf1b06df244388d65f431301 (diff) | |
download | manaverse-814e88e5ca69bc54837be27429dbf42dd41f7ac6.tar.gz manaverse-814e88e5ca69bc54837be27429dbf42dd41f7ac6.tar.bz2 manaverse-814e88e5ca69bc54837be27429dbf42dd41f7ac6.tar.xz manaverse-814e88e5ca69bc54837be27429dbf42dd41f7ac6.zip |
Move being action into separate file.
Diffstat (limited to 'src/gui/windows')
-rw-r--r-- | src/gui/windows/charcreatedialog.cpp | 14 | ||||
-rw-r--r-- | src/gui/windows/npcdialog.cpp | 2 |
2 files changed, 11 insertions, 5 deletions
diff --git a/src/gui/windows/charcreatedialog.cpp b/src/gui/windows/charcreatedialog.cpp index b642c7f6f..72dfd21b6 100644 --- a/src/gui/windows/charcreatedialog.cpp +++ b/src/gui/windows/charcreatedialog.cpp @@ -51,15 +51,21 @@ extern int serverVersion; -static const Being::Action actions[] = +static const BeingAction::Action actions[] = { - Being::STAND, Being::SIT, Being::MOVE, Being::ATTACK, Being::DEAD + BeingAction::STAND, + BeingAction::SIT, + BeingAction::MOVE, + BeingAction::ATTACK, + BeingAction::DEAD }; static const uint8_t directions[] = { - BeingDirection::DOWN, BeingDirection::RIGHT, - BeingDirection::UP, BeingDirection::LEFT + BeingDirection::DOWN, + BeingDirection::RIGHT, + BeingDirection::UP, + BeingDirection::LEFT }; CharCreateDialog::CharCreateDialog(CharSelectDialog *const parent, diff --git a/src/gui/windows/npcdialog.cpp b/src/gui/windows/npcdialog.cpp index 56306a90f..db2800978 100644 --- a/src/gui/windows/npcdialog.cpp +++ b/src/gui/windows/npcdialog.cpp @@ -901,7 +901,7 @@ void NpcDialog::setAvatarAction(const int actionId) { Being *const being = mPlayerBox->getBeing(); if (being) - being->setAction(static_cast<Being::Action>(actionId), 0); + being->setAction(static_cast<BeingAction::Action>(actionId), 0); } void NpcDialog::logic() |