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author | Andrei Karas <akaras@inbox.ru> | 2015-11-16 22:35:17 +0300 |
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committer | Andrei Karas <akaras@inbox.ru> | 2015-11-16 22:35:17 +0300 |
commit | b3d17866a3c5700b52c2b0b954fce132a52c1dbf (patch) | |
tree | 7ba07c98a1842eb766de35e172f559dcf5ac6fb4 /src/gui/windows/updaterwindow.cpp | |
parent | 5e8e53f6e795a84ab5ca6cfe0d08672878044707 (diff) | |
download | manaverse-b3d17866a3c5700b52c2b0b954fce132a52c1dbf.tar.gz manaverse-b3d17866a3c5700b52c2b0b954fce132a52c1dbf.tar.bz2 manaverse-b3d17866a3c5700b52c2b0b954fce132a52c1dbf.tar.xz manaverse-b3d17866a3c5700b52c2b0b954fce132a52c1dbf.zip |
Convert State enum into strong typed.
Diffstat (limited to 'src/gui/windows/updaterwindow.cpp')
-rw-r--r-- | src/gui/windows/updaterwindow.cpp | 16 |
1 files changed, 8 insertions, 8 deletions
diff --git a/src/gui/windows/updaterwindow.cpp b/src/gui/windows/updaterwindow.cpp index 79dfe29aa..784fd2ad5 100644 --- a/src/gui/windows/updaterwindow.cpp +++ b/src/gui/windows/updaterwindow.cpp @@ -291,10 +291,10 @@ void UpdaterWindow::enable() mPlayButton->setEnabled(true); mPlayButton->requestFocus(); - if (client->getState() != STATE_GAME) + if (client->getState() != State::GAME) { if (mUpdateType & UpdateType::Close) - client->setState(STATE_LOAD_DATA); + client->setState(State::LOAD_DATA); } else { @@ -318,8 +318,8 @@ void UpdaterWindow::action(const ActionEvent &event) } else if (eventId == "play") { - if (client->getState() != STATE_GAME) - client->setState(STATE_LOAD_DATA); + if (client->getState() != State::GAME) + client->setState(State::LOAD_DATA); else deleteSelf(); } @@ -331,8 +331,8 @@ void UpdaterWindow::keyPressed(KeyEvent &event) if (actionId == InputAction::GUI_CANCEL) { action(ActionEvent(nullptr, mCancelButton->getActionEventId())); - if (client->getState() != STATE_GAME) - client->setState(STATE_LOGIN); + if (client->getState() != State::GAME) + client->setState(State::LOGIN); else deleteSelf(); } @@ -534,8 +534,8 @@ int UpdaterWindow::updateProgress(void *ptr, uw->setProgress(progress); - if ((client->getState() != STATE_UPDATE - && client->getState() != STATE_GAME) + if ((client->getState() != State::UPDATE + && client->getState() != State::GAME) || uw->mDownloadStatus == UPDATE_ERROR) { // If the action was canceled return an error code to stop the mThread |