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author | Andrei Karas <akaras@inbox.ru> | 2013-09-30 14:03:48 +0300 |
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committer | Andrei Karas <akaras@inbox.ru> | 2013-09-30 14:03:48 +0300 |
commit | 25d77892d72d455f8a89372687db45aefbc61cec (patch) | |
tree | de03cb1af09eebf6db853a6585b953884bcca3b2 /src/gui/windows/tradewindow.cpp | |
parent | 05c22dd1a69fe90da67188c74a6995ee3747e937 (diff) | |
download | manaverse-25d77892d72d455f8a89372687db45aefbc61cec.tar.gz manaverse-25d77892d72d455f8a89372687db45aefbc61cec.tar.bz2 manaverse-25d77892d72d455f8a89372687db45aefbc61cec.tar.xz manaverse-25d77892d72d455f8a89372687db45aefbc61cec.zip |
move windows classes to windows directory.
Diffstat (limited to 'src/gui/windows/tradewindow.cpp')
-rw-r--r-- | src/gui/windows/tradewindow.cpp | 486 |
1 files changed, 486 insertions, 0 deletions
diff --git a/src/gui/windows/tradewindow.cpp b/src/gui/windows/tradewindow.cpp new file mode 100644 index 000000000..bd3bf088f --- /dev/null +++ b/src/gui/windows/tradewindow.cpp @@ -0,0 +1,486 @@ +/* + * The ManaPlus Client + * Copyright (C) 2004-2009 The Mana World Development Team + * Copyright (C) 2009-2010 The Mana Developers + * Copyright (C) 2011-2013 The ManaPlus Developers + * + * This file is part of The ManaPlus Client. + * + * This program is free software; you can redistribute it and/or modify + * it under the terms of the GNU General Public License as published by + * the Free Software Foundation; either version 2 of the License, or + * any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program. If not, see <http://www.gnu.org/licenses/>. + */ + +#include "gui/windows/tradewindow.h" + +#include "configuration.h" +#include "inventory.h" +#include "item.h" +#include "units.h" + +#include "being/localplayer.h" +#include "being/playerinfo.h" +#include "being/playerrelations.h" + +#include "gui/gui.h" +#include "gui/sdlfont.h" + +#include "gui/windows/inventorywindow.h" +#include "gui/windows/itemamountwindow.h" +#include "gui/windows/setup.h" + +#include "gui/widgets/button.h" +#include "gui/widgets/chattab.h" +#include "gui/widgets/itemcontainer.h" +#include "gui/widgets/label.h" +#include "gui/widgets/scrollarea.h" +#include "gui/widgets/textfield.h" +#include "gui/widgets/layout.h" + +#include "net/net.h" +#include "net/tradehandler.h" + +#include "utils/gettext.h" + +#include <guichan/font.hpp> + +#include "debug.h" + +// TRANSLATORS: trade window button +#define CAPTION_PROPOSE _("Propose trade") +// TRANSLATORS: trade window button +#define CAPTION_CONFIRMED _("Confirmed. Waiting...") +// TRANSLATORS: trade window button +#define CAPTION_ACCEPT _("Agree trade") +// TRANSLATORS: trade window button +#define CAPTION_ACCEPTED _("Agreed. Waiting...") + +TradeWindow::TradeWindow(): + // TRANSLATORS: trade window caption + Window(_("Trade: You"), false, nullptr, "trade.xml"), + gcn::ActionListener(), + gcn::SelectionListener(), + mMyInventory(new Inventory(Inventory::TRADE)), + mPartnerInventory(new Inventory(Inventory::TRADE)), + mMyItemContainer(new ItemContainer(this, mMyInventory.get())), + mPartnerItemContainer(new ItemContainer(this, mPartnerInventory.get())), + // TRANSLATORS: trade window money label + mMoneyLabel(new Label(this, strprintf(_("You get %s"), ""))), + // TRANSLATORS: trade window button + mAddButton(new Button(this, _("Add"), "add", this)), + mOkButton(new Button(this, "", "", this)), // Will be filled in later + // TRANSLATORS: trade window money change button + mMoneyChangeButton(new Button(this, _("Change"), "money", this)), + mMoneyField(new TextField(this)), + mStatus(PROPOSING), + mAutoAddItem(nullptr), + mAutoAddToNick(""), + mGotMoney(0), + mGotMaxMoney(0), + mAutoMoney(0), + mAutoAddAmount(0), + mOkOther(false), + mOkMe(false) +{ + setWindowName("Trade"); + setResizable(true); + setCloseButton(true); + setStickyButtonLock(true); + setDefaultSize(386, 180, ImageRect::CENTER); + setMinWidth(310); + setMinHeight(180); + + if (setupWindow) + setupWindow->registerWindowForReset(this); + + const gcn::Font *const fnt = mOkButton->getFont(); + int width = std::max(fnt->getWidth(CAPTION_PROPOSE), + fnt->getWidth(CAPTION_CONFIRMED)); + width = std::max(width, fnt->getWidth(CAPTION_ACCEPT)); + width = std::max(width, fnt->getWidth(CAPTION_ACCEPTED)); + + mOkButton->setWidth(8 + width); + + mMyItemContainer->addSelectionListener(this); + + ScrollArea *const myScroll = new ScrollArea(mMyItemContainer, + true, "trade_background.xml"); + myScroll->setHorizontalScrollPolicy(ScrollArea::SHOW_NEVER); + + mPartnerItemContainer->addSelectionListener(this); + + ScrollArea *const partnerScroll = new ScrollArea(mPartnerItemContainer, + true, "trade_background.xml"); + partnerScroll->setHorizontalScrollPolicy(ScrollArea::SHOW_NEVER); + + // TRANSLATORS: trade window money label + Label *const moneyLabel2 = new Label(this, _("You give:")); + + mMoneyField->setWidth(40); + + place(1, 0, mMoneyLabel); + place(0, 1, myScroll).setPadding(3); + place(1, 1, partnerScroll).setPadding(3); + ContainerPlacer placer; + placer = getPlacer(0, 0); + placer(0, 0, moneyLabel2); + placer(1, 0, mMoneyField, 2); + placer(3, 0, mMoneyChangeButton).setHAlign(LayoutCell::LEFT); + placer = getPlacer(0, 2); + placer(0, 0, mAddButton); + placer(1, 0, mOkButton); + Layout &layout = getLayout(); + layout.extend(0, 2, 2, 1); + layout.setRowHeight(1, Layout::AUTO_SET); + layout.setRowHeight(2, 0); + layout.setColWidth(0, Layout::AUTO_SET); + layout.setColWidth(1, Layout::AUTO_SET); + + loadWindowState(); + enableVisibleSound(true); + + reset(); +} + +TradeWindow::~TradeWindow() +{ +} + +void TradeWindow::setMoney(const int amount) +{ + if (amount < 0 || amount < mGotMaxMoney) + { + if (config.getBoolValue("securetrades")) + { + close(); + return; + } + else + { + mMoneyLabel->setForegroundColorAll(getThemeColor( + static_cast<int>(Theme::WARNING)), getThemeColor( + static_cast<int>(Theme::WARNING_OUTLINE))); + } + } + else + { + mMoneyLabel->setForegroundColorAll(getThemeColor( + static_cast<int>(Theme::LABEL)), getThemeColor( + static_cast<int>(Theme::LABEL_OUTLINE))); + mGotMaxMoney = amount; + } + + mGotMoney = amount; + // TRANSLATORS: trade window money label + mMoneyLabel->setCaption(strprintf(_("You get %s"), + Units::formatCurrency(amount).c_str())); + mMoneyLabel->adjustSize(); +} + +void TradeWindow::addItem(const int id, const bool own, const int quantity, + const int refine, const unsigned char color) const +{ + if (own) + mMyInventory->addItem(id, quantity, refine, color); + else + mPartnerInventory->addItem(id, quantity, refine, color); +} + +void TradeWindow::addItem2(const int id, const bool own, const int quantity, + const int refine, const unsigned char color, + const bool equipment) const +{ + if (own) + mMyInventory->addItem(id, quantity, refine, color, equipment); + else + mPartnerInventory->addItem(id, quantity, refine, color, equipment); +} + +void TradeWindow::changeQuantity(const int index, const bool own, + const int quantity) const +{ + Item *item; + if (own) + item = mMyInventory->getItem(index); + else + item = mPartnerInventory->getItem(index); + if (item) + item->setQuantity(quantity); +} + +void TradeWindow::increaseQuantity(const int index, const bool own, + const int quantity) const +{ + Item *item; + if (own) + item = mMyInventory->getItem(index); + else + item = mPartnerInventory->getItem(index); + if (item) + item->increaseQuantity(quantity); +} + +void TradeWindow::reset() +{ + mMyInventory->clear(); + mPartnerInventory->clear(); + mOkOther = false; + mOkMe = false; + setMoney(0); + mMoneyField->setEnabled(true); + mMoneyField->setText(""); + mMoneyLabel->setForegroundColorAll(getThemeColor( + static_cast<int>(Theme::LABEL)), getThemeColor( + static_cast<int>(Theme::LABEL_OUTLINE))); + mAddButton->setEnabled(true); + mMoneyChangeButton->setEnabled(true); + mGotMoney = 0; + mGotMaxMoney = 0; + setStatus(PREPARING); +} + +void TradeWindow::receivedOk(const bool own) +{ + if (own) + mOkMe = true; + else + mOkOther = true; + + if (mOkMe && mOkOther) + setStatus(ACCEPTING); +} + +void TradeWindow::tradeItem(const Item *const item, const int quantity, + const bool check) const +{ + if (check && !checkItem(item)) + return; + + Net::getTradeHandler()->addItem(item, quantity); +} + +void TradeWindow::valueChanged(const gcn::SelectionEvent &event) +{ + if (!mMyItemContainer || !mPartnerItemContainer) + return; + + /* If an item is selected in one container, make sure no item is selected + * in the other container. + */ + if (event.getSource() == mMyItemContainer && + mMyItemContainer->getSelectedItem()) + { + mPartnerItemContainer->selectNone(); + } + else if (mPartnerItemContainer->getSelectedItem()) + { + mMyItemContainer->selectNone(); + } +} + +void TradeWindow::setStatus(const Status s) +{ + if (s == mStatus) + return; + mStatus = s; + + switch (s) + { + case PREPARING: + mOkButton->setCaption(CAPTION_PROPOSE); + mOkButton->setActionEventId("ok"); + break; + case PROPOSING: + mOkButton->setCaption(CAPTION_CONFIRMED); + mOkButton->setActionEventId(""); + break; + case ACCEPTING: + mOkButton->setCaption(CAPTION_ACCEPT); + mOkButton->setActionEventId("trade"); + break; + case ACCEPTED: + mOkButton->setCaption(CAPTION_ACCEPTED); + mOkButton->setActionEventId(""); + break; + default: + break; + } + + mOkButton->setEnabled((s != PROPOSING && s != ACCEPTED)); +} + +void TradeWindow::action(const gcn::ActionEvent &event) +{ + if (!inventoryWindow) + return; + + Item *const item = inventoryWindow->getSelectedItem(); + const std::string &eventId = event.getId(); + + if (eventId == "add") + { + if (mStatus != PREPARING) + return; + + if (!inventoryWindow->isWindowVisible()) + { + inventoryWindow->setVisible(true); + return; + } + + if (!item) + return; + + if (mMyInventory->getFreeSlot() == -1) + return; + + + if (!checkItem(item)) + return; + + // Choose amount of items to trade + ItemAmountWindow::showWindow(ItemAmountWindow::TradeAdd, this, item); + + setStatus(PREPARING); + } + else if (eventId == "cancel") + { + setVisible(false); + reset(); + PlayerInfo::setTrading(false); + Net::getTradeHandler()->cancel(); + } + else if (eventId == "ok") + { + mMoneyField->setEnabled(false); + mAddButton->setEnabled(false); + mMoneyChangeButton->setEnabled(false); + receivedOk(true); + setStatus(PROPOSING); + Net::getTradeHandler()->confirm(); + } + else if (eventId == "trade") + { + receivedOk(true); + setStatus(ACCEPTED); + Net::getTradeHandler()->finish(); + } + else if (eventId == "money") + { + if (mStatus != PREPARING) + return; + + int v = atoi(mMoneyField->getText().c_str()); + const int curMoney = PlayerInfo::getAttribute(PlayerInfo::MONEY); + if (v > curMoney) + { + if (localChatTab) + { + // TRANSLATORS: trade error + localChatTab->chatLog(_("You don't have enough money."), + BY_SERVER); + } + v = curMoney; + } + Net::getTradeHandler()->setMoney(v); + mMoneyField->setText(strprintf("%d", v)); + } +} + +void TradeWindow::close() +{ + Net::getTradeHandler()->cancel(); + clear(); +} + +void TradeWindow::clear() +{ + mAutoAddItem = nullptr; + mAutoAddToNick.clear(); + mAutoMoney = 0; + mAutoAddAmount = 0; + mGotMoney = 0; + mGotMaxMoney = 0; + mMoneyLabel->setForegroundColorAll(getThemeColor( + static_cast<int>(Theme::LABEL)), getThemeColor( + static_cast<int>(Theme::LABEL_OUTLINE))); +} + +void TradeWindow::addAutoItem(const std::string &nick, Item* const item, + const int amount) +{ + mAutoAddToNick = nick; + mAutoAddItem = item; + mAutoAddAmount = amount; +} + +void TradeWindow::addAutoMoney(const std::string &nick, const int money) +{ + mAutoAddToNick = nick; + mAutoMoney = money; +} + +void TradeWindow::initTrade(const std::string &nick) +{ + if (!player_node) + return; + + if (!mAutoAddToNick.empty() && mAutoAddToNick == nick) + { + if (mAutoAddItem && mAutoAddItem->getQuantity()) + { + const Inventory *const inv = PlayerInfo::getInventory(); + if (inv) + { + Item *const item = inv->findItem(mAutoAddItem->getId(), + mAutoAddItem->getColor()); + if (item) + tradeItem(item, mAutoAddItem->getQuantity()); + } + } + if (mAutoMoney) + { + Net::getTradeHandler()->setMoney(mAutoMoney); + mMoneyField->setText(strprintf("%d", mAutoMoney)); + } + } + clear(); + if (!player_relations.isGoodName(nick)) + setCaptionFont(gui->getSecureFont()); +} + +bool TradeWindow::checkItem(const Item *const item) const +{ + const int itemId = item->getId(); + if (PlayerInfo::isItemProtected(itemId)) + return false; + const Item *const tItem = mMyInventory->findItem( + itemId, item->getColor()); + + if (tItem && (tItem->getQuantity() > 1 + || item->getQuantity() > 1)) + { + if (localChatTab) + { + // TRANSLATORS: trade error + localChatTab->chatLog(_("Failed adding item. You can not " + "overlap one kind of item on the window."), BY_SERVER); + } + return false; + } + return true; +} + +bool TradeWindow::isInpupFocused() const +{ + return (mMoneyField && mMoneyField->isFocused()); +} |