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authorAndrei Karas <akaras@inbox.ru>2014-07-20 19:38:54 +0300
committerAndrei Karas <akaras@inbox.ru>2014-07-20 19:38:54 +0300
commit5bb61caa784254b1d9c2ccd791feba2bbb2f3023 (patch)
treead327417a7f6be30fd0b033cc7bff2ffb325249e /src/gui/windows/statuswindow.cpp
parentfbd8b8f2c7d511247c32a62cdeec2089df261688 (diff)
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In localplayer rename InvertDirection into MoveType.
Diffstat (limited to 'src/gui/windows/statuswindow.cpp')
-rw-r--r--src/gui/windows/statuswindow.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/gui/windows/statuswindow.cpp b/src/gui/windows/statuswindow.cpp
index bf2e92e0b..029bfff1a 100644
--- a/src/gui/windows/statuswindow.cpp
+++ b/src/gui/windows/statuswindow.cpp
@@ -641,7 +641,7 @@ void StatusWindow::updateStatusBar(ProgressBar *const bar,
if (!player_node || !viewport)
return;
- bar->setText(translateLetter2(player_node->getInvertDirectionString())
+ bar->setText(translateLetter2(player_node->getMoveTypeString())
.append(translateLetter2(player_node->getCrazyMoveTypeString()))
.append(translateLetter2(player_node->getMoveToTargetTypeString()))
.append(translateLetter2(player_node->getFollowModeString()))