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author | Andrei Karas <akaras@inbox.ru> | 2015-05-30 15:18:19 +0300 |
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committer | Andrei Karas <akaras@inbox.ru> | 2015-05-30 15:18:19 +0300 |
commit | aa86dbe6a7c966a4bfa7aa6c81218fe58f0bf92d (patch) | |
tree | d67adc2c432802949a4c43b6f1f476f878c8e6d4 /src/gui/windows/statuswindow.cpp | |
parent | 07121956f882dce22235868a25e0c2df96fb828a (diff) | |
download | manaverse-aa86dbe6a7c966a4bfa7aa6c81218fe58f0bf92d.tar.gz manaverse-aa86dbe6a7c966a4bfa7aa6c81218fe58f0bf92d.tar.bz2 manaverse-aa86dbe6a7c966a4bfa7aa6c81218fe58f0bf92d.tar.xz manaverse-aa86dbe6a7c966a4bfa7aa6c81218fe58f0bf92d.zip |
Move theme progress colors enum into separate file.
Diffstat (limited to 'src/gui/windows/statuswindow.cpp')
-rw-r--r-- | src/gui/windows/statuswindow.cpp | 18 |
1 files changed, 10 insertions, 8 deletions
diff --git a/src/gui/windows/statuswindow.cpp b/src/gui/windows/statuswindow.cpp index 5e5dcff33..39dfaa7e2 100644 --- a/src/gui/windows/statuswindow.cpp +++ b/src/gui/windows/statuswindow.cpp @@ -28,12 +28,14 @@ #include "settings.h" #include "units.h" -#include "gui/windows/chatwindow.h" +#include "enums/being/attributes.h" + +#include "enums/gui/progresscolorid.h" #include "being/localplayer.h" #include "being/playerinfo.h" -#include "enums/being/attributes.h" +#include "gui/windows/chatwindow.h" #include "gui/windows/equipmentwindow.h" #include "gui/windows/setupwindow.h" @@ -111,7 +113,7 @@ StatusWindow::StatusWindow() : max = 1; mHpBar = new ProgressBar(this, static_cast<float>(PlayerInfo::getAttribute( - Attributes::HP)) / static_cast<float>(max), 80, 0, Theme::PROG_HP, + Attributes::HP)) / static_cast<float>(max), 80, 0, ProgressColorId::PROG_HP, "hpprogressbar.xml", "hpprogressbar_fill.xml"); mHpBar->setColor(getThemeColor(ThemeColorId::HP_BAR), getThemeColor(ThemeColorId::HP_BAR_OUTLINE)); @@ -120,7 +122,7 @@ StatusWindow::StatusWindow() : mXpBar = new ProgressBar(this, max ? static_cast<float>(PlayerInfo::getAttribute(Attributes::EXP)) / static_cast<float>(max) : static_cast<float>(0), 80, 0, - Theme::PROG_EXP, "xpprogressbar.xml", "xpprogressbar_fill.xml"); + ProgressColorId::PROG_EXP, "xpprogressbar.xml", "xpprogressbar_fill.xml"); mXpBar->setColor(getThemeColor(ThemeColorId::XP_BAR), getThemeColor(ThemeColorId::XP_BAR_OUTLINE)); @@ -136,7 +138,7 @@ StatusWindow::StatusWindow() : mMpBar = new ProgressBar(this, max ? static_cast<float>( PlayerInfo::getAttribute(Attributes::MAX_MP)) / static_cast<float>(max) : static_cast<float>(0), - 80, 0, useMagic ? Theme::PROG_MP : Theme::PROG_NO_MP, + 80, 0, useMagic ? ProgressColorId::PROG_MP : ProgressColorId::PROG_NO_MP, useMagic ? "mpprogressbar.xml" : "nompprogressbar.xml", useMagic ? "mpprogressbar_fill.xml" : "nompprogressbar_fill.xml"); if (useMagic) @@ -177,7 +179,7 @@ StatusWindow::StatusWindow() : mJobLvlLabel = new Label(this, strprintf(_("Job: %d"), 0)); // TRANSLATORS: status window label mJobLabel = new Label(this, _("Job:")); - mJobBar = new ProgressBar(this, 0.0F, 80, 0, Theme::PROG_JOB, + mJobBar = new ProgressBar(this, 0.0F, 80, 0, ProgressColorId::PROG_JOB, "jobprogressbar.xml", "jobprogressbar_fill.xml"); mJobBar->setColor(getThemeColor(ThemeColorId::JOB_BAR), getThemeColor(ThemeColorId::JOB_BAR_OUTLINE)); @@ -468,13 +470,13 @@ void StatusWindow::updateMPBar(ProgressBar *const bar, { bar->setColor(getThemeColor(ThemeColorId::MP_BAR), getThemeColor(ThemeColorId::MP_BAR_OUTLINE)); - bar->setProgressPalette(Theme::PROG_MP); + bar->setProgressPalette(ProgressColorId::PROG_MP); } else { bar->setColor(getThemeColor(ThemeColorId::NO_MP_BAR), getThemeColor(ThemeColorId::NO_MP_BAR_OUTLINE)); - bar->setProgressPalette(Theme::PROG_NO_MP); + bar->setProgressPalette(ProgressColorId::PROG_NO_MP); } bar->setProgress(prog); |