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authorAndrei Karas <akaras@inbox.ru>2014-09-18 12:52:40 +0300
committerAndrei Karas <akaras@inbox.ru>2014-09-18 12:52:40 +0300
commit64fc4f0ccf6cfb25864e67e3f8cf29d4671c64d5 (patch)
treefa6dff8aa086eef0a8ecfc0eb67bb2028b86e772 /src/gui/windows/skilldialog.h
parentea62d7b05f332f13e3a88ee24c3946600a77a085 (diff)
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Add skills duration/cooldown.
Diffstat (limited to 'src/gui/windows/skilldialog.h')
-rw-r--r--src/gui/windows/skilldialog.h2
1 files changed, 2 insertions, 0 deletions
diff --git a/src/gui/windows/skilldialog.h b/src/gui/windows/skilldialog.h
index 17641cd0f..b01adcabd 100644
--- a/src/gui/windows/skilldialog.h
+++ b/src/gui/windows/skilldialog.h
@@ -95,6 +95,8 @@ class SkillDialog final : public Window,
SkillInfo* getSkillByItem(const int itemId) const A_WARN_UNUSED;
+ void setSkillDuration(const int id, const int duration);
+
bool hasSkills() const A_WARN_UNUSED
{ return !mSkills.empty(); }