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authorAndrei Karas <akaras@inbox.ru>2016-04-17 20:03:14 +0300
committerAndrei Karas <akaras@inbox.ru>2016-04-17 20:03:14 +0300
commit55480eb4477b2cf85af1bcdcc5e8ec4f4ce6682d (patch)
treeb1108bef76eed589fcb0028c4bd97f14510e940f /src/gui/windows/skilldialog.h
parent72b9b0b8b7f3e0b60bf7a926b44aaa589dd131e8 (diff)
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Remove override keyword, if it present with final.
Diffstat (limited to 'src/gui/windows/skilldialog.h')
-rw-r--r--src/gui/windows/skilldialog.h6
1 files changed, 3 insertions, 3 deletions
diff --git a/src/gui/windows/skilldialog.h b/src/gui/windows/skilldialog.h
index 910ba9b72..39d03a164 100644
--- a/src/gui/windows/skilldialog.h
+++ b/src/gui/windows/skilldialog.h
@@ -58,12 +58,12 @@ class SkillDialog final : public Window,
~SkillDialog();
- void postInit() override final;
+ void postInit() final;
/**
* Called when receiving actions from widget.
*/
- void action(const ActionEvent &event) override final;
+ void action(const ActionEvent &event) final;
/**
* Update the given skill's display
@@ -111,7 +111,7 @@ class SkillDialog final : public Window,
bool hasSkills() const A_WARN_UNUSED
{ return !mSkills.empty(); }
- void widgetResized(const Event &event) override final;
+ void widgetResized(const Event &event) final;
void useItem(const int itemId,
const AutoTarget autoTarget,