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authorAndrei Karas <akaras@inbox.ru>2014-09-05 11:02:33 +0300
committerAndrei Karas <akaras@inbox.ru>2014-09-06 01:18:57 +0300
commitfeeddcb6fe41864d862b9e36e503d3ace07eb76d (patch)
treef32d3727ffbb566f9fcdc5ce3a6e08ba16b88a7e /src/gui/windows/skilldialog.h
parent78edce93375df12e878b69af829f37a84c5c86d5 (diff)
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allow use unknown skills.
Move skill usage code into separate method.
Diffstat (limited to 'src/gui/windows/skilldialog.h')
-rw-r--r--src/gui/windows/skilldialog.h2
1 files changed, 2 insertions, 0 deletions
diff --git a/src/gui/windows/skilldialog.h b/src/gui/windows/skilldialog.h
index e0ed1f1b2..394679d1b 100644
--- a/src/gui/windows/skilldialog.h
+++ b/src/gui/windows/skilldialog.h
@@ -95,6 +95,8 @@ class SkillDialog final : public Window,
void playUpdateEffect(const int id) const;
+ static void useSkill(const SkillInfo *const info);
+
private:
typedef std::map<int, SkillInfo*> SkillMap;
SkillMap mSkills;