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authorAndrei Karas <akaras@inbox.ru>2014-09-18 12:52:40 +0300
committerAndrei Karas <akaras@inbox.ru>2014-09-18 12:52:40 +0300
commit64fc4f0ccf6cfb25864e67e3f8cf29d4671c64d5 (patch)
treefa6dff8aa086eef0a8ecfc0eb67bb2028b86e772 /src/gui/windows/skilldialog.cpp
parentea62d7b05f332f13e3a88ee24c3946600a77a085 (diff)
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Add skills duration/cooldown.
Diffstat (limited to 'src/gui/windows/skilldialog.cpp')
-rw-r--r--src/gui/windows/skilldialog.cpp15
1 files changed, 15 insertions, 0 deletions
diff --git a/src/gui/windows/skilldialog.cpp b/src/gui/windows/skilldialog.cpp
index 07a60b594..073cf11bd 100644
--- a/src/gui/windows/skilldialog.cpp
+++ b/src/gui/windows/skilldialog.cpp
@@ -48,6 +48,7 @@
#include "utils/dtor.h"
#include "utils/gettext.h"
+#include "utils/timer.h"
#include "resources/beingcommon.h"
#include "resources/skillconsts.h"
@@ -424,6 +425,20 @@ SkillInfo* SkillDialog::getSkillByItem(const int itemId) const
return nullptr;
}
+void SkillDialog::setSkillDuration(const int id, const int duration)
+{
+ SkillMap::const_iterator it = mSkills.find(id);
+ if (it != mSkills.end())
+ {
+ SkillInfo *const info = (*it).second;
+ if (info)
+ {
+ info->duration = duration / 10;
+ info->durationTime = tick_time;
+ }
+ }
+}
+
void SkillDialog::widgetResized(const Event &event)
{
Window::widgetResized(event);