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authorAndrei Karas <akaras@inbox.ru>2018-03-09 02:22:21 +0300
committerAndrei Karas <akaras@inbox.ru>2018-03-09 02:22:21 +0300
commitaa7119314e1a33d908b98906d30be94eb116d02d (patch)
treea99092b16529937c20c6ec3a7d00d7f69eabfe35 /src/gui/windows/skilldialog.cpp
parent0424b1383e3c07192b4493d5210b4384b5a69a75 (diff)
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Add skin parameter to all button constructors.
Diffstat (limited to 'src/gui/windows/skilldialog.cpp')
-rw-r--r--src/gui/windows/skilldialog.cpp4
1 files changed, 2 insertions, 2 deletions
diff --git a/src/gui/windows/skilldialog.cpp b/src/gui/windows/skilldialog.cpp
index a22a1c127..8ded2a001 100644
--- a/src/gui/windows/skilldialog.cpp
+++ b/src/gui/windows/skilldialog.cpp
@@ -90,9 +90,9 @@ SkillDialog::SkillDialog() :
mDeleteTabs(),
mPointsLabel(new Label(this, "0")),
// TRANSLATORS: skills dialog button
- mUseButton(new Button(this, _("Use"), "use", this)),
+ mUseButton(new Button(this, _("Use"), "use", BUTTON_SKIN, this)),
// TRANSLATORS: skills dialog button
- mIncreaseButton(new Button(this, _("Up"), "inc", this)),
+ mIncreaseButton(new Button(this, _("Up"), "inc", BUTTON_SKIN, this)),
mDefaultModel(nullptr),
mDefaultTab(nullptr)
{