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authorAndrei Karas <akaras@inbox.ru>2018-10-29 02:02:04 +0300
committerAndrei Karas <akaras@inbox.ru>2018-10-29 02:02:04 +0300
commita6d18b282ab916c6536dc25516affeb9200043b6 (patch)
tree9980735a47cb2118999fb4f4dceaa52bf9f4fae7 /src/gui/windows/skilldialog.cpp
parent98c74738f21d7ae256f1273b6c1614ee64e2a3ad (diff)
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Fix code style.s20181102
Diffstat (limited to 'src/gui/windows/skilldialog.cpp')
-rw-r--r--src/gui/windows/skilldialog.cpp12
1 files changed, 6 insertions, 6 deletions
diff --git a/src/gui/windows/skilldialog.cpp b/src/gui/windows/skilldialog.cpp
index e60465367..39235c570 100644
--- a/src/gui/windows/skilldialog.cpp
+++ b/src/gui/windows/skilldialog.cpp
@@ -595,25 +595,25 @@ void SkillDialog::loadSkillData(XmlNodeConstPtr node,
missile.particle = XML::getProperty(
node, "missile-particle", "");
missile.z = XML::getFloatProperty(
- node, "missile-z", 32.0f);
+ node, "missile-z", 32.0F);
missile.lifeTime = XML::getProperty(
node, "missile-lifetime", 500);
missile.speed = XML::getFloatProperty(
- node, "missile-speed", 7.0f);
+ node, "missile-speed", 7.0F);
missile.dieDistance = XML::getFloatProperty(
- node, "missile-diedistance", 8.0f);
+ node, "missile-diedistance", 8.0F);
MissileInfo &castingMissile = data->castingMissile;
castingMissile.particle = XML::getProperty(
node, "castingMissile-particle", "");
castingMissile.z = XML::getFloatProperty(
- node, "castingMissile-z", 32.0f);
+ node, "castingMissile-z", 32.0F);
castingMissile.lifeTime = XML::getProperty(
node, "castingMissile-lifetime", 500);
castingMissile.speed = XML::getFloatProperty(
- node, "castingMissile-speed", 7.0f);
+ node, "castingMissile-speed", 7.0F);
castingMissile.dieDistance = XML::getFloatProperty(
- node, "castingMissile-diedistance", 8.0f);
+ node, "castingMissile-diedistance", 8.0F);
data->castingAnimation = XML::getProperty(
node,