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author | Andrei Karas <akaras@inbox.ru> | 2018-10-29 02:02:04 +0300 |
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committer | Andrei Karas <akaras@inbox.ru> | 2018-10-29 02:02:04 +0300 |
commit | a6d18b282ab916c6536dc25516affeb9200043b6 (patch) | |
tree | 9980735a47cb2118999fb4f4dceaa52bf9f4fae7 /src/gui/windows/skilldialog.cpp | |
parent | 98c74738f21d7ae256f1273b6c1614ee64e2a3ad (diff) | |
download | manaverse-a6d18b282ab916c6536dc25516affeb9200043b6.tar.gz manaverse-a6d18b282ab916c6536dc25516affeb9200043b6.tar.bz2 manaverse-a6d18b282ab916c6536dc25516affeb9200043b6.tar.xz manaverse-a6d18b282ab916c6536dc25516affeb9200043b6.zip |
Fix code style.s20181102
Diffstat (limited to 'src/gui/windows/skilldialog.cpp')
-rw-r--r-- | src/gui/windows/skilldialog.cpp | 12 |
1 files changed, 6 insertions, 6 deletions
diff --git a/src/gui/windows/skilldialog.cpp b/src/gui/windows/skilldialog.cpp index e60465367..39235c570 100644 --- a/src/gui/windows/skilldialog.cpp +++ b/src/gui/windows/skilldialog.cpp @@ -595,25 +595,25 @@ void SkillDialog::loadSkillData(XmlNodeConstPtr node, missile.particle = XML::getProperty( node, "missile-particle", ""); missile.z = XML::getFloatProperty( - node, "missile-z", 32.0f); + node, "missile-z", 32.0F); missile.lifeTime = XML::getProperty( node, "missile-lifetime", 500); missile.speed = XML::getFloatProperty( - node, "missile-speed", 7.0f); + node, "missile-speed", 7.0F); missile.dieDistance = XML::getFloatProperty( - node, "missile-diedistance", 8.0f); + node, "missile-diedistance", 8.0F); MissileInfo &castingMissile = data->castingMissile; castingMissile.particle = XML::getProperty( node, "castingMissile-particle", ""); castingMissile.z = XML::getFloatProperty( - node, "castingMissile-z", 32.0f); + node, "castingMissile-z", 32.0F); castingMissile.lifeTime = XML::getProperty( node, "castingMissile-lifetime", 500); castingMissile.speed = XML::getFloatProperty( - node, "castingMissile-speed", 7.0f); + node, "castingMissile-speed", 7.0F); castingMissile.dieDistance = XML::getFloatProperty( - node, "castingMissile-diedistance", 8.0f); + node, "castingMissile-diedistance", 8.0F); data->castingAnimation = XML::getProperty( node, |