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author | Andrei Karas <akaras@inbox.ru> | 2014-09-22 15:17:04 +0300 |
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committer | Andrei Karas <akaras@inbox.ru> | 2014-09-22 15:21:50 +0300 |
commit | bf3c7384ad1b1fce8beac97f8715eb054158f72e (patch) | |
tree | db38eb13a8d20329c410fdb97c1ad204f41c4eb9 /src/gui/windows/selldialog.cpp | |
parent | 23ca69dbf704cd289d58f023689289fcab515464 (diff) | |
download | manaverse-bf3c7384ad1b1fce8beac97f8715eb054158f72e.tar.gz manaverse-bf3c7384ad1b1fce8beac97f8715eb054158f72e.tar.bz2 manaverse-bf3c7384ad1b1fce8beac97f8715eb054158f72e.tar.xz manaverse-bf3c7384ad1b1fce8beac97f8715eb054158f72e.zip |
Move selldialog from window into widgets.
Diffstat (limited to 'src/gui/windows/selldialog.cpp')
-rw-r--r-- | src/gui/windows/selldialog.cpp | 310 |
1 files changed, 0 insertions, 310 deletions
diff --git a/src/gui/windows/selldialog.cpp b/src/gui/windows/selldialog.cpp deleted file mode 100644 index 4d4c4d8df..000000000 --- a/src/gui/windows/selldialog.cpp +++ /dev/null @@ -1,310 +0,0 @@ -/* - * The ManaPlus Client - * Copyright (C) 2004-2009 The Mana World Development Team - * Copyright (C) 2009-2010 The Mana Developers - * Copyright (C) 2011-2014 The ManaPlus Developers - * - * This file is part of The ManaPlus Client. - * - * This program is free software; you can redistribute it and/or modify - * it under the terms of the GNU General Public License as published by - * the Free Software Foundation; either version 2 of the License, or - * any later version. - * - * This program is distributed in the hope that it will be useful, - * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the - * GNU General Public License for more details. - * - * You should have received a copy of the GNU General Public License - * along with this program. If not, see <http://www.gnu.org/licenses/>. - */ - -#include "gui/windows/selldialog.h" - -#include "shopitem.h" -#include "units.h" - -#include "being/playerinfo.h" - -#include "gui/windows/confirmdialog.h" -#include "gui/windows/setupwindow.h" -#include "gui/windows/tradewindow.h" - -#include "gui/models/shopitems.h" - -#include "gui/widgets/button.h" -#include "gui/widgets/containerplacer.h" -#include "gui/widgets/label.h" -#include "gui/widgets/layout.h" -#include "gui/widgets/layouttype.h" -#include "gui/widgets/scrollarea.h" -#include "gui/widgets/shoplistbox.h" -#include "gui/widgets/slider.h" - -#include "net/buysellhandler.h" -#include "net/net.h" -#include "net/npchandler.h" - -#include "resources/iteminfo.h" - -#include "utils/delete2.h" -#include "utils/gettext.h" - -#include "debug.h" - -SellDialog::DialogList SellDialog::instances; - -SellDialog::SellDialog() : - // TRANSLATORS: sell dialog name - Window(_("Sell"), false, nullptr, "sell.xml"), - ActionListener(), - SelectionListener(), - mPlayerMoney(0), - mMaxItems(0), - mAmountItems(0) -{ - setWindowName("Sell"); - setResizable(true); - setCloseButton(true); - setStickyButtonLock(true); - setMinWidth(260); - setMinHeight(220); - setDefaultSize(260, 230, ImageRect::CENTER); - - if (setupWindow) - setupWindow->registerWindowForReset(this); - - // Create a ShopItems instance, that is aware of duplicate entries. - mShopItems = new ShopItems(true); - - mShopItemList = new ShopListBox(this, mShopItems, mShopItems); - mShopItemList->postInit(); - mShopItemList->setProtectItems(true); - mScrollArea = new ScrollArea(this, mShopItemList, - getOptionBool("showbackground"), "sell_background.xml"); - mScrollArea->setHorizontalScrollPolicy(ScrollArea::SHOW_NEVER); - - mSlider = new Slider(this, 1.0, 1.0); - - mQuantityLabel = new Label(this, strprintf( - "%d / %d", mAmountItems, mMaxItems)); - mQuantityLabel->setAlignment(Graphics::CENTER); - // TRANSLATORS: sell dialog label - mMoneyLabel = new Label(this, strprintf(_("Price: %s / Total: %s"), - "", "")); - - // TRANSLATORS: sell dialog button - mIncreaseButton = new Button(this, _("+"), "inc", this); - // TRANSLATORS: sell dialog button - mDecreaseButton = new Button(this, _("-"), "dec", this); - // TRANSLATORS: sell dialog button - mSellButton = new Button(this, _("Sell"), "presell", this); - // TRANSLATORS: sell dialog button - mQuitButton = new Button(this, _("Quit"), "quit", this); - // TRANSLATORS: sell dialog button - mAddMaxButton = new Button(this, _("Max"), "max", this); - - mDecreaseButton->adjustSize(); - mDecreaseButton->setWidth(mIncreaseButton->getWidth()); - - mIncreaseButton->setEnabled(false); - mDecreaseButton->setEnabled(false); - mSellButton->setEnabled(false); - mSlider->setEnabled(false); - - mShopItemList->setDistributeMousePressed(false); - mShopItemList->setPriceCheck(false); - mShopItemList->addSelectionListener(this); - mShopItemList->setActionEventId("sell"); - mShopItemList->addActionListener(this); - - mSlider->setActionEventId("slider"); - mSlider->addActionListener(this); - - ContainerPlacer placer; - placer = getPlacer(0, 0); - - placer(0, 0, mScrollArea, 8, 5).setPadding(3); - placer(0, 5, mDecreaseButton); - placer(1, 5, mSlider, 3); - placer(4, 5, mIncreaseButton); - placer(5, 5, mQuantityLabel, 2); - placer(7, 5, mAddMaxButton); - placer(0, 6, mMoneyLabel, 8); - placer(6, 7, mSellButton); - placer(7, 7, mQuitButton); - - Layout &layout = getLayout(); - layout.setRowHeight(0, LayoutType::SET); - - center(); - loadWindowState(); - - instances.push_back(this); - setVisible(true); - enableVisibleSound(true); -} - -SellDialog::~SellDialog() -{ - delete2(mShopItems); - instances.remove(this); -} - -void SellDialog::reset() -{ - mShopItems->clear(); - mSlider->setValue(0); - mShopItemList->setSelected(-1); - updateButtonsAndLabels(); -} - -void SellDialog::addItem(const Item *const item, const int price) -{ - if (!item) - return; - - mShopItems->addItem2(item->getInvIndex(), item->getId(), - item->getColor(), item->getQuantity(), price); - - mShopItemList->adjustSize(); -} - -void SellDialog::addItem(const int id, const unsigned char color, - const int amount, const int price) -{ - mShopItems->addItem(id, color, amount, price); - mShopItemList->adjustSize(); -} - - -void SellDialog::action(const ActionEvent &event) -{ - const std::string &eventId = event.getId(); - - if (eventId == "quit") - { - close(); - return; - } - - const int selectedItem = mShopItemList->getSelected(); - - // The following actions require a valid item selection - if (selectedItem == -1 - || selectedItem >= mShopItems->getNumberOfElements()) - { - return; - } - - if (eventId == "slider") - { - mAmountItems = static_cast<int>(mSlider->getValue()); - updateButtonsAndLabels(); - } - else if (eventId == "inc" && mAmountItems < mMaxItems) - { - mAmountItems++; - mSlider->setValue(mAmountItems); - updateButtonsAndLabels(); - } - else if (eventId == "dec" && mAmountItems > 1) - { - mAmountItems--; - mSlider->setValue(mAmountItems); - updateButtonsAndLabels(); - } - else if (eventId == "max") - { - mAmountItems = mMaxItems; - mSlider->setValue(mAmountItems); - updateButtonsAndLabels(); - } - else if ((eventId == "presell" || eventId == "sell" || eventId == "yes") - && mAmountItems > 0 && mAmountItems <= mMaxItems) - { - sellAction(event); - } -} - -void SellDialog::valueChanged(const SelectionEvent &event A_UNUSED) -{ - // Reset amount of items and update labels - mAmountItems = 1; - mSlider->setValue(0); - - updateButtonsAndLabels(); - mSlider->setScale(1, mMaxItems); -} - -void SellDialog::setMoney(const int amount) -{ - mPlayerMoney = amount; - mShopItemList->setPlayersMoney(amount); -} - -void SellDialog::updateButtonsAndLabels() -{ - const int selectedItem = mShopItemList->getSelected(); - int income = 0; - ShopItem *item = nullptr; - - if (selectedItem > -1 && mShopItems->at(selectedItem)) - { - item = mShopItems->at(selectedItem); - if (item) - { - mMaxItems = item->getQuantity(); - if (mAmountItems > mMaxItems) - mAmountItems = mMaxItems; - income = mAmountItems * mShopItems->at(selectedItem)->getPrice(); - } - else - { - mMaxItems = 0; - mAmountItems = 0; - } - } - else - { - mMaxItems = 0; - mAmountItems = 0; - } - - // Update Buttons and slider - mSellButton->setEnabled(mAmountItems > 0); - mDecreaseButton->setEnabled(mAmountItems > 1); - mIncreaseButton->setEnabled(mAmountItems < mMaxItems); - mSlider->setEnabled(mMaxItems > 1); - - // Update the quantity and money labels - mQuantityLabel->setCaption(strprintf("%d / %d", mAmountItems, mMaxItems)); - // TRANSLATORS: sell dialog label - mMoneyLabel->setCaption(strprintf(_("Price: %s / Total: %s"), - Units::formatCurrency(income).c_str(), - Units::formatCurrency(mPlayerMoney + income).c_str())); - if (item) - item->update(); -} - -void SellDialog::setVisible(bool visible) -{ - Window::setVisible(visible); - - if (visible) - { - if (mShopItemList) - mShopItemList->requestFocus(); - } - else - { - scheduleDelete(); - } -} - -void SellDialog::closeAll() -{ - FOR_EACH (DialogList::const_iterator, it, instances) - (*it)->close(); -} |