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author | Andrei Karas <akaras@inbox.ru> | 2017-07-14 01:31:22 +0300 |
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committer | Andrei Karas <akaras@inbox.ru> | 2017-07-14 01:31:22 +0300 |
commit | 311c175f3184103950c72bc5c775174597430b83 (patch) | |
tree | ad022dc44a1c4177b3d53bf0d7eaa5a1736c8cf1 /src/gui/windows/questswindow.h | |
parent | 16bcb81b0509725e4546bcb3c390ca3c1bb7e7b1 (diff) | |
download | manaverse-311c175f3184103950c72bc5c775174597430b83.tar.gz manaverse-311c175f3184103950c72bc5c775174597430b83.tar.bz2 manaverse-311c175f3184103950c72bc5c775174597430b83.tar.xz manaverse-311c175f3184103950c72bc5c775174597430b83.zip |
Replace std::vector into macro STD_VECTOR.
In most case it equal to std::vector except debug modes.
Now it can be also mse::mstd::vector, but sadly this class not support
all required features.
Diffstat (limited to 'src/gui/windows/questswindow.h')
-rw-r--r-- | src/gui/windows/questswindow.h | 8 |
1 files changed, 4 insertions, 4 deletions
diff --git a/src/gui/windows/questswindow.h b/src/gui/windows/questswindow.h index b5be44d12..680ae6271 100644 --- a/src/gui/windows/questswindow.h +++ b/src/gui/windows/questswindow.h @@ -86,14 +86,14 @@ class QuestsWindow final : public Window, Button *mCloseButton A_NONNULLPOINTER; Image *mCompleteIcon; Image *mIncompleteIcon; - std::vector<const QuestEffect*> mMapEffects; + STD_VECTOR<const QuestEffect*> mMapEffects; NpcQuestVarMap *mVars; - std::map<int, std::vector<QuestItem*> > *mQuests; - std::vector<QuestEffect*> *mAllEffects; + std::map<int, STD_VECTOR<QuestItem*> > *mQuests; + STD_VECTOR<QuestEffect*> *mAllEffects; // npc effects for current map and values: npc, effect NpcQuestEffectMap mNpcEffects; - std::vector<QuestItem*> mQuestLinks; + STD_VECTOR<QuestItem*> mQuestLinks; std::map<int, int> mQuestReverseLinks; int mNewQuestEffectId; int mCompleteQuestEffectId; |