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authorAndrei Karas <akaras@inbox.ru>2015-08-15 13:58:32 +0300
committerAndrei Karas <akaras@inbox.ru>2015-08-16 01:52:14 +0300
commit41cc92f73e39cec5dfea6b1164176610cccc7df4 (patch)
tree22fd3d388084d2c61fe80f0441c3c30ab8ffd33c /src/gui/windows/outfitwindow.cpp
parent7aa637abc8b0bca35aacdb9492e65f557ed32038 (diff)
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Add strong typed int for item color.
Diffstat (limited to 'src/gui/windows/outfitwindow.cpp')
-rw-r--r--src/gui/windows/outfitwindow.cpp11
1 files changed, 6 insertions, 5 deletions
diff --git a/src/gui/windows/outfitwindow.cpp b/src/gui/windows/outfitwindow.cpp
index a0a7fa7c2..7ce43333b 100644
--- a/src/gui/windows/outfitwindow.cpp
+++ b/src/gui/windows/outfitwindow.cpp
@@ -172,7 +172,7 @@ void OutfitWindow::load(const bool oldConfig)
for (size_t i = 0, sz = tokens2.size();
i < sz && i < OUTFIT_ITEM_COUNT; i++)
{
- mItemColors[o][i] = tokens2[i];
+ mItemColors[o][i] = fromInt(tokens2[i], ItemColor);
}
mItemsUnequip[o] = cfg->getValueBool("OutfitUnequip" + toString(o),
@@ -203,7 +203,7 @@ void OutfitWindow::save() const
if (i < OUTFIT_ITEM_COUNT - 1)
outfitStr.append(" ");
outfitColorsStr.append(toString(static_cast<int>(
- mItemColors[o][i])));
+ toInt(mItemColors[o][i], int))));
if (i < OUTFIT_ITEM_COUNT - 1)
outfitColorsStr.append(" ");
}
@@ -278,7 +278,8 @@ void OutfitWindow::wearOutfit(const int outfit, const bool unwearEmpty,
for (unsigned i = 0; i < OUTFIT_ITEM_COUNT; i++)
{
const Item *const item = PlayerInfo::getInventory()->findItem(
- mItems[outfit][i], mItemColors[outfit][i]);
+ mItems[outfit][i],
+ mItemColors[outfit][i]);
if (item
&& item->isEquipped() == Equipped_false
&& item->getQuantity())
@@ -453,7 +454,7 @@ void OutfitWindow::mouseDragged(MouseEvent &event)
return;
}
const int itemId = mItems[mCurrentOutfit][index];
- const unsigned char itemColor = mItemColors[mCurrentOutfit][index];
+ const ItemColor itemColor = mItemColors[mCurrentOutfit][index];
if (itemId < 0)
{
Window::mouseDragged(event);
@@ -719,7 +720,7 @@ void OutfitWindow::clearCurrentOutfit()
for (unsigned f = 0; f < OUTFIT_ITEM_COUNT; f++)
{
mItems[mCurrentOutfit][f] = -1;
- mItemColors[mCurrentOutfit][f] = 1;
+ mItemColors[mCurrentOutfit][f] = ItemColor_one;
}
save();
}