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authorAndrei Karas <akaras@inbox.ru>2014-01-13 12:12:10 +0300
committerAndrei Karas <akaras@inbox.ru>2014-01-13 12:12:10 +0300
commitb863927543393468a7153775c18ef04a59f20a7f (patch)
tree56e6d7345598c0524ac4fd7310f6a85d465ce2c3 /src/gui/windows/npcdialog.h
parent6fcb5c4b9f03dd3e4b9fea0475aec2c21a8510bc (diff)
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allow auto close npc dialog if it almost closed and press moving keys.
Diffstat (limited to 'src/gui/windows/npcdialog.h')
-rw-r--r--src/gui/windows/npcdialog.h3
1 files changed, 3 insertions, 0 deletions
diff --git a/src/gui/windows/npcdialog.h b/src/gui/windows/npcdialog.h
index af68594cd..5e679d7d1 100644
--- a/src/gui/windows/npcdialog.h
+++ b/src/gui/windows/npcdialog.h
@@ -212,6 +212,9 @@ class NpcDialog final : public Window,
void mousePressed(gcn::MouseEvent &event);
+ int isCloseState() const
+ { return mActionState == NPC_ACTION_CLOSE; }
+
static void copyToClipboard(const int npcId, const int x, const int y);
static NpcDialogs mNpcDialogs;