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authorAndrei Karas <akaras@inbox.ru>2015-11-16 22:17:15 +0300
committerAndrei Karas <akaras@inbox.ru>2015-11-16 22:17:15 +0300
commit5e8e53f6e795a84ab5ca6cfe0d08672878044707 (patch)
tree23f5a196c6a288ef52cea2742b02ddbc52b2db61 /src/gui/windows/npcdialog.cpp
parent0c063cf5b45a843485fe3343e5fb79a40141f88c (diff)
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Convert InventoryType enum into strong typed.
Diffstat (limited to 'src/gui/windows/npcdialog.cpp')
-rw-r--r--src/gui/windows/npcdialog.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/gui/windows/npcdialog.cpp b/src/gui/windows/npcdialog.cpp
index f2157585d..4f716f32d 100644
--- a/src/gui/windows/npcdialog.cpp
+++ b/src/gui/windows/npcdialog.cpp
@@ -124,7 +124,7 @@ NpcDialog::NpcDialog(const BeingId npcId) :
mButton3(new Button(this, _("Add"), "add", this)),
// TRANSLATORS: npc dialog button
mResetButton(new Button(this, _("Reset"), "reset", this)),
- mInventory(new Inventory(InventoryType::NPC, 1)),
+ mInventory(new Inventory(InventoryType::Npc, 1)),
mItemContainer(new ItemContainer(this, mInventory,
10000, ShowEmptyRows_true)),
mItemScrollArea(new ScrollArea(this, mItemContainer,