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authorAndrei Karas <akaras@inbox.ru>2014-10-01 18:38:46 +0300
committerAndrei Karas <akaras@inbox.ru>2014-10-01 19:28:09 +0300
commit624ddd306ebbd1cfdfd5bf85832ee969e15a619c (patch)
treed36e74e62836de01727fc0a440f3a70cabc91acd /src/gui/windows/ministatuswindow.cpp
parent1d6c226f2aae2410f9785709aefd88f1a17e6bca (diff)
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Move JOB stat from net enum into attributes.
Diffstat (limited to 'src/gui/windows/ministatuswindow.cpp')
-rw-r--r--src/gui/windows/ministatuswindow.cpp7
1 files changed, 3 insertions, 4 deletions
diff --git a/src/gui/windows/ministatuswindow.cpp b/src/gui/windows/ministatuswindow.cpp
index dcf60d021..40d4c1124 100644
--- a/src/gui/windows/ministatuswindow.cpp
+++ b/src/gui/windows/ministatuswindow.cpp
@@ -121,7 +121,7 @@ MiniStatusWindow::MiniStatusWindow() :
if (gameHandler->canUseMagicBar() && statusWindow)
statusWindow->updateMPBar(mMpBar);
- const int job = playerHandler->getJobLocation()
+ const int job = Attributes::JOB
&& serverConfig.getValueBool("showJob", true);
StatusWindow::updateXPBar(mXpBar);
@@ -382,12 +382,11 @@ void MiniStatusWindow::mouseMoved(MouseEvent &event)
else if (event.getSource() == mJobBar)
{
const std::pair<int, int> exp = PlayerInfo::getStatExperience(
- playerHandler->getJobLocation());
+ Attributes::JOB);
// TRANSLATORS: job bar label
const std::string level = strprintf(_("Job level: %d"),
- PlayerInfo::getStatBase(
- playerHandler->getJobLocation()));
+ PlayerInfo::getStatBase(Attributes::JOB));
if (exp.first > exp.second)
{