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authorAndrei Karas <akaras@inbox.ru>2013-09-30 14:03:48 +0300
committerAndrei Karas <akaras@inbox.ru>2013-09-30 14:03:48 +0300
commit25d77892d72d455f8a89372687db45aefbc61cec (patch)
treede03cb1af09eebf6db853a6585b953884bcca3b2 /src/gui/windows/inventorywindow.h
parent05c22dd1a69fe90da67188c74a6995ee3747e937 (diff)
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move windows classes to windows directory.
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diff --git a/src/gui/windows/inventorywindow.h b/src/gui/windows/inventorywindow.h
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+/*
+ * The ManaPlus Client
+ * Copyright (C) 2004-2009 The Mana World Development Team
+ * Copyright (C) 2009-2010 The Mana Developers
+ * Copyright (C) 2011-2013 The ManaPlus Developers
+ *
+ * This file is part of The ManaPlus Client.
+ *
+ * This program is free software; you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation; either version 2 of the License, or
+ * any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program. If not, see <http://www.gnu.org/licenses/>.
+ */
+
+#ifndef GUI_INVENTORYWINDOW_H
+#define GUI_INVENTORYWINDOW_H
+
+#include "inventory.h"
+#include "depricatedlistener.h"
+
+#include "gui/widgets/window.h"
+
+#include <guichan/actionlistener.hpp>
+#include <guichan/keylistener.hpp>
+#include <guichan/selectionlistener.hpp>
+
+class Button;
+class DropDown;
+class Item;
+class ItemContainer;
+class Label;
+class LayoutCell;
+class ProgressBar;
+class SortListModelInv;
+class TabStrip;
+class TextField;
+class TextPopup;
+
+/**
+ * Inventory dialog.
+ *
+ * \ingroup Interface
+ */
+class InventoryWindow final : public Window,
+ public gcn::ActionListener,
+ public gcn::KeyListener,
+ public gcn::SelectionListener,
+ public InventoryListener,
+ public DepricatedListener
+{
+ public:
+ /**
+ * Constructor.
+ */
+ explicit InventoryWindow(Inventory *const inventory);
+
+ A_DELETE_COPY(InventoryWindow)
+
+ /**
+ * Destructor.
+ */
+ ~InventoryWindow();
+
+ /**
+ * Called when receiving actions from the widgets.
+ */
+ void action(const gcn::ActionEvent &event) override;
+
+ /**
+ * Returns the selected item.
+ */
+ Item* getSelectedItem() const A_WARN_UNUSED;
+
+ /**
+ * Unselect item
+ */
+ void unselectItem();
+
+ /**
+ * Handles closing of the window
+ */
+ void widgetHidden(const gcn::Event &event) override;
+
+ /**
+ * Handles the mouse clicks.
+ */
+ void mouseClicked(gcn::MouseEvent &event) override;
+
+ /**
+ * Handles the key presses.
+ */
+ void keyPressed(gcn::KeyEvent &event) override;
+
+ /**
+ * Handles the key releases.
+ */
+ void keyReleased(gcn::KeyEvent &event) override;
+
+ /**
+ * Updates labels to currently selected item.
+ */
+ void valueChanged(const gcn::SelectionEvent &event) override;
+
+ /**
+ * Sets whether the split button should be shown.
+ */
+ void setSplitAllowed(const bool allowed);
+
+ /**
+ * Closes the Storage Window, as well as telling the server that the
+ * window has been closed.
+ */
+ void close();
+
+ void slotsChanged(Inventory *const inventory);
+
+ bool isMainInventory() const A_WARN_UNUSED
+ { return mInventory->isMainInventory(); }
+
+ /**
+ * Returns true if any instances exist.
+ */
+ static bool isStorageActive() A_WARN_UNUSED
+ { return invInstances.size() > 1; }
+
+ void updateDropButton();
+
+ void processEvent(const Channels channel,
+ const DepricatedEvent &event) override;
+
+ void updateButtons(const Item *item = nullptr);
+
+ bool isInputFocused() const A_WARN_UNUSED;
+
+ void widgetResized(const gcn::Event &event) override;
+
+ void mouseMoved(gcn::MouseEvent &event) override;
+
+ void mouseExited(gcn::MouseEvent &event) override;
+
+ void setVisible(bool visible) override;
+
+ static bool isAnyInputFocused();
+
+ private:
+ /**
+ * Updates the weight bar.
+ */
+ void updateWeight();
+
+ typedef std::list<InventoryWindow*> WindowList;
+ static WindowList invInstances;
+
+ Inventory *mInventory;
+ ItemContainer *mItems;
+
+ std::string mWeight;
+ std::string mSlots;
+
+ Button *mUseButton;
+ Button *mDropButton;
+ Button *mSplitButton;
+ Button *mOutfitButton;
+ Button *mShopButton;
+ Button *mEquipmentButton;
+ Button *mStoreButton;
+ Button *mRetrieveButton;
+ Button *mInvCloseButton;
+
+ ProgressBar *mWeightBar;
+ ProgressBar *mSlotsBar;
+ TabStrip *mFilter;
+ SortListModelInv *mSortModel;
+ DropDown *mSortDropDown;
+ TextField *mNameFilter;
+ LayoutCell *mSortDropDownCell;
+ LayoutCell *mNameFilterCell;
+ LayoutCell *mFilterCell;
+ LayoutCell *mSlotsBarCell;
+ TextPopup *mTextPopup;
+
+ bool mSplit;
+ bool mCompactMode;
+};
+
+extern InventoryWindow *inventoryWindow;
+
+#endif // GUI_INVENTORYWINDOW_H