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authorAndrei Karas <akaras@inbox.ru>2015-05-25 21:47:57 +0300
committerAndrei Karas <akaras@inbox.ru>2015-05-25 21:47:57 +0300
commit1f4410ab9ac4064ff0cfb0fd31b4e942bee82277 (patch)
tree4b1089f8ba8b33b26fe74911d31ed2ae0f933824 /src/gui/windows/connectiondialog.cpp
parentbea613d8ba11a64ccf36a01735f2839894ca9476 (diff)
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Add method safeDrawChildren for safe OpenGL renderer.
Diffstat (limited to 'src/gui/windows/connectiondialog.cpp')
-rw-r--r--src/gui/windows/connectiondialog.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/gui/windows/connectiondialog.cpp b/src/gui/windows/connectiondialog.cpp
index a01d7e353..d7d099d38 100644
--- a/src/gui/windows/connectiondialog.cpp
+++ b/src/gui/windows/connectiondialog.cpp
@@ -85,6 +85,6 @@ void ConnectionDialog::safeDraw(Graphics *graphics)
{
BLOCK_START("ConnectionDialog::draw")
// Don't draw the window background, only draw the children
- drawChildren(graphics);
+ safeDrawChildren(graphics);
BLOCK_END("ConnectionDialog::draw")
}