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authorAndrei Karas <akaras@inbox.ru>2015-05-25 20:43:53 +0300
committerAndrei Karas <akaras@inbox.ru>2015-05-25 21:33:18 +0300
commitbea613d8ba11a64ccf36a01735f2839894ca9476 (patch)
tree8d5de8bf983f13aec50b3f1234db09b88dff26d3 /src/gui/windows/connectiondialog.cpp
parent80b0caa35e4b84b745daef7e4102b428539cdee5 (diff)
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Fix some issues in safe OpenGL renderer after last changes.
Diffstat (limited to 'src/gui/windows/connectiondialog.cpp')
-rw-r--r--src/gui/windows/connectiondialog.cpp8
1 files changed, 8 insertions, 0 deletions
diff --git a/src/gui/windows/connectiondialog.cpp b/src/gui/windows/connectiondialog.cpp
index bdbd6af69..a01d7e353 100644
--- a/src/gui/windows/connectiondialog.cpp
+++ b/src/gui/windows/connectiondialog.cpp
@@ -80,3 +80,11 @@ void ConnectionDialog::draw(Graphics *graphics)
drawChildren(graphics);
BLOCK_END("ConnectionDialog::draw")
}
+
+void ConnectionDialog::safeDraw(Graphics *graphics)
+{
+ BLOCK_START("ConnectionDialog::draw")
+ // Don't draw the window background, only draw the children
+ drawChildren(graphics);
+ BLOCK_END("ConnectionDialog::draw")
+}