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authorAndrei Karas <akaras@inbox.ru>2014-02-16 13:30:46 +0300
committerAndrei Karas <akaras@inbox.ru>2014-02-16 13:44:58 +0300
commit9e3f92a3914e28ce01331d7df7d03c31244a843b (patch)
treef1e8618bb1f649e10f78f4d2d53d6861474930f5 /src/gui/windows/charcreatedialog.cpp
parent9ca8495acdebb975a7b0777e11d7c599e61c0185 (diff)
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move keyevent into events directory.
Diffstat (limited to 'src/gui/windows/charcreatedialog.cpp')
-rw-r--r--src/gui/windows/charcreatedialog.cpp5
1 files changed, 3 insertions, 2 deletions
diff --git a/src/gui/windows/charcreatedialog.cpp b/src/gui/windows/charcreatedialog.cpp
index 23be4eacf..0d324439b 100644
--- a/src/gui/windows/charcreatedialog.cpp
+++ b/src/gui/windows/charcreatedialog.cpp
@@ -24,8 +24,9 @@
#include "main.h"
+#include "events/keyevent.h"
+
#include "input/keydata.h"
-#include "input/keyevent.h"
#include "gui/windows/okdialog.h"
@@ -664,7 +665,7 @@ void CharCreateDialog::updatePlayer()
}
}
-void CharCreateDialog::keyPressed(gcn::KeyEvent &keyEvent)
+void CharCreateDialog::keyPressed(KeyEvent &keyEvent)
{
const int actionId = static_cast<KeyEvent*>(&keyEvent)->getActionId();
switch (actionId)