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author | Andrei Karas <akaras@inbox.ru> | 2015-02-15 18:09:18 +0300 |
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committer | Andrei Karas <akaras@inbox.ru> | 2015-02-15 18:28:12 +0300 |
commit | ada1a2756824d80ee004d1c1dcbcaba3ce34d2af (patch) | |
tree | fb955ddb69bac7b41e07e22a93aeba95df09164d /src/gui/windows/buyingstoreselldialog.cpp | |
parent | d8da9ebe28dc38fa9c7e5bd859913faa4460a25d (diff) | |
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eathena: impliment selling item to buying store.
Diffstat (limited to 'src/gui/windows/buyingstoreselldialog.cpp')
-rw-r--r-- | src/gui/windows/buyingstoreselldialog.cpp | 21 |
1 files changed, 21 insertions, 0 deletions
diff --git a/src/gui/windows/buyingstoreselldialog.cpp b/src/gui/windows/buyingstoreselldialog.cpp index e3d6cbf88..29b24f638 100644 --- a/src/gui/windows/buyingstoreselldialog.cpp +++ b/src/gui/windows/buyingstoreselldialog.cpp @@ -22,6 +22,8 @@ #include "gui/windows/buyingstoreselldialog.h" +#include "actormanager.h" +#include "inventory.h" #include "shopitem.h" #include "being/being.h" @@ -45,4 +47,23 @@ BuyingStoreSellDialog::BuyingStoreSellDialog(const int accountId, void BuyingStoreSellDialog::sellAction(const ActionEvent &event A_UNUSED) { + if (mAmountItems <= 0 || mAmountItems > mMaxItems) + return; + + const int selectedItem = mShopItemList->getSelected(); + ShopItem *const item1 = mShopItems->at(selectedItem); + if (!item1 || PlayerInfo::isItemProtected(item1->getId())) + return; + Being *const being = actorManager->findBeing(mAccountId); + if (!being) + return; + // +++ need add colors + Item *const item2 = PlayerInfo::getInventory()->findItem( + item1->getId(), 1); + if (!item2) + return; + + mPlayerMoney += mAmountItems * item1->getPrice(); + mMaxItems -= mAmountItems; + buyingStoreHandler->sell(being, mStoreId, item2, mAmountItems); } |