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authorAndrei Karas <akaras@inbox.ru>2014-05-21 23:53:20 +0300
committerAndrei Karas <akaras@inbox.ru>2014-05-22 12:23:26 +0300
commit5dd673aa6abe2a070de45388a885d03fcc037d70 (patch)
treeb5bf80507501e7b77c4dbdbfc39989ebd6209a20 /src/gui/windowmenu.cpp
parent66bc17a4099842f9a54c13c183842f561d63963f (diff)
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allow open updater window from inside game.
Diffstat (limited to 'src/gui/windowmenu.cpp')
-rw-r--r--src/gui/windowmenu.cpp4
1 files changed, 4 insertions, 0 deletions
diff --git a/src/gui/windowmenu.cpp b/src/gui/windowmenu.cpp
index b30306c3f..a4908d2a6 100644
--- a/src/gui/windowmenu.cpp
+++ b/src/gui/windowmenu.cpp
@@ -139,6 +139,10 @@ WindowMenu::WindowMenu(const Widget2 *const widget) :
addButton(N_("OU"),
// TRANSLATORS: full button name
_("Outfits"), x, h, InputAction::WINDOW_OUTFIT, false);
+ // TRANSLATORS: short button name for updates window.
+ addButton(N_("UP"),
+ // TRANSLATORS: full button name
+ _("Updates"), x, h, InputAction::WINDOW_UPDATER, false);
// TRANSLATORS: short button name for debug window.
addButton(N_("DBG"),
// TRANSLATORS: full button name