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author | Andrei Karas <akaras@inbox.ru> | 2011-09-09 19:43:40 +0300 |
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committer | Andrei Karas <akaras@inbox.ru> | 2011-09-09 19:43:40 +0300 |
commit | 4484b433abc8f07bcf7d4d22fd946e00b66b078d (patch) | |
tree | d8d04c6ea9526b90334e7b0a4abf44e2508a3597 /src/gui/widgets | |
parent | c1fb0bf9dc98e2a30f33cbbf4f74604b36efbcba (diff) | |
download | manaverse-4484b433abc8f07bcf7d4d22fd946e00b66b078d.tar.gz manaverse-4484b433abc8f07bcf7d4d22fd946e00b66b078d.tar.bz2 manaverse-4484b433abc8f07bcf7d4d22fd946e00b66b078d.tar.xz manaverse-4484b433abc8f07bcf7d4d22fd946e00b66b078d.zip |
Fix first part of shadow variables/methods errors.
Diffstat (limited to 'src/gui/widgets')
-rw-r--r-- | src/gui/widgets/avatarlistbox.cpp | 3 | ||||
-rw-r--r-- | src/gui/widgets/browserbox.cpp | 14 | ||||
-rw-r--r-- | src/gui/widgets/popup.cpp | 10 | ||||
-rw-r--r-- | src/gui/widgets/progressbar.h | 4 | ||||
-rw-r--r-- | src/gui/widgets/window.cpp | 84 |
5 files changed, 55 insertions, 60 deletions
diff --git a/src/gui/widgets/avatarlistbox.cpp b/src/gui/widgets/avatarlistbox.cpp index d4764cba5..29fca7662 100644 --- a/src/gui/widgets/avatarlistbox.cpp +++ b/src/gui/widgets/avatarlistbox.cpp @@ -373,7 +373,7 @@ void AvatarListBox::mousePressed(gcn::MouseEvent &event) default: { Map *map = viewport->getMap(); - Avatar *ava = model->getAvatarAt(selected); + ava = model->getAvatarAt(selected); if (map && ava) { MapItem *mapItem = map->findPortalXY( @@ -384,7 +384,6 @@ void AvatarListBox::mousePressed(gcn::MouseEvent &event) } } } - else if (event.getButton() == gcn::MouseEvent::MIDDLE) { if (ava->getType() == AVATAR_PLAYER && chatWindow) diff --git a/src/gui/widgets/browserbox.cpp b/src/gui/widgets/browserbox.cpp index 65a25363d..c20eb4622 100644 --- a/src/gui/widgets/browserbox.cpp +++ b/src/gui/widgets/browserbox.cpp @@ -210,23 +210,23 @@ void BrowserBox::addRow(const std::string &row, bool atTop) for (TextRowIterator i = mTextRows.begin(); i != mTextRows.end(); ++i) { - std::string row = *i; - for (unsigned int j = 0; j < row.size(); j++) + std::string tempRow = *i; + for (unsigned int j = 0; j < tempRow.size(); j++) { - std::string character = row.substr(j, 1); + std::string character = tempRow.substr(j, 1); x += font->getWidth(character); nextChar = j + 1; // Wraping between words (at blank spaces) - if ((nextChar < row.size()) && (row.at(nextChar) == ' ')) + if (nextChar < tempRow.size() && tempRow.at(nextChar) == ' ') { int nextSpacePos = static_cast<int>( - row.find(" ", (nextChar + 1))); + tempRow.find(" ", (nextChar + 1))); if (nextSpacePos <= 0) - nextSpacePos = static_cast<int>(row.size()) - 1; + nextSpacePos = static_cast<int>(tempRow.size()) - 1; unsigned nextWordWidth = font->getWidth( - row.substr(nextChar, + tempRow.substr(nextChar, (nextSpacePos - nextChar))); if ((x + nextWordWidth + 10) > (unsigned)getWidth()) diff --git a/src/gui/widgets/popup.cpp b/src/gui/widgets/popup.cpp index 38088770b..ebfdbe303 100644 --- a/src/gui/widgets/popup.cpp +++ b/src/gui/widgets/popup.cpp @@ -44,8 +44,8 @@ Popup::Popup(const std::string &name, const std::string &skin): mPopupName(name), mMinWidth(100), mMinHeight(40), - mMaxWidth(graphics->mWidth), - mMaxHeight(graphics->mHeight), + mMaxWidth(mainGraphics->mWidth), + mMaxHeight(mainGraphics->mHeight), mVertexes(new GraphicsVertexes()), mRedraw(true) { @@ -190,9 +190,9 @@ void Popup::position(int x, int y) int posX = std::max(0, x - getWidth() / 2); int posY = y + distance; - if (posX + getWidth() > graphics->mWidth) - posX = graphics->mWidth - getWidth(); - if (posY + getHeight() > graphics->mHeight) + if (posX + getWidth() > mainGraphics->mWidth) + posX = mainGraphics->mWidth - getWidth(); + if (posY + getHeight() > mainGraphics->mHeight) posY = y - getHeight() - distance; setPosition(posX, posY); diff --git a/src/gui/widgets/progressbar.h b/src/gui/widgets/progressbar.h index 52a26ddac..36ed96bd2 100644 --- a/src/gui/widgets/progressbar.h +++ b/src/gui/widgets/progressbar.h @@ -94,8 +94,8 @@ class ProgressBar : public gcn::Widget, public gcn::WidgetListener /** * Sets the text shown on the progress bar. */ - void setText(const std::string &text) - { mText = text; } + void setText(const std::string &str) + { mText = str; } /** * Returns the text shown on the progress bar. diff --git a/src/gui/widgets/window.cpp b/src/gui/widgets/window.cpp index 9709f4c8a..05509ab39 100644 --- a/src/gui/widgets/window.cpp +++ b/src/gui/widgets/window.cpp @@ -63,8 +63,8 @@ Window::Window(const std::string &caption, bool modal, Window *parent, mStickyButtonLock(false), mMinWinWidth(100), mMinWinHeight(40), - mMaxWinWidth(graphics->mWidth), - mMaxWinHeight(graphics->mHeight), + mMaxWinWidth(mainGraphics->mWidth), + mMaxWinHeight(mainGraphics->mHeight), mVertexes(new GraphicsVertexes()), mRedraw(true) { @@ -244,39 +244,39 @@ void Window::setLocationRelativeTo(ImageRect::ImagePosition position, } else if (position == ImageRect::UPPER_CENTER) { - offsetX += (graphics->mWidth - getWidth()) / 2; + offsetX += (mainGraphics->mWidth - getWidth()) / 2; } else if (position == ImageRect::UPPER_RIGHT) { - offsetX += graphics->mWidth - getWidth(); + offsetX += mainGraphics->mWidth - getWidth(); } else if (position == ImageRect::LEFT) { - offsetY += (graphics->mHeight - getHeight()) / 2; + offsetY += (mainGraphics->mHeight - getHeight()) / 2; } else if (position == ImageRect::CENTER) { - offsetX += (graphics->mWidth - getWidth()) / 2; - offsetY += (graphics->mHeight - getHeight()) / 2; + offsetX += (mainGraphics->mWidth - getWidth()) / 2; + offsetY += (mainGraphics->mHeight - getHeight()) / 2; } else if (position == ImageRect::RIGHT) { - offsetX += graphics->mWidth - getWidth(); - offsetY += (graphics->mHeight - getHeight()) / 2; + offsetX += mainGraphics->mWidth - getWidth(); + offsetY += (mainGraphics->mHeight - getHeight()) / 2; } else if (position == ImageRect::LOWER_LEFT) { - offsetY += graphics->mHeight - getHeight(); + offsetY += mainGraphics->mHeight - getHeight(); } else if (position == ImageRect::LOWER_CENTER) { - offsetX += (graphics->mWidth - getWidth()) / 2; - offsetY += graphics->mHeight - getHeight(); + offsetX += (mainGraphics->mWidth - getWidth()) / 2; + offsetY += mainGraphics->mHeight - getHeight(); } else if (position == ImageRect::LOWER_RIGHT) { - offsetX += graphics->mWidth - getWidth(); - offsetY += graphics->mHeight - getHeight(); + offsetX += mainGraphics->mWidth - getWidth(); + offsetY += mainGraphics->mHeight - getHeight(); } setPosition(offsetX, offsetY); @@ -579,8 +579,8 @@ void Window::mouseDragged(gcn::MouseEvent &event) { int newX = std::max(0, getX()); int newY = std::max(0, getY()); - newX = std::min(graphics->mWidth - getWidth(), newX); - newY = std::min(graphics->mHeight - getHeight(), newY); + newX = std::min(mainGraphics->mWidth - getWidth(), newX); + newY = std::min(mainGraphics->mHeight - getHeight(), newY); setPosition(newX, newY); } @@ -621,14 +621,10 @@ void Window::mouseDragged(gcn::MouseEvent &event) newDim.height += newDim.y; newDim.y = 0; } - if (newDim.x + newDim.width > graphics->mWidth) - { - newDim.width = graphics->mWidth - newDim.x; - } - if (newDim.y + newDim.height > graphics->mHeight) - { - newDim.height = graphics->mHeight - newDim.y; - } + if (newDim.x + newDim.width > mainGraphics->mWidth) + newDim.width = mainGraphics->mWidth - newDim.x; + if (newDim.y + newDim.height > mainGraphics->mHeight) + newDim.height = mainGraphics->mHeight - newDim.y; // Update mouse offset when dragging bottom or right border if (mouseResize & BOTTOM) @@ -790,39 +786,39 @@ void Window::setDefaultSize(int defaultWidth, int defaultHeight, } else if (position == ImageRect::UPPER_CENTER) { - x = (graphics->mWidth - defaultWidth) / 2; + x = (mainGraphics->mWidth - defaultWidth) / 2; } else if (position == ImageRect::UPPER_RIGHT) { - x = graphics->mWidth - defaultWidth; + x = mainGraphics->mWidth - defaultWidth; } else if (position == ImageRect::LEFT) { - y = (graphics->mHeight - defaultHeight) / 2; + y = (mainGraphics->mHeight - defaultHeight) / 2; } else if (position == ImageRect::CENTER) { - x = (graphics->mWidth - defaultWidth) / 2; - y = (graphics->mHeight - defaultHeight) / 2; + x = (mainGraphics->mWidth - defaultWidth) / 2; + y = (mainGraphics->mHeight - defaultHeight) / 2; } else if (position == ImageRect::RIGHT) { - x = graphics->mWidth - defaultWidth; - y = (graphics->mHeight - defaultHeight) / 2; + x = mainGraphics->mWidth - defaultWidth; + y = (mainGraphics->mHeight - defaultHeight) / 2; } else if (position == ImageRect::LOWER_LEFT) { - y = graphics->mHeight - defaultHeight; + y = mainGraphics->mHeight - defaultHeight; } else if (position == ImageRect::LOWER_CENTER) { - x = (graphics->mWidth - defaultWidth) / 2; - y = graphics->mHeight - defaultHeight; + x = (mainGraphics->mWidth - defaultWidth) / 2; + y = mainGraphics->mHeight - defaultHeight; } else if (position == ImageRect::LOWER_RIGHT) { - x = graphics->mWidth - defaultWidth; - y = graphics->mHeight - defaultHeight; + x = mainGraphics->mWidth - defaultWidth; + y = mainGraphics->mHeight - defaultHeight; } mDefaultX = x - offsetX; @@ -994,11 +990,11 @@ void Window::checkIfIsOffScreen(bool partially, bool entirely) // Look if the window is partially off-screen limits... if (partially) { - if (winDimension.x + winDimension.width > graphics->mWidth) - winDimension.x = graphics->mWidth - winDimension.width; + if (winDimension.x + winDimension.width > mainGraphics->mWidth) + winDimension.x = mainGraphics->mWidth - winDimension.width; - if (winDimension.y + winDimension.height > graphics->mHeight) - winDimension.y = graphics->mHeight - winDimension.height; + if (winDimension.y + winDimension.height > mainGraphics->mHeight) + winDimension.y = mainGraphics->mHeight - winDimension.height; setDimension(winDimension); return; @@ -1006,11 +1002,11 @@ void Window::checkIfIsOffScreen(bool partially, bool entirely) if (entirely) { - if (winDimension.x > graphics->mWidth) - winDimension.x = graphics->mWidth - winDimension.width; + if (winDimension.x > mainGraphics->mWidth) + winDimension.x = mainGraphics->mWidth - winDimension.width; - if (winDimension.y > graphics->mHeight) - winDimension.y = graphics->mHeight - winDimension.height; + if (winDimension.y > mainGraphics->mHeight) + winDimension.y = mainGraphics->mHeight - winDimension.height; } setDimension(winDimension); } |