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author | Andrei Karas <akaras@inbox.ru> | 2014-05-17 16:40:10 +0300 |
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committer | Andrei Karas <akaras@inbox.ru> | 2014-05-17 16:40:10 +0300 |
commit | d6403f567ec8f8f999294237633e37e46f62f1aa (patch) | |
tree | 4b0267436664e2262506767a2fad2e4f963a9828 /src/gui/widgets | |
parent | 8d30fe18d9e8fec15a0a4ae44abad50ebfc557ab (diff) | |
download | manaverse-d6403f567ec8f8f999294237633e37e46f62f1aa.tar.gz manaverse-d6403f567ec8f8f999294237633e37e46f62f1aa.tar.bz2 manaverse-d6403f567ec8f8f999294237633e37e46f62f1aa.tar.xz manaverse-d6403f567ec8f8f999294237633e37e46f62f1aa.zip |
Move socialattacktab into separate file.
Diffstat (limited to 'src/gui/widgets')
-rw-r--r-- | src/gui/widgets/tabs/socialattacktab.h | 128 |
1 files changed, 128 insertions, 0 deletions
diff --git a/src/gui/widgets/tabs/socialattacktab.h b/src/gui/widgets/tabs/socialattacktab.h new file mode 100644 index 000000000..6c0b6ea68 --- /dev/null +++ b/src/gui/widgets/tabs/socialattacktab.h @@ -0,0 +1,128 @@ +/* + * The ManaPlus Client + * Copyright (C) 2011-2014 The ManaPlus Developers + * + * This file is part of The ManaPlus Client. + * + * This program is free software; you can redistribute it and/or modify + * it under the terms of the GNU General Public License as published by + * the Free Software Foundation; either version 2 of the License, or + * any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program. If not, see <http://www.gnu.org/licenses/>. + */ + +#ifndef GUI_WIDGETS_TABS_SOCIALATTACKTAB_H +#define GUI_WIDGETS_TABS_SOCIALATTACKTAB_H + +#include "gui/widgets/tabs/socialtab.h" + +#include "utils/delete2.h" +#include "utils/gettext.h" + +#include "localconsts.h" + +#define addAvatars(mob, str, type) \ +{\ + ava = new Avatar(str);\ + ava->setOnline(false);\ + ava->setLevel(-1);\ + ava->setType(MapItem::SEPARATOR);\ + ava->setX(0);\ + ava->setY(0);\ + avatars->push_back(ava);\ + mobs = actorManager->get##mob##s();\ + i = mobs.begin();\ + i_end = mobs.end();\ + while (i != i_end)\ + {\ + std::string name;\ + int level = -1;\ + if (*i == "")\ + {\ + name = _("(default)");\ + level = 0;\ + }\ + else\ + {\ + name = *i;\ + }\ + ava = new Avatar(name);\ + ava->setOnline(true);\ + ava->setLevel(level);\ + ava->setType(MapItem::type);\ + ava->setX(0);\ + ava->setY(0);\ + avatars->push_back(ava);\ + ++ i;\ + }\ +} + +#define updateAtkListStart() \ + if (!socialWindow || !player_node || !actorManager)\ + return;\ + std::vector<Avatar*> *const avatars = mBeings->getMembers();\ + std::vector<Avatar*>::iterator ia = avatars->begin();\ + while (ia != avatars->end())\ + {\ + delete *ia;\ + ++ ia;\ + }\ + avatars->clear();\ + Avatar *ava = nullptr;\ + std::list<std::string> mobs;\ + std::list<std::string>::const_iterator i;\ + std::list<std::string>::const_iterator i_end; + +class SocialAttackTab final : public SocialTab +{ + public: + SocialAttackTab(const Widget2 *const widget, + const bool showBackground) : + SocialTab(widget), + mBeings(new BeingsListModel) + { + mList = new AvatarListBox(this, mBeings); + mList->postInit(); + mScroll = new ScrollArea(this, mList, showBackground, + "social_background.xml"); + + mScroll->setHorizontalScrollPolicy(ScrollArea::SHOW_AUTO); + mScroll->setVerticalScrollPolicy(ScrollArea::SHOW_ALWAYS); + + // TRANSLATORS: Attack filter tab name in social window. + // TRANSLATORS: Should be small + setCaption(_("Atk")); + } + + A_DELETE_COPY(SocialAttackTab) + + ~SocialAttackTab() + { + delete2(mList) + delete2(mScroll) + delete2(mBeings) + } + + void updateList() override final + { + updateAtkListStart(); + // TRANSLATORS: mobs group name in social window + addAvatars(PriorityAttackMob, _("Priority mobs"), PRIORITY); + // TRANSLATORS: mobs group name in social window + addAvatars(AttackMob, _("Attack mobs"), ATTACK); + // TRANSLATORS: mobs group name in social window + addAvatars(IgnoreAttackMob, _("Ignore mobs"), IGNORE_); + } + + private: + BeingsListModel *mBeings; +}; + +#endif // GUI_WIDGETS_TABS_SOCIALATTACKTAB_H |