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author | Andrei Karas <akaras@inbox.ru> | 2013-09-30 18:43:40 +0300 |
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committer | Andrei Karas <akaras@inbox.ru> | 2013-09-30 18:43:40 +0300 |
commit | 112058d7208f9a48a14d943e560b3b703647653a (patch) | |
tree | 8123b89ceee53577733f32fe15880fe7538ec473 /src/gui/widgets/tabs/setup_perfomance.cpp | |
parent | 64781090e80fa93a43ce37f0705bbb1cf22ed8bf (diff) | |
download | manaverse-112058d7208f9a48a14d943e560b3b703647653a.tar.gz manaverse-112058d7208f9a48a14d943e560b3b703647653a.tar.bz2 manaverse-112058d7208f9a48a14d943e560b3b703647653a.tar.xz manaverse-112058d7208f9a48a14d943e560b3b703647653a.zip |
move tabs into tabs directory.
Diffstat (limited to 'src/gui/widgets/tabs/setup_perfomance.cpp')
-rw-r--r-- | src/gui/widgets/tabs/setup_perfomance.cpp | 163 |
1 files changed, 163 insertions, 0 deletions
diff --git a/src/gui/widgets/tabs/setup_perfomance.cpp b/src/gui/widgets/tabs/setup_perfomance.cpp new file mode 100644 index 000000000..25d91841e --- /dev/null +++ b/src/gui/widgets/tabs/setup_perfomance.cpp @@ -0,0 +1,163 @@ +/* + * The ManaPlus Client + * Copyright (C) 2009 The Mana World Development Team + * Copyright (C) 2009-2010 Andrei Karas + * Copyright (C) 2011-2013 The ManaPlus Developers + * + * This file is part of The ManaPlus Client. + * + * This program is free software; you can redistribute it and/or modify + * it under the terms of the GNU General Public License as published by + * the Free Software Foundation; either version 2 of the License, or + * any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program. If not, see <http://www.gnu.org/licenses/>. + */ + +#include "gui/widgets/tabs/setup_perfomance.h" + +#include "gui/widgets/layouthelper.h" +#include "gui/widgets/namesmodel.h" +#include "gui/widgets/scrollarea.h" +#include "gui/widgets/setupitem.h" + +#include "utils/gettext.h" + +#include "debug.h" + +static const int texturesListSize = 4; + +static const char *const texturesList[] = +{ + // TRANSLATORS: texture compression type + N_("No"), + "s3tc", + "fxt1", + "ARB" +}; + +Setup_Perfomance::Setup_Perfomance(const Widget2 *const widget) : + SetupTabScroll(widget), + mTexturesList(new NamesModel) +{ + // TRANSLATORS: settings tab name + setName(_("Performance")); + + // Do the layout + LayoutHelper h(this); + ContainerPlacer place = h.getPlacer(0, 0); + place(0, 0, mScroll, 10, 10); + + // TRANSLATORS: settings option + new SetupItemLabel(_("Better performance (enable for better performance)"), + "", this); + + // TRANSLATORS: settings option + new SetupItemCheckBox(_("Auto adjust performance"), "", + "adjustPerfomance", this, "adjustPerfomanceEvent"); + + // TRANSLATORS: settings option + new SetupItemCheckBox(_("Hw acceleration"), "", + "hwaccel", this, "hwaccelEvent"); + + // TRANSLATORS: settings option + new SetupItemCheckBox(_("Enable opacity cache (Software, can " + "use much memory)"), "", "alphaCache", this, "alphaCacheEvent"); + +#ifndef USE_SDL2 + // TRANSLATORS: settings option + new SetupItemCheckBox(_("Enable map reduce (Software)"), "", + "enableMapReduce", this, "enableMapReduceEvent"); +#endif + + // TRANSLATORS: settings option + new SetupItemCheckBox(_("Enable compound sprite delay (Software)"), "", + "enableCompoundSpriteDelay", this, "enableCompoundSpriteDelayEvent"); + + // TRANSLATORS: settings option + new SetupItemCheckBox(_("Enable delayed images load (OpenGL)"), "", + "enableDelayedAnimations", this, "enableDelayedAnimationsEvent"); + + // TRANSLATORS: settings option + new SetupItemCheckBox(_("Enable texture sampler (OpenGL)"), "", + "useTextureSampler", this, "useTextureSamplerEvent"); + + + // TRANSLATORS: settings option + new SetupItemLabel(_("Better quality (disable for better performance)"), + "", this); + + // TRANSLATORS: settings option + new SetupItemCheckBox(_("Enable alpha channel fix (Software, can " + "be very slow)"), "Can slow down drawing", "enableAlphaFix", + this, "enableAlphaFixEvent"); + + // TRANSLATORS: settings option + new SetupItemCheckBox(_("Show beings transparency"), "", + "beingopacity", this, "beingopacityEvent"); + + // TRANSLATORS: settings option + new SetupItemCheckBox(_("Enable reorder sprites."), "", + "enableReorderSprites", this, "enableReorderSpritesEvent"); + + + // TRANSLATORS: settings option + new SetupItemLabel(_("Small memory (enable for lower memory usage)"), + "", this); + +#ifndef USE_SDL2 + // TRANSLATORS: settings option + new SetupItemCheckBox(_("Disable advanced beings caching (Software)"), "", + "disableAdvBeingCaching", this, "disableAdvBeingCachingEvent"); + + // TRANSLATORS: settings option + new SetupItemCheckBox(_("Disable beings caching (Software)"), "", + "disableBeingCaching", this, "disableBeingCachingEvent"); +#endif + + // TRANSLATORS: settings group + new SetupItemLabel(_("Different options (enable or disable can " + "improve performance)"), "", this); + + + mTexturesList->fillFromArray(&texturesList[0], texturesListSize); + // TRANSLATORS: settings option + new SetupItemDropDown(_("Enable texture compression (OpenGL)"), "", + "compresstextures", this, "compresstexturesEvent", mTexturesList, 100); + + // TRANSLATORS: settings option + new SetupItemCheckBox(_("Enable rectangular texture extension (OpenGL)"), + "", "rectangulartextures", this, "rectangulartexturesEvent"); + + // TRANSLATORS: settings option + new SetupItemCheckBox(_("Use new texture internal format (OpenGL)"), + "", "newtextures", this, "newtexturesEvent"); + + // TRANSLATORS: settings option + new SetupItemCheckBox(_("Enable texture atlases (OpenGL)"), "", + "useAtlases", this, "useAtlasesEvent"); + + // TRANSLATORS: settings option + new SetupItemCheckBox(_("Cache all sprites per map (can use " + "additinal memory)"), "", "uselonglivesprites", this, + "uselonglivespritesEvent"); + + // TRANSLATORS: settings option + new SetupItemCheckBox(_("Cache all sounds (can use additinal memory)"), + "", "uselonglivesounds", this, + "uselonglivesoundsEvent"); + + setDimension(gcn::Rectangle(0, 0, 550, 350)); +} + +Setup_Perfomance::~Setup_Perfomance() +{ + delete mTexturesList; + mTexturesList = nullptr; +} |