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author | Andrei Karas <akaras@inbox.ru> | 2011-04-21 06:09:30 +0300 |
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committer | Andrei Karas <akaras@inbox.ru> | 2011-04-21 06:09:30 +0300 |
commit | 005d429599088b523e4f62326824c7fb51ba9c63 (patch) | |
tree | dccce15cf132bae28c85be897d5f7cc33299ea17 /src/gui/widgets/scrollarea.cpp | |
parent | 8037d33c9f429d4c0322da383cdda46776c3c14e (diff) | |
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Fix draw issue in SDL after vertex precalculation.
Diffstat (limited to 'src/gui/widgets/scrollarea.cpp')
-rw-r--r-- | src/gui/widgets/scrollarea.cpp | 4 |
1 files changed, 4 insertions, 0 deletions
diff --git a/src/gui/widgets/scrollarea.cpp b/src/gui/widgets/scrollarea.cpp index 0be492ee6..59e323e94 100644 --- a/src/gui/widgets/scrollarea.cpp +++ b/src/gui/widgets/scrollarea.cpp @@ -350,6 +350,10 @@ void ScrollArea::drawFrame(gcn::Graphics *graphics) mDrawWidth = rect.width; mDrawHeight = rect.height; } + else if (static_cast<Graphics*>(graphics)->getRedraw()) + { + recalc = true; + } } if (recalc) |