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authorAndrei Karas <akaras@inbox.ru>2013-05-04 17:02:05 +0300
committerAndrei Karas <akaras@inbox.ru>2013-05-04 17:02:05 +0300
commit6ed69c8769cd6c8c79c77fc8116059b42f3653e7 (patch)
tree48ede1453da63c58ba02ccc35ab06c3f7a61ddca /src/gui/widgets/emoteshortcutcontainer.cpp
parent002656b278ab1c2e09bca8f6ffd2d5c42d57b09c (diff)
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add function to graphics class to set normal and outline colors at once.
Diffstat (limited to 'src/gui/widgets/emoteshortcutcontainer.cpp')
-rw-r--r--src/gui/widgets/emoteshortcutcontainer.cpp3
1 files changed, 1 insertions, 2 deletions
diff --git a/src/gui/widgets/emoteshortcutcontainer.cpp b/src/gui/widgets/emoteshortcutcontainer.cpp
index 9629384a4..086a19ef0 100644
--- a/src/gui/widgets/emoteshortcutcontainer.cpp
+++ b/src/gui/widgets/emoteshortcutcontainer.cpp
@@ -117,8 +117,7 @@ void EmoteShortcutContainer::draw(gcn::Graphics *graphics)
gcn::Font *const font = getFont();
drawBackground(g);
- g->setColor(mForegroundColor);
- g->setColor2(mForegroundColor2);
+ g->setColorAll(mForegroundColor, mForegroundColor2);
for (unsigned i = 0; i < mMaxItems; i++)
{
const int emoteX = (i % mGridWidth) * mBoxWidth;