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authorAndrei Karas <akaras@inbox.ru>2014-07-23 02:30:20 +0300
committerAndrei Karas <akaras@inbox.ru>2014-07-23 02:30:20 +0300
commit648c85816ca9398dd9c672d5d4230bef030e0274 (patch)
tree1d897dff70e183cb8c31f558426921be8dcf6ce7 /src/gui/viewport.h
parent6336dabcb33ca6b4d417b352fa0b12651b6f4c57 (diff)
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move "change camera mode" option into gamemodifiers.
Diffstat (limited to 'src/gui/viewport.h')
-rw-r--r--src/gui/viewport.h4
1 files changed, 0 insertions, 4 deletions
diff --git a/src/gui/viewport.h b/src/gui/viewport.h
index 9ed4b3f7f..579821ce6 100644
--- a/src/gui/viewport.h
+++ b/src/gui/viewport.h
@@ -242,9 +242,6 @@ class Viewport final : public WindowContainer,
void scrollBy(const int x, const int y)
{ mPixelViewX += x; mPixelViewY += y; }
- int getCameraMode() const A_WARN_UNUSED
- { return mCameraMode; }
-
/**
* Hides the BeingPopup.
*/
@@ -338,7 +335,6 @@ class Viewport final : public WindowContainer,
int mMousePressY;
int mPixelViewX; /**< Current viewpoint in pixels. */
int mPixelViewY; /**< Current viewpoint in pixels. */
- int mCameraMode; /**< Camera mode. */
int mLocalWalkTime; /**< Timestamp before the next walk can be sent. */