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authorAndrei Karas <akaras@inbox.ru>2015-05-29 20:33:10 +0300
committerAndrei Karas <akaras@inbox.ru>2015-05-29 20:33:10 +0300
commit9f1994182d4225f630a93ae06b01927c4f7a9a37 (patch)
treeb3557f6c6e6a923170929fd6553b59f872634291 /src/gui/viewport.cpp
parentaef032f93b7bdc6e5908b2fa5f940a43bcfce50e (diff)
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Convert ActorType enum into strong typed enum.
Diffstat (limited to 'src/gui/viewport.cpp')
-rw-r--r--src/gui/viewport.cpp4
1 files changed, 2 insertions, 2 deletions
diff --git a/src/gui/viewport.cpp b/src/gui/viewport.cpp
index e0ffd732f..2beed89d0 100644
--- a/src/gui/viewport.cpp
+++ b/src/gui/viewport.cpp
@@ -437,7 +437,7 @@ bool Viewport::leftMouseAction()
}
else
{
- const ActorType::Type type = mHoverBeing->getType();
+ const ActorTypeT type = mHoverBeing->getType();
if (type == ActorType::Player)
{
validateSpeed();
@@ -778,7 +778,7 @@ void Viewport::mouseMoved(MouseEvent &event)
const int x = mMouseX + mPixelViewX;
const int y = mMouseY + mPixelViewY;
- ActorType::Type type = ActorType::Unknown;
+ ActorTypeT type = ActorType::Unknown;
mHoverBeing = actorManager->findBeingByPixel(x, y, AllPlayers_true);
if (mHoverBeing)
type = mHoverBeing->getType();