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authorAndrei Karas <akaras@inbox.ru>2016-08-07 19:16:09 +0300
committerAndrei Karas <akaras@inbox.ru>2016-08-07 19:16:09 +0300
commitac8a0111677c27779b2e7effe8ffe42ea013eb57 (patch)
treeade8601cace894f6ce9d6c0833fb6fe6c700b576 /src/gui/userpalette.cpp
parentb1753d59caa299c668b9c269e87f96c46e0ab33a (diff)
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Add monster wall collision type.
Diffstat (limited to 'src/gui/userpalette.cpp')
-rw-r--r--src/gui/userpalette.cpp7
1 files changed, 7 insertions, 0 deletions
diff --git a/src/gui/userpalette.cpp b/src/gui/userpalette.cpp
index ac0049b87..73690c742 100644
--- a/src/gui/userpalette.cpp
+++ b/src/gui/userpalette.cpp
@@ -84,6 +84,7 @@ const std::string ColorTypeNames[CAST_SIZE(
"ColorCollisionHighlight",
"ColorCollisionAirHighlight",
"ColorCollisionWaterHighlight",
+ "ColorCollisionMonsterHighlight",
"ColorCollisionGroundtopHighlight",
"ColorWalkableTileHighlight",
"ColorNet",
@@ -384,6 +385,12 @@ UserPalette::UserPalette() :
// TRANSLATORS: palette color
_("Water collision highlight"),
64);
+ addColor(UserColorId::MONSTER_COLLISION_HIGHLIGHT,
+ 0x2050e0,
+ GradientType::STATIC,
+ // TRANSLATORS: palette color
+ _("Monster collision highlight"),
+ 64);
addColor(UserColorId::GROUNDTOP_COLLISION_HIGHLIGHT,
0xffff00,
GradientType::STATIC,