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author | Andrei Karas <akaras@inbox.ru> | 2012-08-29 23:40:41 +0300 |
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committer | Andrei Karas <akaras@inbox.ru> | 2012-08-29 23:40:41 +0300 |
commit | 1feb7f7edc5f8f383e594b256ef4cab0fae75b99 (patch) | |
tree | 68fe26fdd1ef25645deef894c296b6fbc80b0e13 /src/gui/statuswindow.cpp | |
parent | 41044107cc0a17125ebd806c9934b6eb636dafe6 (diff) | |
download | manaverse-1feb7f7edc5f8f383e594b256ef4cab0fae75b99.tar.gz manaverse-1feb7f7edc5f8f383e594b256ef4cab0fae75b99.tar.bz2 manaverse-1feb7f7edc5f8f383e594b256ef4cab0fae75b99.tar.xz manaverse-1feb7f7edc5f8f383e594b256ef4cab0fae75b99.zip |
Add const to more classes.
Diffstat (limited to 'src/gui/statuswindow.cpp')
-rw-r--r-- | src/gui/statuswindow.cpp | 105 |
1 files changed, 54 insertions, 51 deletions
diff --git a/src/gui/statuswindow.cpp b/src/gui/statuswindow.cpp index 6354fe42e..a4c47553c 100644 --- a/src/gui/statuswindow.cpp +++ b/src/gui/statuswindow.cpp @@ -68,7 +68,7 @@ class AttrDisplay : public Container virtual Type getType() const { return UNKNOWN; } - std::string getValue() + std::string getValue() const { if (!mValue) return "-"; @@ -77,7 +77,7 @@ class AttrDisplay : public Container } protected: - AttrDisplay(int id, const std::string &name); + AttrDisplay(const int id, const std::string &name); const int mId; const std::string mName; @@ -90,7 +90,7 @@ class AttrDisplay : public Container class DerDisplay : public AttrDisplay { public: - DerDisplay(int id, const std::string &name); + DerDisplay(const int id, const std::string &name); virtual Type getType() const { return DERIVED; } @@ -99,7 +99,7 @@ class DerDisplay : public AttrDisplay class ChangeDisplay : public AttrDisplay, gcn::ActionListener { public: - ChangeDisplay(int id, const std::string &name); + ChangeDisplay(const int id, const std::string &name); std::string update(); @@ -163,9 +163,9 @@ StatusWindow::StatusWindow(): / static_cast<float>(max): static_cast<float>(0), 80, 15, Theme::PROG_EXP); - bool magicBar = Net::getGameHandler()->canUseMagicBar(); + const bool magicBar = Net::getGameHandler()->canUseMagicBar(); - int job = Net::getPlayerHandler()->getJobLocation() + const int job = Net::getPlayerHandler()->getJobLocation() && serverConfig.getValueBool("showJob", false); if (magicBar) @@ -349,7 +349,7 @@ void StatusWindow::processEvent(Channels channel A_UNUSED, } else if (event.getName() == EVENT_UPDATESTAT) { - int id = event.getInt("id"); + const int id = event.getInt("id"); if (id == Net::getPlayerHandler()->getJobLocation()) { if (mJobLvlLabel) @@ -357,8 +357,8 @@ void StatusWindow::processEvent(Channels channel A_UNUSED, int lvl = PlayerInfo::getStatBase( static_cast<PlayerInfo::Attribute>(id)); - int oldExp = event.getInt("oldValue1"); - std::pair<int, int> exp = PlayerInfo::getStatExperience( + const int oldExp = event.getInt("oldValue1"); + const std::pair<int, int> exp = PlayerInfo::getStatExperience( static_cast<PlayerInfo::Attribute>(id)); if (!lvl) @@ -401,7 +401,7 @@ void StatusWindow::processEvent(Channels channel A_UNUSED, else { updateMPBar(mMpBar, true); - Attrs::const_iterator it = mAttrs.find(id); + const Attrs::const_iterator it = mAttrs.find(id); if (it != mAttrs.end() && it->second) { if (it->second) @@ -411,20 +411,20 @@ void StatusWindow::processEvent(Channels channel A_UNUSED, } } -void StatusWindow::setPointsNeeded(int id, int needed) +void StatusWindow::setPointsNeeded(const int id, const int needed) { - Attrs::const_iterator it = mAttrs.find(id); + const Attrs::const_iterator it = mAttrs.find(id); if (it != mAttrs.end()) { - AttrDisplay *disp = it->second; + AttrDisplay *const disp = it->second; if (disp && disp->getType() == AttrDisplay::CHANGEABLE) static_cast<ChangeDisplay*>(disp)->setPointsNeeded(needed); } } -void StatusWindow::addAttribute(int id, const std::string &name, - bool modifiable, +void StatusWindow::addAttribute(const int id, const std::string &name, + const bool modifiable, const std::string &description A_UNUSED) { AttrDisplay *disp; @@ -454,7 +454,7 @@ void StatusWindow::clearAttributes() mAttrs.clear(); } -void StatusWindow::updateHPBar(ProgressBar *bar, bool showMax) +void StatusWindow::updateHPBar(ProgressBar *const bar, const bool showMax) { if (!bar) return; @@ -479,7 +479,7 @@ void StatusWindow::updateHPBar(ProgressBar *bar, bool showMax) bar->setProgress(prog); } -void StatusWindow::updateMPBar(ProgressBar *bar, bool showMax) +void StatusWindow::updateMPBar(ProgressBar *const bar, const bool showMax) { if (!bar) return; @@ -519,8 +519,8 @@ void StatusWindow::updateMPBar(ProgressBar *bar, bool showMax) bar->setProgress(prog); } -void StatusWindow::updateProgressBar(ProgressBar *bar, int value, int max, - bool percent) +void StatusWindow::updateProgressBar(ProgressBar *const bar, const int value, + const int max, const bool percent) { if (!bar) return; @@ -533,8 +533,8 @@ void StatusWindow::updateProgressBar(ProgressBar *bar, int value, int max, } else { - float progress = static_cast<float>(value) - / static_cast<float>(max); + const float progress = static_cast<float>(value) + / static_cast<float>(max); if (percent) { @@ -550,7 +550,7 @@ void StatusWindow::updateProgressBar(ProgressBar *bar, int value, int max, } } -void StatusWindow::updateXPBar(ProgressBar *bar, bool percent) +void StatusWindow::updateXPBar(ProgressBar *const bar, const bool percent) { if (!bar) return; @@ -559,24 +559,25 @@ void StatusWindow::updateXPBar(ProgressBar *bar, bool percent) PlayerInfo::getAttribute(PlayerInfo::EXP_NEEDED), percent); } -void StatusWindow::updateJobBar(ProgressBar *bar, bool percent) +void StatusWindow::updateJobBar(ProgressBar *const bar, const bool percent) { if (!bar) return; - std::pair<int, int> exp = PlayerInfo::getStatExperience( + const std::pair<int, int> exp = PlayerInfo::getStatExperience( Net::getPlayerHandler()->getJobLocation()); updateProgressBar(bar, exp.first, exp.second, percent); } -void StatusWindow::updateProgressBar(ProgressBar *bar, int id, bool percent) +void StatusWindow::updateProgressBar(ProgressBar *const bar, const int id, + const bool percent) const { - std::pair<int, int> exp = PlayerInfo::getStatExperience( + const std::pair<int, int> exp = PlayerInfo::getStatExperience( static_cast<PlayerInfo::Attribute>(id)); updateProgressBar(bar, exp.first, exp.second, percent); } -void StatusWindow::updateWeightBar(ProgressBar *bar) +void StatusWindow::updateWeightBar(ProgressBar *const bar) { if (!bar) return; @@ -588,7 +589,7 @@ void StatusWindow::updateWeightBar(ProgressBar *bar) } else { - float progress = static_cast<float>(PlayerInfo::getAttribute( + const float progress = static_cast<float>(PlayerInfo::getAttribute( PlayerInfo::TOTAL_WEIGHT)) / static_cast<float>( PlayerInfo::getAttribute(PlayerInfo::MAX_WEIGHT)); @@ -601,16 +602,16 @@ void StatusWindow::updateWeightBar(ProgressBar *bar) } } -void StatusWindow::updateMoneyBar(ProgressBar *bar) +void StatusWindow::updateMoneyBar(ProgressBar *const bar) { if (!bar) return; - int money = PlayerInfo::getAttribute(PlayerInfo::MONEY); + const int money = PlayerInfo::getAttribute(PlayerInfo::MONEY); bar->setText(Units::formatCurrency(money).c_str()); if (money > 0) { - float progress = static_cast<float>(money) + const float progress = static_cast<float>(money) / static_cast<float>(1000000000); bar->setProgress(progress); } @@ -620,12 +621,12 @@ void StatusWindow::updateMoneyBar(ProgressBar *bar) } } -void StatusWindow::updateArrowsBar(ProgressBar *bar) +void StatusWindow::updateArrowsBar(ProgressBar *const bar) { if (!bar || !equipmentWindow) return; - Item *item = equipmentWindow->getEquipment( + const Item *const item = equipmentWindow->getEquipment( Equipment::EQUIP_PROJECTILE_SLOT); if (item && item->getQuantity() > 0) @@ -634,12 +635,12 @@ void StatusWindow::updateArrowsBar(ProgressBar *bar) bar->setText("0"); } -void StatusWindow::updateInvSlotsBar(ProgressBar *bar) +void StatusWindow::updateInvSlotsBar(ProgressBar *const bar) { if (!bar) return; - Inventory *inv = PlayerInfo::getInventory(); + const Inventory *const inv = PlayerInfo::getInventory(); if (!inv) return; @@ -655,10 +656,10 @@ void StatusWindow::updateInvSlotsBar(ProgressBar *bar) bar->setText(strprintf("%d", usedSlots)); } -std::string StatusWindow::translateLetter(const char* letters) +std::string StatusWindow::translateLetter(const char *const letters) { char buf[2]; - char *str = gettext(letters); + char *const str = gettext(letters); if (strlen(str) != 3) return letters; @@ -675,7 +676,8 @@ std::string StatusWindow::translateLetter2(std::string letters) return std::string(gettext(letters.substr(1, 1).c_str())); } -void StatusWindow::updateStatusBar(ProgressBar *bar, bool percent A_UNUSED) +void StatusWindow::updateStatusBar(ProgressBar *const bar, + const bool percent A_UNUSED) { if (!player_node || !viewport) return; @@ -722,11 +724,12 @@ void StatusWindow::action(const gcn::ActionEvent &event) if (event.getId() == "copy") { Attrs::const_iterator it = mAttrs.begin(); - Attrs::const_iterator it_end = mAttrs.end(); + const Attrs::const_iterator it_end = mAttrs.end(); std::string str; while (it != it_end) { - ChangeDisplay *attr = dynamic_cast<ChangeDisplay*>((*it).second); + ChangeDisplay *const attr = dynamic_cast<ChangeDisplay*>( + (*it).second); if (attr) str += attr->getValue() + " "; ++ it; @@ -735,7 +738,7 @@ void StatusWindow::action(const gcn::ActionEvent &event) } } -AttrDisplay::AttrDisplay(int id, const std::string &name): +AttrDisplay::AttrDisplay(const int id, const std::string &name): mId(id), mName(name) { @@ -757,9 +760,9 @@ AttrDisplay::~AttrDisplay() std::string AttrDisplay::update() { - int base = PlayerInfo::getStatBase( + const int base = PlayerInfo::getStatBase( static_cast<PlayerInfo::Attribute>(mId)); - int bonus = PlayerInfo::getStatMod( + const int bonus = PlayerInfo::getStatMod( static_cast<PlayerInfo::Attribute>(mId)); std::string value = toString(base + bonus); if (bonus) @@ -768,7 +771,7 @@ std::string AttrDisplay::update() return mName; } -DerDisplay::DerDisplay(int id, const std::string &name): +DerDisplay::DerDisplay(const int id, const std::string &name): AttrDisplay(id, name) { // Do the layout @@ -781,7 +784,7 @@ DerDisplay::DerDisplay(int id, const std::string &name): update(); } -ChangeDisplay::ChangeDisplay(int id, const std::string &name): +ChangeDisplay::ChangeDisplay(const int id, const std::string &name): AttrDisplay(id, name), mNeeded(1) { mPoints = new Label(_("Max")); @@ -826,7 +829,7 @@ std::string ChangeDisplay::update() return AttrDisplay::update(); } -void ChangeDisplay::setPointsNeeded(int needed) +void ChangeDisplay::setPointsNeeded(const int needed) { mNeeded = needed; @@ -838,15 +841,15 @@ void ChangeDisplay::action(const gcn::ActionEvent &event) if (Net::getPlayerHandler()->canCorrectAttributes() && event.getSource() == mDec) { - int newcorpoints = PlayerInfo::getAttribute( + const int newcorpoints = PlayerInfo::getAttribute( PlayerInfo::CORR_POINTS) - 1; PlayerInfo::setAttribute(PlayerInfo::CORR_POINTS, newcorpoints); - int newpoints = PlayerInfo::getAttribute( + const int newpoints = PlayerInfo::getAttribute( PlayerInfo::CHAR_POINTS) + 1; PlayerInfo::setAttribute(PlayerInfo::CHAR_POINTS, newpoints); - int newbase = PlayerInfo::getStatBase( + const int newbase = PlayerInfo::getStatBase( static_cast<PlayerInfo::Attribute>(mId)) - 1; PlayerInfo::setStatBase(static_cast<PlayerInfo::Attribute>( mId), newbase); @@ -863,11 +866,11 @@ void ChangeDisplay::action(const gcn::ActionEvent &event) cnt = 10; } - int newpoints = PlayerInfo::getAttribute( + const int newpoints = PlayerInfo::getAttribute( PlayerInfo::CHAR_POINTS) - cnt; PlayerInfo::setAttribute(PlayerInfo::CHAR_POINTS, newpoints); - int newbase = PlayerInfo::getStatBase( + const int newbase = PlayerInfo::getStatBase( static_cast<PlayerInfo::Attribute>(mId)) + cnt; PlayerInfo::setStatBase(static_cast<PlayerInfo::Attribute>( mId), newbase); |